quakeforge/libs/video/renderer/vulkan/vkparse.h

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#ifndef __vkparse_h
#define __vkparse_h
#include "QF/cexpr.h"
#include "QF/Vulkan/renderpass.h"
#include "libs/video/renderer/vulkan/vkparse.hinc"
typedef struct parsectx_s {
struct exprctx_s *ectx;
struct vulkan_ctx_s *vctx;
} parsectx_t;
VkRenderPass QFV_ParseRenderPass (vulkan_ctx_t *ctx, plitem_t *plist);
void QFV_InitParse (void);
#endif//__vkparse_h