quakeforge/ruamoko/scheme/SchemeObject.h

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#ifndef __SchemeObject_h
#define __SchemeObject_h
#include "Object.h"
#define true YES
#define false NO
#define dprintf(x, ...)
@interface SchemeObject: Object
{
@public SchemeObject []prev, next;
BOOL marked, root;
integer line;
string source;
}
+ (void) collectCheckPoint;
- (void) mark;
- (void) markReachable;
- (void) makeRootCell;
- (string) printForm;
- (string) source;
- (void) source: (string) s;
- (integer) line;
- (void) line: (integer) l;
- (BOOL) isError;
@end
#endif //__SchemeObject_h