quakeforge/tools/Forge/Bundles/MapEdit/Clipper.h

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#ifndef Clipper_h
#define Clipper_h
#include <AppKit/AppKit.h>
#include "QF/mathlib.h"
#include "SetBrush.h"
extern id clipper_i;
@interface Clipper: NSObject
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{
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int num;
vec3_t pos[3];
plane_t plane;
}
- (BOOL) hide;
- (id) XYClick: (NSPoint)pt;
- (BOOL) XYDrag: (NSPoint *)pt;
- (id) ZClick: (NSPoint)pt;
- (id) carve;
- (void) flipNormal;
- (BOOL) getFace: (face_t *)pl;
- (void) cameraDrawSelf;
- (void) XYDrawSelf;
- (void) ZDrawSelf;
@end
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#endif // Clipper_h