quakeforge/ruamoko/include/message.h

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1.3 KiB
C
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#ifndef __ruamoko_message_h
#define __ruamoko_message_h
// protocol bytes
#define SVC_TEMPENTITY 23
#define SVC_KILLEDMONSTER 27
#define SVC_FOUNDSECRET 28
#define SVC_INTERMISSION 30
#define SVC_FINALE 31
#define SVC_CDTRACK 32
#define SVC_SELLSCREEN 33
#define SVC_SMALLKICK 34
#define SVC_BIGKICK 35
#define SVC_MUZZLEFLASH 39
// messages
#define MSG_BROADCAST 0
#define MSG_ONE 1
#define MSG_ALL 2
#define MSG_INIT 3
#define MSG_MULTICAST 4
// message levels
#define PRINT_LOW 0
#define PRINT_MEDIUM 1
#define PRINT_HIGH 2
#define PRINT_CHAT 3
// multicast sets
#define MULTICAST_ALL 0
#define MULTICAST_PHS 1
#define MULTICAST_PVS 2
#define MULTICAST_ALL_R 3
#define MULTICAST_PHS_R 4
#define MULTICAST_PVS_R 5
@extern void (...) bprint;
@extern void (entity client, string s) sprint;
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@extern void (float to, ...) WriteBytes;
@extern void (float to, float f) WriteByte;
@extern void (float to, float f) WriteChar;
@extern void (float to, float f) WriteShort;
@extern void (float to, float f) WriteLong;
@extern void (float to, float f) WriteCoord;
@extern void (float to, float f) WriteAngle;
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@extern void (float to, vector v) WriteCoordV;
@extern void (float to, vector v) WriteAngleV;
@extern void (float to, string s) WriteString;
@extern void (float to, entity s) WriteEntity;
@extern void (...) centerprint;
#endif//__ruamoko_message_h