int z;
void foo (void)
{
	int x;
	integer y = x;
}

@interface something
integer x;
@end

@implementation something
integer a;
void doit (float how)
{
	float why;
}

-hi
{
}
@end

@interface something(other)
{
	integer x;
}
-hi: (integer) x there:(float) y
@end

float hah (vod)
{
}

float ahd (void)
{
	float x;
}

@protocol whee
-hi
-bye;
@end
