mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-12-11 04:40:54 +00:00
aa00566766
Copyright (C) 1999,2000 contributors of the QuakeForge project Please see the file "AUTHORS" for a list of contributors
1191 lines
23 KiB
C
1191 lines
23 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Portions Copyright (C) 1999,2000 Nelson Rush.
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
Please see the file "AUTHORS" for a list of contributors
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
// screen.c -- master for refresh, status bar, console, chat, notify, etc
|
|
|
|
#include "quakedef.h"
|
|
|
|
#include <time.h>
|
|
|
|
/*
|
|
|
|
background clear
|
|
rendering
|
|
turtle/net/ram icons
|
|
sbar
|
|
centerprint / slow centerprint
|
|
notify lines
|
|
intermission / finale overlay
|
|
loading plaque
|
|
console
|
|
menu
|
|
|
|
required background clears
|
|
required update regions
|
|
|
|
|
|
syncronous draw mode or async
|
|
One off screen buffer, with updates either copied or xblited
|
|
Need to double buffer?
|
|
|
|
|
|
async draw will require the refresh area to be cleared, because it will be
|
|
xblited, but sync draw can just ignore it.
|
|
|
|
sync
|
|
draw
|
|
|
|
CenterPrint ()
|
|
SlowPrint ()
|
|
Screen_Update ();
|
|
Con_Printf ();
|
|
|
|
net
|
|
turn off messages option
|
|
|
|
the refresh is allways rendered, unless the console is full screen
|
|
|
|
|
|
console is:
|
|
notify lines
|
|
half
|
|
full
|
|
|
|
|
|
*/
|
|
|
|
|
|
int glx, gly, glwidth, glheight;
|
|
|
|
// only the refresh window will be updated unless these variables are flagged
|
|
int scr_copytop;
|
|
int scr_copyeverything;
|
|
|
|
float scr_con_current;
|
|
float scr_conlines; // lines of console to display
|
|
|
|
float oldscreensize, oldfov;
|
|
cvar_t scr_viewsize = {"viewsize","100", true};
|
|
cvar_t scr_fov = {"fov","90"}; // 10 - 170
|
|
cvar_t scr_conspeed = {"scr_conspeed","300"};
|
|
cvar_t scr_centertime = {"scr_centertime","2"};
|
|
cvar_t scr_showram = {"showram","1"};
|
|
cvar_t scr_showturtle = {"showturtle","0"};
|
|
cvar_t scr_showpause = {"showpause","1"};
|
|
cvar_t scr_printspeed = {"scr_printspeed","8"};
|
|
cvar_t scr_allowsnap = {"scr_allowsnap", "1"};
|
|
cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", true };
|
|
extern cvar_t crosshair;
|
|
|
|
qboolean scr_initialized; // ready to draw
|
|
|
|
qpic_t *scr_ram;
|
|
qpic_t *scr_net;
|
|
qpic_t *scr_turtle;
|
|
|
|
int scr_fullupdate;
|
|
|
|
int clearconsole;
|
|
int clearnotify;
|
|
|
|
int sb_lines;
|
|
|
|
viddef_t vid; // global video state
|
|
|
|
vrect_t scr_vrect;
|
|
|
|
qboolean scr_disabled_for_loading;
|
|
qboolean scr_drawloading;
|
|
float scr_disabled_time;
|
|
|
|
qboolean block_drawing;
|
|
|
|
void SCR_ScreenShot_f (void);
|
|
void SCR_RSShot_f (void);
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
CENTER PRINTING
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
char scr_centerstring[1024];
|
|
float scr_centertime_start; // for slow victory printing
|
|
float scr_centertime_off;
|
|
int scr_center_lines;
|
|
int scr_erase_lines;
|
|
int scr_erase_center;
|
|
|
|
/*
|
|
==============
|
|
SCR_CenterPrint
|
|
|
|
Called for important messages that should stay in the center of the screen
|
|
for a few moments
|
|
==============
|
|
*/
|
|
void SCR_CenterPrint (char *str)
|
|
{
|
|
strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
|
|
scr_centertime_off = scr_centertime.value;
|
|
scr_centertime_start = cl.time;
|
|
|
|
// count the number of lines for centering
|
|
scr_center_lines = 1;
|
|
while (*str)
|
|
{
|
|
if (*str == '\n')
|
|
scr_center_lines++;
|
|
str++;
|
|
}
|
|
}
|
|
|
|
|
|
void SCR_DrawCenterString (void)
|
|
{
|
|
char *start;
|
|
int l;
|
|
int j;
|
|
int x, y;
|
|
int remaining;
|
|
|
|
// the finale prints the characters one at a time
|
|
if (cl.intermission)
|
|
remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
|
|
else
|
|
remaining = 9999;
|
|
|
|
scr_erase_center = 0;
|
|
start = scr_centerstring;
|
|
|
|
if (scr_center_lines <= 4)
|
|
y = vid.height*0.35;
|
|
else
|
|
y = 48;
|
|
|
|
do
|
|
{
|
|
// scan the width of the line
|
|
for (l=0 ; l<40 ; l++)
|
|
if (start[l] == '\n' || !start[l])
|
|
break;
|
|
x = (vid.width - l*8)/2;
|
|
for (j=0 ; j<l ; j++, x+=8)
|
|
{
|
|
Draw_Character (x, y, start[j]);
|
|
if (!remaining--)
|
|
return;
|
|
}
|
|
|
|
y += 8;
|
|
|
|
while (*start && *start != '\n')
|
|
start++;
|
|
|
|
if (!*start)
|
|
break;
|
|
start++; // skip the \n
|
|
} while (1);
|
|
}
|
|
|
|
void SCR_CheckDrawCenterString (void)
|
|
{
|
|
scr_copytop = 1;
|
|
if (scr_center_lines > scr_erase_lines)
|
|
scr_erase_lines = scr_center_lines;
|
|
|
|
scr_centertime_off -= host_frametime;
|
|
|
|
if (scr_centertime_off <= 0 && !cl.intermission)
|
|
return;
|
|
if (key_dest != key_game)
|
|
return;
|
|
|
|
SCR_DrawCenterString ();
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
====================
|
|
CalcFov
|
|
====================
|
|
*/
|
|
float CalcFov (float fov_x, float width, float height)
|
|
{
|
|
float a;
|
|
float x;
|
|
|
|
if (fov_x < 1 || fov_x > 179)
|
|
Sys_Error ("Bad fov: %f", fov_x);
|
|
|
|
x = width/tan(fov_x/360*M_PI);
|
|
|
|
a = atan (height/x);
|
|
|
|
a = a*360/M_PI;
|
|
|
|
return a;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SCR_CalcRefdef
|
|
|
|
Must be called whenever vid changes
|
|
Internal use only
|
|
=================
|
|
*/
|
|
static void SCR_CalcRefdef (void)
|
|
{
|
|
float size;
|
|
int h;
|
|
qboolean full = false;
|
|
|
|
|
|
scr_fullupdate = 0; // force a background redraw
|
|
vid.recalc_refdef = 0;
|
|
|
|
// force the status bar to redraw
|
|
Sbar_Changed ();
|
|
|
|
//========================================
|
|
|
|
// bound viewsize
|
|
if (scr_viewsize.value < 30)
|
|
Cvar_Set ("viewsize","30");
|
|
if (scr_viewsize.value > 120)
|
|
Cvar_Set ("viewsize","120");
|
|
|
|
// bound field of view
|
|
if (scr_fov.value < 10)
|
|
Cvar_Set ("fov","10");
|
|
if (scr_fov.value > 170)
|
|
Cvar_Set ("fov","170");
|
|
|
|
// intermission is always full screen
|
|
if (cl.intermission)
|
|
size = 120;
|
|
else
|
|
size = scr_viewsize.value;
|
|
|
|
if (size >= 120)
|
|
sb_lines = 0; // no status bar at all
|
|
else if (size >= 110)
|
|
sb_lines = 24; // no inventory
|
|
else
|
|
sb_lines = 24+16+8;
|
|
|
|
if (scr_viewsize.value >= 100.0) {
|
|
full = true;
|
|
size = 100.0;
|
|
} else
|
|
size = scr_viewsize.value;
|
|
if (cl.intermission)
|
|
{
|
|
full = true;
|
|
size = 100.0;
|
|
sb_lines = 0;
|
|
}
|
|
size /= 100.0;
|
|
|
|
if (!cl_sbar.value && full)
|
|
h = vid.height;
|
|
else
|
|
h = vid.height - sb_lines;
|
|
|
|
r_refdef.vrect.width = vid.width * size;
|
|
if (r_refdef.vrect.width < 96)
|
|
{
|
|
size = 96.0 / r_refdef.vrect.width;
|
|
r_refdef.vrect.width = 96; // min for icons
|
|
}
|
|
|
|
r_refdef.vrect.height = vid.height * size;
|
|
if (cl_sbar.value || !full) {
|
|
if (r_refdef.vrect.height > vid.height - sb_lines)
|
|
r_refdef.vrect.height = vid.height - sb_lines;
|
|
} else if (r_refdef.vrect.height > vid.height)
|
|
r_refdef.vrect.height = vid.height;
|
|
r_refdef.vrect.x = (vid.width - r_refdef.vrect.width)/2;
|
|
if (full)
|
|
r_refdef.vrect.y = 0;
|
|
else
|
|
r_refdef.vrect.y = (h - r_refdef.vrect.height)/2;
|
|
|
|
r_refdef.fov_x = scr_fov.value;
|
|
r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
|
|
|
|
scr_vrect = r_refdef.vrect;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeUp_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
void SCR_SizeUp_f (void)
|
|
{
|
|
Cvar_SetValue ("viewsize",scr_viewsize.value+10);
|
|
vid.recalc_refdef = 1;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeDown_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
void SCR_SizeDown_f (void)
|
|
{
|
|
Cvar_SetValue ("viewsize",scr_viewsize.value-10);
|
|
vid.recalc_refdef = 1;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
==================
|
|
SCR_Init
|
|
==================
|
|
*/
|
|
void SCR_Init (void)
|
|
{
|
|
Cvar_RegisterVariable (&scr_fov);
|
|
Cvar_RegisterVariable (&scr_viewsize);
|
|
Cvar_RegisterVariable (&scr_conspeed);
|
|
Cvar_RegisterVariable (&scr_showram);
|
|
Cvar_RegisterVariable (&scr_showturtle);
|
|
Cvar_RegisterVariable (&scr_showpause);
|
|
Cvar_RegisterVariable (&scr_centertime);
|
|
Cvar_RegisterVariable (&scr_printspeed);
|
|
Cvar_RegisterVariable (&scr_allowsnap);
|
|
Cvar_RegisterVariable (&gl_triplebuffer);
|
|
|
|
//
|
|
// register our commands
|
|
//
|
|
Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
|
|
Cmd_AddCommand ("snap",SCR_RSShot_f);
|
|
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
|
|
Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
|
|
|
|
scr_ram = Draw_PicFromWad ("ram");
|
|
scr_net = Draw_PicFromWad ("net");
|
|
scr_turtle = Draw_PicFromWad ("turtle");
|
|
|
|
scr_initialized = true;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawRam
|
|
==============
|
|
*/
|
|
void SCR_DrawRam (void)
|
|
{
|
|
if (!scr_showram.value)
|
|
return;
|
|
|
|
if (!r_cache_thrash)
|
|
return;
|
|
|
|
Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawTurtle
|
|
==============
|
|
*/
|
|
void SCR_DrawTurtle (void)
|
|
{
|
|
static int count;
|
|
|
|
if (!scr_showturtle.value)
|
|
return;
|
|
|
|
if (host_frametime < 0.1)
|
|
{
|
|
count = 0;
|
|
return;
|
|
}
|
|
|
|
count++;
|
|
if (count < 3)
|
|
return;
|
|
|
|
Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawNet
|
|
==============
|
|
*/
|
|
void SCR_DrawNet (void)
|
|
{
|
|
if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged < UPDATE_BACKUP-1)
|
|
return;
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
|
|
}
|
|
|
|
void SCR_DrawFPS (void)
|
|
{
|
|
extern cvar_t show_fps;
|
|
static double lastframetime;
|
|
double t;
|
|
extern int fps_count;
|
|
static int lastfps;
|
|
int x, y;
|
|
char st[80];
|
|
|
|
if (!show_fps.value)
|
|
return;
|
|
|
|
t = Sys_DoubleTime();
|
|
if ((t - lastframetime) >= 1.0) {
|
|
lastfps = fps_count;
|
|
fps_count = 0;
|
|
lastframetime = t;
|
|
}
|
|
|
|
snprintf(st, sizeof(st), "%3d FPS", lastfps);
|
|
x = vid.width - strlen(st) * 8 - 8;
|
|
y = vid.height - sb_lines - 8;
|
|
// Draw_TileClear(x, y, strlen(st) * 8, 8);
|
|
Draw_String(x, y, st);
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
DrawPause
|
|
==============
|
|
*/
|
|
void SCR_DrawPause (void)
|
|
{
|
|
qpic_t *pic;
|
|
|
|
if (!scr_showpause.value) // turn off for screenshots
|
|
return;
|
|
|
|
if (!cl.paused)
|
|
return;
|
|
|
|
pic = Draw_CachePic ("gfx/pause.lmp");
|
|
Draw_Pic ( (vid.width - pic->width)/2,
|
|
(vid.height - 48 - pic->height)/2, pic);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawLoading
|
|
==============
|
|
*/
|
|
void SCR_DrawLoading (void)
|
|
{
|
|
qpic_t *pic;
|
|
|
|
if (!scr_drawloading)
|
|
return;
|
|
|
|
pic = Draw_CachePic ("gfx/loading.lmp");
|
|
Draw_Pic ( (vid.width - pic->width)/2,
|
|
(vid.height - 48 - pic->height)/2, pic);
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_SetUpToDrawConsole
|
|
==================
|
|
*/
|
|
void SCR_SetUpToDrawConsole (void)
|
|
{
|
|
Con_CheckResize ();
|
|
|
|
if (scr_drawloading)
|
|
return; // never a console with loading plaque
|
|
|
|
// decide on the height of the console
|
|
if (cls.state != ca_active)
|
|
{
|
|
scr_conlines = vid.height; // full screen
|
|
scr_con_current = scr_conlines;
|
|
}
|
|
else if (key_dest == key_console)
|
|
scr_conlines = vid.height/2; // half screen
|
|
else
|
|
scr_conlines = 0; // none visible
|
|
|
|
if (scr_conlines < scr_con_current)
|
|
{
|
|
scr_con_current -= scr_conspeed.value*host_frametime;
|
|
if (scr_conlines > scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
|
|
}
|
|
else if (scr_conlines > scr_con_current)
|
|
{
|
|
scr_con_current += scr_conspeed.value*host_frametime;
|
|
if (scr_conlines < scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
}
|
|
|
|
if (clearconsole++ < vid.numpages)
|
|
{
|
|
Sbar_Changed ();
|
|
}
|
|
else if (clearnotify++ < vid.numpages)
|
|
{
|
|
}
|
|
else
|
|
con_notifylines = 0;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_DrawConsole
|
|
==================
|
|
*/
|
|
void SCR_DrawConsole (void)
|
|
{
|
|
if (scr_con_current)
|
|
{
|
|
scr_copyeverything = 1;
|
|
Con_DrawConsole (scr_con_current);
|
|
clearconsole = 0;
|
|
}
|
|
else
|
|
{
|
|
if (key_dest == key_game || key_dest == key_message)
|
|
Con_DrawNotify (); // only draw notify in game
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
SCREEN SHOTS
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
typedef struct _TargaHeader {
|
|
unsigned char id_length, colormap_type, image_type;
|
|
unsigned short colormap_index, colormap_length;
|
|
unsigned char colormap_size;
|
|
unsigned short x_origin, y_origin, width, height;
|
|
unsigned char pixel_size, attributes;
|
|
} TargaHeader;
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_ScreenShot_f
|
|
==================
|
|
*/
|
|
void SCR_ScreenShot_f (void)
|
|
{
|
|
byte *buffer;
|
|
char pcxname[80];
|
|
char checkname[MAX_OSPATH];
|
|
int i, c, temp;
|
|
//
|
|
// find a file name to save it to
|
|
//
|
|
strcpy(pcxname,"quake00.tga");
|
|
|
|
for (i=0 ; i<=99 ; i++)
|
|
{
|
|
pcxname[5] = i/10 + '0';
|
|
pcxname[6] = i%10 + '0';
|
|
snprintf(checkname, sizeof(checkname), "%s/%s", com_gamedir, pcxname);
|
|
if (Sys_FileTime(checkname) == -1)
|
|
break; // file doesn't exist
|
|
}
|
|
if (i==100)
|
|
{
|
|
Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX file\n");
|
|
return;
|
|
}
|
|
|
|
|
|
buffer = malloc(glwidth*glheight*3 + 18);
|
|
memset (buffer, 0, 18);
|
|
buffer[2] = 2; // uncompressed type
|
|
buffer[12] = glwidth&255;
|
|
buffer[13] = glwidth>>8;
|
|
buffer[14] = glheight&255;
|
|
buffer[15] = glheight>>8;
|
|
buffer[16] = 24; // pixel size
|
|
|
|
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 );
|
|
|
|
// swap rgb to bgr
|
|
c = 18+glwidth*glheight*3;
|
|
for (i=18 ; i<c ; i+=3)
|
|
{
|
|
temp = buffer[i];
|
|
buffer[i] = buffer[i+2];
|
|
buffer[i+2] = temp;
|
|
}
|
|
COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 );
|
|
|
|
free (buffer);
|
|
Con_Printf ("Wrote %s\n", pcxname);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
WritePCXfile
|
|
==============
|
|
*/
|
|
void WritePCXfile (char *filename, byte *data, int width, int height,
|
|
int rowbytes, byte *palette, qboolean upload)
|
|
{
|
|
int i, j, length;
|
|
pcx_t *pcx;
|
|
byte *pack;
|
|
|
|
pcx = Hunk_TempAlloc (width*height*2+1000);
|
|
if (pcx == NULL)
|
|
{
|
|
Con_Printf("SCR_ScreenShot_f: not enough memory\n");
|
|
return;
|
|
}
|
|
|
|
pcx->manufacturer = 0x0a; // PCX id
|
|
pcx->version = 5; // 256 color
|
|
pcx->encoding = 1; // uncompressed
|
|
pcx->bits_per_pixel = 8; // 256 color
|
|
pcx->xmin = 0;
|
|
pcx->ymin = 0;
|
|
pcx->xmax = LittleShort((short)(width-1));
|
|
pcx->ymax = LittleShort((short)(height-1));
|
|
pcx->hres = LittleShort((short)width);
|
|
pcx->vres = LittleShort((short)height);
|
|
Q_memset (pcx->palette,0,sizeof(pcx->palette));
|
|
pcx->color_planes = 1; // chunky image
|
|
pcx->bytes_per_line = LittleShort((short)width);
|
|
pcx->palette_type = LittleShort(2); // not a grey scale
|
|
Q_memset (pcx->filler,0,sizeof(pcx->filler));
|
|
|
|
// pack the image
|
|
pack = &pcx->data;
|
|
|
|
data += rowbytes * (height - 1);
|
|
|
|
for (i=0 ; i<height ; i++)
|
|
{
|
|
for (j=0 ; j<width ; j++)
|
|
{
|
|
if ( (*data & 0xc0) != 0xc0)
|
|
*pack++ = *data++;
|
|
else
|
|
{
|
|
*pack++ = 0xc1;
|
|
*pack++ = *data++;
|
|
}
|
|
}
|
|
|
|
data += rowbytes - width;
|
|
data -= rowbytes * 2;
|
|
}
|
|
|
|
// write the palette
|
|
*pack++ = 0x0c; // palette ID byte
|
|
for (i=0 ; i<768 ; i++)
|
|
*pack++ = *palette++;
|
|
|
|
// write output file
|
|
length = pack - (byte *)pcx;
|
|
|
|
if (upload)
|
|
CL_StartUpload((void *)pcx, length);
|
|
else
|
|
COM_WriteFile (filename, pcx, length);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
Find closest color in the palette for named color
|
|
*/
|
|
int MipColor(int r, int g, int b)
|
|
{
|
|
int i;
|
|
float dist;
|
|
int best = 0;
|
|
float bestdist;
|
|
int r1, g1, b1;
|
|
static int lr = -1, lg = -1, lb = -1;
|
|
static int lastbest;
|
|
|
|
if (r == lr && g == lg && b == lb)
|
|
return lastbest;
|
|
|
|
bestdist = 256*256*3;
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
r1 = host_basepal[i*3] - r;
|
|
g1 = host_basepal[i*3+1] - g;
|
|
b1 = host_basepal[i*3+2] - b;
|
|
dist = r1*r1 + g1*g1 + b1*b1;
|
|
if (dist < bestdist) {
|
|
bestdist = dist;
|
|
best = i;
|
|
}
|
|
}
|
|
lr = r; lg = g; lb = b;
|
|
lastbest = best;
|
|
return best;
|
|
}
|
|
|
|
// from gl_draw.c
|
|
byte *draw_chars; // 8*8 graphic characters
|
|
|
|
void SCR_DrawCharToSnap (int num, byte *dest, int width)
|
|
{
|
|
int row, col;
|
|
byte *source;
|
|
int drawline;
|
|
int x;
|
|
|
|
row = num>>4;
|
|
col = num&15;
|
|
source = draw_chars + (row<<10) + (col<<3);
|
|
|
|
drawline = 8;
|
|
|
|
while (drawline--)
|
|
{
|
|
for (x=0 ; x<8 ; x++)
|
|
if (source[x])
|
|
dest[x] = source[x];
|
|
else
|
|
dest[x] = 98;
|
|
source += 128;
|
|
dest -= width;
|
|
}
|
|
|
|
}
|
|
|
|
void SCR_DrawStringToSnap (const char *s, byte *buf, int x, int y, int width)
|
|
{
|
|
byte *dest;
|
|
const unsigned char *p;
|
|
|
|
dest = buf + ((y * width) + x);
|
|
|
|
p = (const unsigned char *)s;
|
|
while (*p) {
|
|
SCR_DrawCharToSnap(*p++, dest, width);
|
|
dest += 8;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_RSShot_f
|
|
==================
|
|
*/
|
|
void SCR_RSShot_f (void)
|
|
{
|
|
// int i;
|
|
int x, y;
|
|
unsigned char *src, *dest;
|
|
char pcxname[80];
|
|
// char checkname[MAX_OSPATH];
|
|
unsigned char *newbuf;
|
|
int w, h;
|
|
int dx, dy, dex, dey, nx;
|
|
int r, b, g;
|
|
int count;
|
|
float fracw, frach;
|
|
char st[80];
|
|
time_t now;
|
|
|
|
if (CL_IsUploading())
|
|
return; // already one pending
|
|
|
|
if (cls.state < ca_onserver)
|
|
return; // gotta be connected
|
|
|
|
Con_Printf("Remote screen shot requested.\n");
|
|
|
|
#if 0
|
|
//
|
|
// find a file name to save it to
|
|
//
|
|
strcpy(pcxname,"mquake00.pcx");
|
|
|
|
for (i=0 ; i<=99 ; i++)
|
|
{
|
|
pcxname[6] = i/10 + '0';
|
|
pcxname[7] = i%10 + '0';
|
|
snprintf(checkname, sizeof(checkname), "%s/%s", com_gamedir, pcxname);
|
|
if (Sys_FileTime(checkname) == -1)
|
|
break; // file doesn't exist
|
|
}
|
|
if (i==100)
|
|
{
|
|
Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX");
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// save the pcx file
|
|
//
|
|
newbuf = malloc(glheight * glwidth * 3);
|
|
|
|
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, newbuf );
|
|
|
|
w = (vid.width < RSSHOT_WIDTH) ? glwidth : RSSHOT_WIDTH;
|
|
h = (vid.height < RSSHOT_HEIGHT) ? glheight : RSSHOT_HEIGHT;
|
|
|
|
fracw = (float)glwidth / (float)w;
|
|
frach = (float)glheight / (float)h;
|
|
|
|
for (y = 0; y < h; y++) {
|
|
dest = newbuf + (w*3 * y);
|
|
|
|
for (x = 0; x < w; x++) {
|
|
r = g = b = 0;
|
|
|
|
dx = x * fracw;
|
|
dex = (x + 1) * fracw;
|
|
if (dex == dx) dex++; // at least one
|
|
dy = y * frach;
|
|
dey = (y + 1) * frach;
|
|
if (dey == dy) dey++; // at least one
|
|
|
|
count = 0;
|
|
for (/* */; dy < dey; dy++) {
|
|
src = newbuf + (glwidth * 3 * dy) + dx * 3;
|
|
for (nx = dx; nx < dex; nx++) {
|
|
r += *src++;
|
|
g += *src++;
|
|
b += *src++;
|
|
count++;
|
|
}
|
|
}
|
|
r /= count;
|
|
g /= count;
|
|
b /= count;
|
|
*dest++ = r;
|
|
*dest++ = b;
|
|
*dest++ = g;
|
|
}
|
|
}
|
|
|
|
// convert to eight bit
|
|
for (y = 0; y < h; y++) {
|
|
src = newbuf + (w * 3 * y);
|
|
dest = newbuf + (w * y);
|
|
|
|
for (x = 0; x < w; x++) {
|
|
*dest++ = MipColor(src[0], src[1], src[2]);
|
|
src += 3;
|
|
}
|
|
}
|
|
|
|
time(&now);
|
|
strcpy(st, ctime(&now));
|
|
st[strlen(st) - 1] = 0;
|
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 1, w);
|
|
|
|
strncpy(st, cls.servername, sizeof(st));
|
|
st[sizeof(st) - 1] = 0;
|
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 11, w);
|
|
|
|
strncpy(st, name.string, sizeof(st));
|
|
st[sizeof(st) - 1] = 0;
|
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 21, w);
|
|
|
|
WritePCXfile (pcxname, newbuf, w, h, w, host_basepal, true);
|
|
|
|
free(newbuf);
|
|
|
|
Con_Printf ("Wrote %s\n", pcxname);
|
|
}
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
//=============================================================================
|
|
|
|
char *scr_notifystring;
|
|
qboolean scr_drawdialog;
|
|
|
|
void SCR_DrawNotifyString (void)
|
|
{
|
|
char *start;
|
|
int l;
|
|
int j;
|
|
int x, y;
|
|
|
|
start = scr_notifystring;
|
|
|
|
y = vid.height*0.35;
|
|
|
|
do
|
|
{
|
|
// scan the width of the line
|
|
for (l=0 ; l<40 ; l++)
|
|
if (start[l] == '\n' || !start[l])
|
|
break;
|
|
x = (vid.width - l*8)/2;
|
|
for (j=0 ; j<l ; j++, x+=8)
|
|
Draw_Character (x, y, start[j]);
|
|
|
|
y += 8;
|
|
|
|
while (*start && *start != '\n')
|
|
start++;
|
|
|
|
if (!*start)
|
|
break;
|
|
start++; // skip the \n
|
|
} while (1);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_ModalMessage
|
|
|
|
Displays a text string in the center of the screen and waits for a Y or N
|
|
keypress.
|
|
==================
|
|
*/
|
|
int SCR_ModalMessage (char *text)
|
|
{
|
|
scr_notifystring = text;
|
|
|
|
// draw a fresh screen
|
|
scr_fullupdate = 0;
|
|
scr_drawdialog = true;
|
|
SCR_UpdateScreen ();
|
|
scr_drawdialog = false;
|
|
|
|
S_ClearBuffer (); // so dma doesn't loop current sound
|
|
|
|
do
|
|
{
|
|
key_count = -1; // wait for a key down and up
|
|
Sys_SendKeyEvents ();
|
|
} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
|
|
|
|
scr_fullupdate = 0;
|
|
SCR_UpdateScreen ();
|
|
|
|
return key_lastpress == 'y';
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
===============
|
|
SCR_BringDownConsole
|
|
|
|
Brings the console down and fades the palettes back to normal
|
|
================
|
|
*/
|
|
void SCR_BringDownConsole (void)
|
|
{
|
|
int i;
|
|
|
|
scr_centertime_off = 0;
|
|
|
|
for (i=0 ; i<20 && scr_conlines != scr_con_current ; i++)
|
|
SCR_UpdateScreen ();
|
|
|
|
cl.cshifts[0].percent = 0; // no area contents palette on next frame
|
|
VID_SetPalette (host_basepal);
|
|
}
|
|
|
|
void SCR_TileClear (void)
|
|
{
|
|
if (r_refdef.vrect.x > 0) {
|
|
// left
|
|
Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
|
|
// right
|
|
Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
|
|
vid.width - r_refdef.vrect.x + r_refdef.vrect.width,
|
|
vid.height - sb_lines);
|
|
}
|
|
if (r_refdef.vrect.y > 0) {
|
|
// top
|
|
Draw_TileClear (r_refdef.vrect.x, 0,
|
|
r_refdef.vrect.x + r_refdef.vrect.width,
|
|
r_refdef.vrect.y);
|
|
// bottom
|
|
Draw_TileClear (r_refdef.vrect.x,
|
|
r_refdef.vrect.y + r_refdef.vrect.height,
|
|
r_refdef.vrect.width,
|
|
vid.height - sb_lines -
|
|
(r_refdef.vrect.height + r_refdef.vrect.y));
|
|
}
|
|
}
|
|
|
|
float oldsbar = 0;
|
|
|
|
/*
|
|
==================
|
|
SCR_UpdateScreen
|
|
|
|
This is called every frame, and can also be called explicitly to flush
|
|
text to the screen.
|
|
|
|
WARNING: be very careful calling this from elsewhere, because the refresh
|
|
needs almost the entire 256k of stack space!
|
|
==================
|
|
*/
|
|
void SCR_UpdateScreen (void)
|
|
{
|
|
if (block_drawing)
|
|
return;
|
|
|
|
vid.numpages = 2 + gl_triplebuffer.value;
|
|
|
|
scr_copytop = 0;
|
|
scr_copyeverything = 0;
|
|
|
|
if (scr_disabled_for_loading)
|
|
{
|
|
if (realtime - scr_disabled_time > 60)
|
|
{
|
|
scr_disabled_for_loading = false;
|
|
Con_Printf ("load failed.\n");
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
|
|
if (!scr_initialized || !con_initialized)
|
|
return; // not initialized yet
|
|
|
|
|
|
if (oldsbar != cl_sbar.value) {
|
|
oldsbar = cl_sbar.value;
|
|
vid.recalc_refdef = true;
|
|
}
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
//
|
|
// determine size of refresh window
|
|
//
|
|
if (oldfov != scr_fov.value)
|
|
{
|
|
oldfov = scr_fov.value;
|
|
vid.recalc_refdef = true;
|
|
}
|
|
|
|
if (vid.recalc_refdef)
|
|
SCR_CalcRefdef ();
|
|
|
|
//
|
|
// do 3D refresh drawing, and then update the screen
|
|
//
|
|
SCR_SetUpToDrawConsole ();
|
|
|
|
V_RenderView ();
|
|
|
|
GL_Set2D ();
|
|
|
|
//
|
|
// draw any areas not covered by the refresh
|
|
//
|
|
SCR_TileClear ();
|
|
|
|
if (r_netgraph.value)
|
|
R_NetGraph ();
|
|
|
|
if (scr_drawdialog)
|
|
{
|
|
Sbar_Draw ();
|
|
Draw_FadeScreen ();
|
|
SCR_DrawNotifyString ();
|
|
scr_copyeverything = true;
|
|
}
|
|
else if (scr_drawloading)
|
|
{
|
|
SCR_DrawLoading ();
|
|
Sbar_Draw ();
|
|
}
|
|
else if (cl.intermission == 1 && key_dest == key_game)
|
|
{
|
|
Sbar_IntermissionOverlay ();
|
|
}
|
|
else if (cl.intermission == 2 && key_dest == key_game)
|
|
{
|
|
Sbar_FinaleOverlay ();
|
|
SCR_CheckDrawCenterString ();
|
|
}
|
|
else
|
|
{
|
|
if (crosshair.value)
|
|
Draw_Crosshair();
|
|
|
|
SCR_DrawRam ();
|
|
SCR_DrawNet ();
|
|
SCR_DrawFPS ();
|
|
SCR_DrawTurtle ();
|
|
SCR_DrawPause ();
|
|
SCR_CheckDrawCenterString ();
|
|
Sbar_Draw ();
|
|
SCR_DrawConsole ();
|
|
M_Draw ();
|
|
}
|
|
|
|
V_UpdatePalette ();
|
|
|
|
GL_EndRendering ();
|
|
}
|