.. |
.gitignore
|
Added Makefile to .gitignore
|
2000-01-27 19:08:46 +00:00 |
adivtab.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
anorm_dots.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
anorms.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
asm_draw.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
asm_i386.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
block8.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
block16.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
bothdefs.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
bspfile.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
buildnum.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_audio.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_linux.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_null.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_sdl.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_win.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_wrapper.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cdaudio.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cl_cam.c
|
Added Overhead Chasecam. To use: set cl_chasecam 1; cl_chasecam_mode 1; cl_chasecam_back 0; and cl_chasecam_up to any value of your desire, 200 seems to be a nice value. cl_chasecam_back should be at 100 for a normal rearview cam, and cl_chasecam_mode 0 specifies to use the normal angle.
|
2000-05-10 03:47:45 +00:00 |
cl_ents.c
|
apply patch that fixes prediction of visual effects for Tonik (cvs troubles).
|
2000-05-08 21:30:27 +00:00 |
cl_input.c
|
common/cl_input.c:
|
2000-05-03 11:34:57 +00:00 |
cl_main.c
|
Until whatever is up with entities is figured out, interpolation just is
|
2000-05-07 12:33:47 +00:00 |
cl_slist.c
|
apply slist related patches from snax
|
2000-05-06 11:01:16 +00:00 |
cl_slist.h
|
apply slist related patches from snax
|
2000-05-06 11:01:16 +00:00 |
cl_tent.c
|
fixed a really nasty, ancient (it's chitin was turning grey), subtle bug that caused rogue to crash when firing the multi rocket near the lightning pentagram in the Cave of Death. "Though shalt not re-use a loop variable inside a loop".
|
2000-05-04 11:50:23 +00:00 |
client.h
|
Added cl_bonusflash (0 = turn off item pickup flashes). Sorry, just couldn't help it :)
|
2000-05-06 16:12:21 +00:00 |
cmd.c
|
removal of useless "grab" and "ungrab" commands
|
2000-05-01 23:49:51 +00:00 |
cmd.h
|
fix knghtbrd's segfault. Make two passes at the config file just like the command line.
|
2000-04-27 02:07:29 +00:00 |
common.c
|
turn \ parsing OFF by default. infact, atm, there is no way of turning it on at run time.
|
2000-04-12 08:14:45 +00:00 |
common.h
|
enable gcc format checking to our printf style functions and clean up the repercussions (suprisingly few).
|
2000-05-06 06:28:17 +00:00 |
common_protocol.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
common_quakedef.h
|
developer 1 will cause +... output when things are executed
|
2000-04-27 04:33:30 +00:00 |
console.c
|
!lart taniwha for forgetting to make clean after changing headers
|
2000-04-27 04:55:43 +00:00 |
console.h
|
enable gcc format checking to our printf style functions and clean up the repercussions (suprisingly few).
|
2000-05-06 06:28:17 +00:00 |
context_x11.c
|
Fixes a segfault when TragicDeath is called
|
2000-05-03 21:32:23 +00:00 |
context_x11.h
|
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
|
2000-04-08 10:38:33 +00:00 |
crc.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
crc.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cvar.c
|
A bunch of stuff:
|
2000-05-06 23:03:45 +00:00 |
cvar.h
|
A bunch of stuff:
|
2000-05-06 23:03:45 +00:00 |
cvars.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cvars.h
|
common/cl_input.c:
|
2000-05-03 11:34:57 +00:00 |
d_copy.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_draw.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_draw16.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_edge.c
|
apply more var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 11:59:28 +00:00 |
d_fill.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_iface.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_ifacea.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_init.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_local.h
|
apply var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:23:49 +00:00 |
d_modech.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_part.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_parta.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_polysa.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_polyse.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_scan.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_scana.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_sky.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_spr8.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_sprite.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_surf.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_vars.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_varsa.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_zpoint.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
dga_check.c
|
separate out checks for VIDMODE and DGA in preparation for the Great Vidmode Hack :)
|
2000-05-01 10:36:00 +00:00 |
dga_check.h
|
Undid all the disabling of DGA. All of the sudden it works just fine. It
|
2000-04-28 20:37:25 +00:00 |
dirent.c
|
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
|
2000-03-31 05:58:16 +00:00 |
dosasm.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
dosisms.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
draw.c
|
NOTE: You MUST do serverinfo sv_allowflymode 1 for Mega2k! (This will
|
2000-05-15 06:15:42 +00:00 |
draw.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
fnmatch.c
|
Applied Thad Ward's patch to make win32 locase filenames. Also a few
|
2000-04-01 09:59:35 +00:00 |
gl_cl_parse.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_draw.c
|
fix an fp fault with 1x1 textures when gl_picmap > 0
|
2000-05-09 08:21:44 +00:00 |
gl_mesh.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_model.c
|
apply a player skin patch from Jukka.
|
2000-05-08 09:14:41 +00:00 |
gl_ngraph.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_refrag.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_rlight.c
|
TODO items completed are removed
|
2000-04-15 10:14:40 +00:00 |
gl_rmain.c
|
Until whatever is up with entities is figured out, interpolation just is
|
2000-05-07 12:33:47 +00:00 |
gl_rmisc.c
|
Turn OFF gl_fires by default
|
2000-05-18 18:00:26 +00:00 |
gl_rpart.c
|
Changed R_FireColor() to R_FireColor_f(void) --- the latter form is required to compile with MSVC
|
2000-05-05 15:53:32 +00:00 |
gl_rsurf.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
gl_screen.c
|
mitch wanted the FPS counter to move to upper right of the screen. Not a
|
2000-04-30 20:14:49 +00:00 |
gl_test.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_view.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_warp.c
|
uh, you don't want this yet. I'm screwing around with skyboxes and this
|
2000-04-12 23:58:17 +00:00 |
gl_warp_sin.-c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
glquake.h
|
Until whatever is up with entities is figured out, interpolation just is
|
2000-05-07 12:33:47 +00:00 |
host.c
|
delay setting the CVAR_ROM bit for fs_*path so they can be overridden by the command line
|
2000-05-11 11:43:49 +00:00 |
image.h
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_aa.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_dos.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
in_null.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_sun.c
|
let's see....
|
2000-05-01 22:53:16 +00:00 |
in_svgalib.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
in_win.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_x11.c
|
We now XWarpPointer () the mouse OUT of the window when working with DGA
|
2000-05-07 13:47:00 +00:00 |
input.h
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
keys.c
|
add another alias for the num lock key
|
2000-05-02 13:05:48 +00:00 |
keys.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
lib_replace.c
|
Cast is_digit() parameter to an int to avoid warnings when compiling under
|
2000-04-03 15:33:04 +00:00 |
lib_replace.h
|
apply the "final" borland c patches from our Jukka Sorjonen
|
2000-05-03 05:12:18 +00:00 |
Makefile.in
|
IPv6 support enabled by configure instead of manually
|
2000-04-17 19:28:42 +00:00 |
math.s
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mathlib.c
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mathlib.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mdfour.c
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mdfour.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
model.c
|
Added #include <common_quakedef.h> (_snprintf is defined there)
|
2000-03-27 20:07:56 +00:00 |
model.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
modelgen.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
net.h
|
pad field renamed in preparation for multiple address families. Also, don't rely on int being 32 bits.
|
2000-04-17 19:36:55 +00:00 |
net_chan.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
net_com.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_ser.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp6.c
|
KAME/NetBSD142 compatibility patch from Itojun <itojun@iijlab.net> applied
|
2000-04-18 20:49:26 +00:00 |
net_wins.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_wipx.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
nonintel.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
nozip.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pcx.c
|
Added sorting to the *.pak stuff..
|
2000-03-31 22:46:39 +00:00 |
phys.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
plugin.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
plugin.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmove.c
|
Changes that don't really affect anything
|
2000-05-05 08:55:49 +00:00 |
pmove.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmove_simple.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmovetst.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pr_cmds.c
|
Added checking of cvar aliases in PF_cvar_set().
|
2000-05-19 07:50:44 +00:00 |
pr_comp.h
|
add support for % operator in QC (untested)
|
2000-03-25 12:23:41 +00:00 |
pr_edict.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pr_exec.c
|
Yanster's evil hack for Mega2k support. It IS an evil hack. But it's
|
2000-03-26 14:27:59 +00:00 |
progs.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
protocol.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
qargs.c
|
qargs.h:
|
2000-04-18 09:30:45 +00:00 |
qargs.h
|
qargs.h:
|
2000-04-18 09:30:45 +00:00 |
qdefs.h
|
fix a protocol breakage (with other clients)
|
2000-04-05 11:45:48 +00:00 |
qendian.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qendian.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qstructs.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qtypes.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakeasm.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakedef.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakeforge.rc
|
Moving some files around for Jason Nelson (Win32 target)
|
2000-02-22 04:59:08 +00:00 |
quakefs.c
|
moved the location of the #include for limits.h, so MSVC would be able to build the tree.
|
2000-05-12 04:31:35 +00:00 |
quakefs.h
|
shuffle things around so gamedir works early on in the piece. Also put it into qw-client in the first place. grr Unfortunatly, doesn't fix our class change problem :(
|
2000-04-27 09:25:38 +00:00 |
quakeio.c
|
moved the location of the #include for limits.h, so MSVC would be able to build the tree.
|
2000-05-12 04:31:35 +00:00 |
quakeio.h
|
fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~.
|
2000-04-30 10:50:24 +00:00 |
r_aclip.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_aclipa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_alias.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_aliasa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_bsp.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_draw.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_drawa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_edge.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_edgea.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_efrag.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_light.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_local.h
|
Ghost crosshair is DEAD.
|
2000-05-17 08:17:29 +00:00 |
r_main.c
|
Adds r_dynamic cvar for software rendering.
|
2000-05-09 02:05:26 +00:00 |
r_misc.c
|
Adds r_dynamic cvar for software rendering.
|
2000-05-09 02:05:26 +00:00 |
r_part.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
r_shared.h
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_sky.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_sprite.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_surf.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_vars.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_varsa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
register_check.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
register_check.h
|
r* done
|
2000-03-24 11:25:06 +00:00 |
render.h
|
Until whatever is up with entities is figured out, interpolation just is
|
2000-05-07 12:33:47 +00:00 |
resource.h
|
The big whitespace cleanup. ;-)
|
2000-03-19 15:59:51 +00:00 |
sbar.c
|
+showteamscores now shows the scoreboard (time and level name), just like +showscores.
|
2000-05-06 15:52:27 +00:00 |
sbar.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
screen.c
|
Ghost crosshair is DEAD.
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2000-05-17 08:17:29 +00:00 |
screen.h
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All finished!
|
2000-03-24 14:43:43 +00:00 |
server.h
|
developer 1 will cause +... output when things are executed
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2000-04-27 04:33:30 +00:00 |
skin.c
|
re: skin code - what the hell was I on?
|
2000-03-29 09:10:53 +00:00 |
snd_alsa.c
|
enable gcc format checking to our printf style functions and clean up the repercussions (suprisingly few).
|
2000-05-06 06:28:17 +00:00 |
snd_dma.c
|
A bunch of stuff:
|
2000-05-06 23:03:45 +00:00 |
snd_dos.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_gus.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_mem.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_mix.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_mixa.s
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_mme.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_next.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_null.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_oss.c
|
Stephen Hocking reported a bug in the OSS sound code under FreeBSD. This
|
2000-04-26 16:41:12 +00:00 |
snd_sun.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_win.c
|
apply the "final" borland c patches from our Jukka Sorjonen
|
2000-05-03 05:12:18 +00:00 |
sound.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
spritegn.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
surf8.s
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
surf16.s
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
sw_view.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
sys.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
sys_common.c
|
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
|
2000-03-31 05:58:16 +00:00 |
sys_dosa.s
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
sys_linux.c
|
common/sys_linux.c:
|
2000-05-15 00:12:38 +00:00 |
sys_null.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
uint32.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
unzip.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
unzip.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
vgamodes.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
vid.h
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_3dfxsvga.c
|
rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change.
|
2000-04-30 22:27:58 +00:00 |
vid_aa.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_dos.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_ext.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_ggi.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_glx.c
|
common/sys_linux.c:
|
2000-05-15 00:12:38 +00:00 |
vid_null.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_sdl.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_sunx.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_sunxil.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_svgalib.c
|
apply svgalib input shutdown bugfix patch from ds/XoXus/David Symonds.
|
2000-04-29 11:57:13 +00:00 |
vid_vga.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_wgl.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_win.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_x11.c
|
common/sys_linux.c:
|
2000-05-15 00:12:38 +00:00 |
view.c
|
Ghost crosshair is DEAD.
|
2000-05-17 08:17:29 +00:00 |
view.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
wad.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
wad.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
winquake.h
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
world.c
|
apply the "final" borland c patches from our Jukka Sorjonen
|
2000-05-03 05:12:18 +00:00 |
world.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
worlda.s
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
zone.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
zone.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |