quakeforge-old/common
2000-05-01 08:28:27 +00:00
..
.gitignore Added Makefile to .gitignore 2000-01-27 19:08:46 +00:00
adivtab.-c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
anorm_dots.-c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
anorms.-c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
asm_draw.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
asm_i386.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
block8.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
block16.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
bothdefs.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
bspfile.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
buildnum.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_audio.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_linux.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_null.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_sdl.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_win.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_wrapper.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cdaudio.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cl_cam.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cl_ents.c Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire. 2000-04-25 09:35:07 +00:00
cl_input.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cl_main.c Cvar cleanup and description additions 2000-04-30 21:23:37 +00:00
cl_tent.c Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire. 2000-04-25 09:35:07 +00:00
client.h new serverinfo key: *qsg_standard, set to 1. 2000-04-15 11:20:28 +00:00
cmd.c completly disable debug output for command execution. hurts fps too much 2000-04-29 02:34:56 +00:00
cmd.h fix knghtbrd's segfault. Make two passes at the config file just like the command line. 2000-04-27 02:07:29 +00:00
common.c turn \ parsing OFF by default. infact, atm, there is no way of turning it on at run time. 2000-04-12 08:14:45 +00:00
common.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
common_protocol.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
common_quakedef.h developer 1 will cause +... output when things are executed 2000-04-27 04:33:30 +00:00
console.c !lart taniwha for forgetting to make clean after changing headers 2000-04-27 04:55:43 +00:00
console.h Backscrolling fix. 2000-04-02 22:01:39 +00:00
context_x11.c finally fix the glx shutdown bug 2000-04-15 04:02:10 +00:00
context_x11.h Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly 2000-04-08 10:38:33 +00:00
crc.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
crc.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cvar.c developer 1 will cause +... output when things are executed 2000-04-27 04:33:30 +00:00
cvar.h Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
cvars.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cvars.h fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~. 2000-04-30 10:50:24 +00:00
d_copy.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_draw.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_draw16.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_edge.c apply more var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 11:59:28 +00:00
d_fill.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_iface.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_ifacea.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_init.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_local.h apply var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:23:49 +00:00
d_modech.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_part.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_parta.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_polysa.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_polyse.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_scan.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_scana.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_sky.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_spr8.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_sprite.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_surf.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_vars.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_varsa.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_zpoint.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
dga_check.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
dga_check.h Undid all the disabling of DGA. All of the sudden it works just fine. It 2000-04-28 20:37:25 +00:00
dirent.c Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs. 2000-03-31 05:58:16 +00:00
dosasm.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
dosisms.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
draw.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
draw.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
fnmatch.c Applied Thad Ward's patch to make win32 locase filenames. Also a few 2000-04-01 09:59:35 +00:00
gl_cl_parse.c A bit more 2000-03-24 09:55:33 +00:00
gl_draw.c Undid all the disabling of DGA. All of the sudden it works just fine. It 2000-04-28 20:37:25 +00:00
gl_mesh.c A bit more 2000-03-24 09:55:33 +00:00
gl_model.c Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly 2000-04-08 10:38:33 +00:00
gl_ngraph.c A bit more 2000-03-24 09:55:33 +00:00
gl_refrag.c A bit more 2000-03-24 09:55:33 +00:00
gl_rlight.c TODO items completed are removed 2000-04-15 10:14:40 +00:00
gl_rmain.c gl_particles moved out of gl_vid* since it is common. 2000-04-27 04:30:37 +00:00
gl_rmisc.c Some cvar cleanup 2000-04-30 03:48:09 +00:00
gl_rpart.c gl_particles moved out of gl_vid* since it is common. 2000-04-27 04:30:37 +00:00
gl_rsurf.c Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire. 2000-04-25 09:35:07 +00:00
gl_screen.c mitch wanted the FPS counter to move to upper right of the screen. Not a 2000-04-30 20:14:49 +00:00
gl_test.c A bit more 2000-03-24 09:55:33 +00:00
gl_view.c A bit more 2000-03-24 09:55:33 +00:00
gl_warp.c uh, you don't want this yet. I'm screwing around with skyboxes and this 2000-04-12 23:58:17 +00:00
gl_warp_sin.-c A bit more 2000-03-24 09:55:33 +00:00
glquake.h gl_particles moved out of gl_vid* since it is common. 2000-04-27 04:30:37 +00:00
host.c removed the #ifdef GLOBAL_CFG_FILE from host.c that someone put in, and added 2000-04-29 05:49:07 +00:00
image.h A little more... 2000-03-24 10:37:23 +00:00
in_aa.c A little more... 2000-03-24 10:37:23 +00:00
in_dos.c Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
in_null.c A little more... 2000-03-24 10:37:23 +00:00
in_sun.c A little more... 2000-03-24 10:37:23 +00:00
in_svgalib.c add some informative output. not really needed, but it makes things more consistent with other targets. 2000-04-16 07:08:53 +00:00
in_win.c A little more... 2000-03-24 10:37:23 +00:00
in_x11.c cheap hack of a -nodga - this is ESSENTIAL for debugging! 2000-04-29 19:53:47 +00:00
input.h A little more... 2000-03-24 10:37:23 +00:00
keys.c Tonik decided to change the names of a few key syms, breaking existing configs. 2000-04-11 11:13:20 +00:00
keys.h more and more 2000-03-24 12:11:38 +00:00
lib_replace.c Cast is_digit() parameter to an int to avoid warnings when compiling under 2000-04-03 15:33:04 +00:00
lib_replace.h Added sorting to the *.pak stuff.. 2000-03-31 22:46:39 +00:00
Makefile.in IPv6 support enabled by configure instead of manually 2000-04-17 19:28:42 +00:00
math.s more and more 2000-03-24 12:11:38 +00:00
mathlib.c more and more 2000-03-24 12:11:38 +00:00
mathlib.h more and more 2000-03-24 12:11:38 +00:00
mdfour.c more and more 2000-03-24 12:11:38 +00:00
mdfour.h more and more 2000-03-24 12:11:38 +00:00
model.c Added #include <common_quakedef.h> (_snprintf is defined there) 2000-03-27 20:07:56 +00:00
model.h more and more 2000-03-24 12:11:38 +00:00
modelgen.h more and more 2000-03-24 12:11:38 +00:00
net.h pad field renamed in preparation for multiple address families. Also, don't rely on int being 32 bits. 2000-04-17 19:36:55 +00:00
net_chan.c Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
net_com.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_ser.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_udp.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_udp.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_udp6.c KAME/NetBSD142 compatibility patch from Itojun <itojun@iijlab.net> applied 2000-04-18 20:49:26 +00:00
net_wins.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_wipx.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
nonintel.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
nozip.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pcx.c Added sorting to the *.pak stuff.. 2000-03-31 22:46:39 +00:00
phys.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
plugin.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
plugin.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pmove.c more flymode stuff.. It's not QUITE working yet. Somewhere gravity is 2000-04-01 05:47:25 +00:00
pmove.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pmove_simple.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pmovetst.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pr_cmds.c Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
pr_comp.h add support for % operator in QC (untested) 2000-03-25 12:23:41 +00:00
pr_edict.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pr_exec.c Yanster's evil hack for Mega2k support. It IS an evil hack. But it's 2000-03-26 14:27:59 +00:00
progs.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
protocol.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
qargs.c qargs.h: 2000-04-18 09:30:45 +00:00
qargs.h qargs.h: 2000-04-18 09:30:45 +00:00
qdefs.h fix a protocol breakage (with other clients) 2000-04-05 11:45:48 +00:00
qendian.c Almost there... 2000-03-24 13:34:14 +00:00
qendian.h Almost there... 2000-03-24 13:34:14 +00:00
qstructs.h Almost there... 2000-03-24 13:34:14 +00:00
qtypes.h Almost there... 2000-03-24 13:34:14 +00:00
quakeasm.h Almost there... 2000-03-24 13:34:14 +00:00
quakedef.h Almost there... 2000-03-24 13:34:14 +00:00
quakeforge.rc Moving some files around for Jason Nelson (Win32 target) 2000-02-22 04:59:08 +00:00
quakefs.c fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~. 2000-04-30 10:50:24 +00:00
quakefs.h shuffle things around so gamedir works early on in the piece. Also put it into qw-client in the first place. grr Unfortunatly, doesn't fix our class change problem :( 2000-04-27 09:25:38 +00:00
quakeio.c fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~. 2000-04-30 10:50:24 +00:00
quakeio.h fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~. 2000-04-30 10:50:24 +00:00
r_aclip.c r* done 2000-03-24 11:25:06 +00:00
r_aclipa.s r* done 2000-03-24 11:25:06 +00:00
r_alias.c r* done 2000-03-24 11:25:06 +00:00
r_aliasa.s r* done 2000-03-24 11:25:06 +00:00
r_bsp.c r* done 2000-03-24 11:25:06 +00:00
r_draw.c r* done 2000-03-24 11:25:06 +00:00
r_drawa.s r* done 2000-03-24 11:25:06 +00:00
r_edge.c r* done 2000-03-24 11:25:06 +00:00
r_edgea.s r* done 2000-03-24 11:25:06 +00:00
r_efrag.c r* done 2000-03-24 11:25:06 +00:00
r_light.c r* done 2000-03-24 11:25:06 +00:00
r_local.h r_part.c now contains full particle code for software, gl_rpart.c full 2000-04-16 14:26:53 +00:00
r_main.c I'd been meaning to do this for awhile but thought I was the only one who 2000-04-30 06:57:39 +00:00
r_misc.c r* done 2000-03-24 11:25:06 +00:00
r_part.c Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire. 2000-04-25 09:35:07 +00:00
r_shared.h r* done 2000-03-24 11:25:06 +00:00
r_sky.c r* done 2000-03-24 11:25:06 +00:00
r_sprite.c r* done 2000-03-24 11:25:06 +00:00
r_surf.c r* done 2000-03-24 11:25:06 +00:00
r_vars.c r* done 2000-03-24 11:25:06 +00:00
r_varsa.s r* done 2000-03-24 11:25:06 +00:00
register_check.c Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
register_check.h r* done 2000-03-24 11:25:06 +00:00
render.h Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire. 2000-04-25 09:35:07 +00:00
resource.h The big whitespace cleanup. ;-) 2000-03-19 15:59:51 +00:00
sbar.c minor sbar fix 2000-04-18 11:11:17 +00:00
sbar.h All finished! 2000-03-24 14:43:43 +00:00
screen.c You can now save 1000 screenshots, they'll be named qf000 to qf999... 2000-04-25 15:25:33 +00:00
screen.h All finished! 2000-03-24 14:43:43 +00:00
server.h developer 1 will cause +... output when things are executed 2000-04-27 04:33:30 +00:00
skin.c re: skin code - what the hell was I on? 2000-03-29 09:10:53 +00:00
snd_alsa.c All finished! 2000-03-24 14:43:43 +00:00
snd_dma.c Sound fixes, the player's entnum is cl.playernum + 1, not cl.playernum, 2000-04-11 11:10:10 +00:00
snd_dos.c All finished! 2000-03-24 14:43:43 +00:00
snd_gus.c All finished! 2000-03-24 14:43:43 +00:00
snd_mem.c All finished! 2000-03-24 14:43:43 +00:00
snd_mix.c All finished! 2000-03-24 14:43:43 +00:00
snd_mixa.s All finished! 2000-03-24 14:43:43 +00:00
snd_mme.c All finished! 2000-03-24 14:43:43 +00:00
snd_next.c All finished! 2000-03-24 14:43:43 +00:00
snd_null.c All finished! 2000-03-24 14:43:43 +00:00
snd_oss.c Stephen Hocking reported a bug in the OSS sound code under FreeBSD. This 2000-04-26 16:41:12 +00:00
snd_sun.c All finished! 2000-03-24 14:43:43 +00:00
snd_win.c uncommented some code that was removed in ver 1.2 of this file to correct some sound problems many people were reporting 2000-04-22 23:12:04 +00:00
sound.h All finished! 2000-03-24 14:43:43 +00:00
spritegn.h All finished! 2000-03-24 14:43:43 +00:00
surf8.s All finished! 2000-03-24 14:43:43 +00:00
surf16.s All finished! 2000-03-24 14:43:43 +00:00
sw_view.c All finished! 2000-03-24 14:43:43 +00:00
sys.h All finished! 2000-03-24 14:43:43 +00:00
sys_common.c Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs. 2000-03-31 05:58:16 +00:00
sys_dosa.s All finished! 2000-03-24 14:43:43 +00:00
sys_linux.c All finished! 2000-03-24 14:43:43 +00:00
sys_null.c All finished! 2000-03-24 14:43:43 +00:00
uint32.h All finished! 2000-03-24 14:43:43 +00:00
unzip.c All finished! 2000-03-24 14:43:43 +00:00
unzip.h All finished! 2000-03-24 14:43:43 +00:00
vgamodes.h All finished! 2000-03-24 14:43:43 +00:00
vid.h Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_3dfxsvga.c rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change. 2000-04-30 22:27:58 +00:00
vid_aa.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_dos.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_ext.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_ggi.c apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:21:42 +00:00
vid_glx.c VID_SetPalette is required for my g200 (this might have to be cvar'ed if it affects anybody else adversly), and doesn't cause any problems, so I've removed it's experimental status. Also removed some commented out experimental code (well, non that disabled dga). 2000-05-01 08:28:27 +00:00
vid_null.c apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:21:42 +00:00
vid_sdl.c apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:21:42 +00:00
vid_sunx.c apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:21:42 +00:00
vid_sunxil.c apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:21:42 +00:00
vid_svgalib.c apply svgalib input shutdown bugfix patch from ds/XoXus/David Symonds. 2000-04-29 11:57:13 +00:00
vid_vga.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_wgl.c rename vid_nt_gl.c to vid_wgl.c and touch up the windows build stuff to reflect the change. 2000-04-30 22:44:06 +00:00
vid_win.c apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:21:42 +00:00
vid_x11.c Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly 2000-04-08 10:38:33 +00:00
view.c Cvar cleanup and description additions 2000-04-30 21:23:37 +00:00
view.h All finished! 2000-03-24 14:43:43 +00:00
wad.c Almost there... 2000-03-24 13:34:14 +00:00
wad.h Almost there... 2000-03-24 13:34:14 +00:00
winquake.h Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
world.c If we treat MOVETYPE_WALK as MOVETYPE_PUSH the catapult in df42 seems to 2000-04-20 02:55:02 +00:00
world.h Almost there... 2000-03-24 13:34:14 +00:00
worlda.s Almost there... 2000-03-24 13:34:14 +00:00
zone.c Almost there... 2000-03-24 13:34:14 +00:00
zone.h Almost there... 2000-03-24 13:34:14 +00:00