.. |
.gitignore
|
Added Makefile to .gitignore
|
2000-01-27 19:08:46 +00:00 |
adivtab.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
anorm_dots.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
anorms.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
asm_draw.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
asm_i386.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
block8.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
block16.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
bothdefs.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
bspfile.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
buildnum.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_audio.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_linux.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_null.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_sdl.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_win.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_wrapper.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cdaudio.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cl_cam.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cl_ents.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
cl_input.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cl_main.c
|
Cvar cleanup and description additions
|
2000-04-30 21:23:37 +00:00 |
cl_tent.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
client.h
|
new serverinfo key: *qsg_standard, set to 1.
|
2000-04-15 11:20:28 +00:00 |
cmd.c
|
completly disable debug output for command execution. hurts fps too much
|
2000-04-29 02:34:56 +00:00 |
cmd.h
|
fix knghtbrd's segfault. Make two passes at the config file just like the command line.
|
2000-04-27 02:07:29 +00:00 |
common.c
|
turn \ parsing OFF by default. infact, atm, there is no way of turning it on at run time.
|
2000-04-12 08:14:45 +00:00 |
common.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
common_protocol.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
common_quakedef.h
|
developer 1 will cause +... output when things are executed
|
2000-04-27 04:33:30 +00:00 |
console.c
|
!lart taniwha for forgetting to make clean after changing headers
|
2000-04-27 04:55:43 +00:00 |
console.h
|
Backscrolling fix.
|
2000-04-02 22:01:39 +00:00 |
context_x11.c
|
finally fix the glx shutdown bug
|
2000-04-15 04:02:10 +00:00 |
context_x11.h
|
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
|
2000-04-08 10:38:33 +00:00 |
crc.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
crc.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cvar.c
|
developer 1 will cause +... output when things are executed
|
2000-04-27 04:33:30 +00:00 |
cvar.h
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
cvars.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cvars.h
|
fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~.
|
2000-04-30 10:50:24 +00:00 |
d_copy.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_draw.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_draw16.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_edge.c
|
apply more var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 11:59:28 +00:00 |
d_fill.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_iface.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_ifacea.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_init.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_local.h
|
apply var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:23:49 +00:00 |
d_modech.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_part.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_parta.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_polysa.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_polyse.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_scan.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_scana.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_sky.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_spr8.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_sprite.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_surf.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_vars.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_varsa.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_zpoint.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
dga_check.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
dga_check.h
|
Undid all the disabling of DGA. All of the sudden it works just fine. It
|
2000-04-28 20:37:25 +00:00 |
dirent.c
|
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
|
2000-03-31 05:58:16 +00:00 |
dosasm.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
dosisms.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
draw.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
draw.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
fnmatch.c
|
Applied Thad Ward's patch to make win32 locase filenames. Also a few
|
2000-04-01 09:59:35 +00:00 |
gl_cl_parse.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_draw.c
|
Undid all the disabling of DGA. All of the sudden it works just fine. It
|
2000-04-28 20:37:25 +00:00 |
gl_mesh.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_model.c
|
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
|
2000-04-08 10:38:33 +00:00 |
gl_ngraph.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_refrag.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_rlight.c
|
TODO items completed are removed
|
2000-04-15 10:14:40 +00:00 |
gl_rmain.c
|
gl_particles moved out of gl_vid* since it is common.
|
2000-04-27 04:30:37 +00:00 |
gl_rmisc.c
|
Some cvar cleanup
|
2000-04-30 03:48:09 +00:00 |
gl_rpart.c
|
gl_particles moved out of gl_vid* since it is common.
|
2000-04-27 04:30:37 +00:00 |
gl_rsurf.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
gl_screen.c
|
mitch wanted the FPS counter to move to upper right of the screen. Not a
|
2000-04-30 20:14:49 +00:00 |
gl_test.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_view.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_warp.c
|
uh, you don't want this yet. I'm screwing around with skyboxes and this
|
2000-04-12 23:58:17 +00:00 |
gl_warp_sin.-c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
glquake.h
|
gl_particles moved out of gl_vid* since it is common.
|
2000-04-27 04:30:37 +00:00 |
host.c
|
removed the #ifdef GLOBAL_CFG_FILE from host.c that someone put in, and added
|
2000-04-29 05:49:07 +00:00 |
image.h
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_aa.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_dos.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
in_null.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_sun.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_svgalib.c
|
add some informative output. not really needed, but it makes things more consistent with other targets.
|
2000-04-16 07:08:53 +00:00 |
in_win.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_x11.c
|
cheap hack of a -nodga - this is ESSENTIAL for debugging!
|
2000-04-29 19:53:47 +00:00 |
input.h
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
keys.c
|
Tonik decided to change the names of a few key syms, breaking existing configs.
|
2000-04-11 11:13:20 +00:00 |
keys.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
lib_replace.c
|
Cast is_digit() parameter to an int to avoid warnings when compiling under
|
2000-04-03 15:33:04 +00:00 |
lib_replace.h
|
Added sorting to the *.pak stuff..
|
2000-03-31 22:46:39 +00:00 |
Makefile.in
|
IPv6 support enabled by configure instead of manually
|
2000-04-17 19:28:42 +00:00 |
math.s
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mathlib.c
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mathlib.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mdfour.c
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mdfour.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
model.c
|
Added #include <common_quakedef.h> (_snprintf is defined there)
|
2000-03-27 20:07:56 +00:00 |
model.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
modelgen.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
net.h
|
pad field renamed in preparation for multiple address families. Also, don't rely on int being 32 bits.
|
2000-04-17 19:36:55 +00:00 |
net_chan.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
net_com.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_ser.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp6.c
|
KAME/NetBSD142 compatibility patch from Itojun <itojun@iijlab.net> applied
|
2000-04-18 20:49:26 +00:00 |
net_wins.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_wipx.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
nonintel.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
nozip.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pcx.c
|
Added sorting to the *.pak stuff..
|
2000-03-31 22:46:39 +00:00 |
phys.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
plugin.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
plugin.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmove.c
|
more flymode stuff.. It's not QUITE working yet. Somewhere gravity is
|
2000-04-01 05:47:25 +00:00 |
pmove.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmove_simple.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmovetst.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pr_cmds.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
pr_comp.h
|
add support for % operator in QC (untested)
|
2000-03-25 12:23:41 +00:00 |
pr_edict.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pr_exec.c
|
Yanster's evil hack for Mega2k support. It IS an evil hack. But it's
|
2000-03-26 14:27:59 +00:00 |
progs.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
protocol.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
qargs.c
|
qargs.h:
|
2000-04-18 09:30:45 +00:00 |
qargs.h
|
qargs.h:
|
2000-04-18 09:30:45 +00:00 |
qdefs.h
|
fix a protocol breakage (with other clients)
|
2000-04-05 11:45:48 +00:00 |
qendian.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qendian.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qstructs.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qtypes.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakeasm.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakedef.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakeforge.rc
|
Moving some files around for Jason Nelson (Win32 target)
|
2000-02-22 04:59:08 +00:00 |
quakefs.c
|
fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~.
|
2000-04-30 10:50:24 +00:00 |
quakefs.h
|
shuffle things around so gamedir works early on in the piece. Also put it into qw-client in the first place. grr Unfortunatly, doesn't fix our class change problem :(
|
2000-04-27 09:25:38 +00:00 |
quakeio.c
|
fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~.
|
2000-04-30 10:50:24 +00:00 |
quakeio.h
|
fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~.
|
2000-04-30 10:50:24 +00:00 |
r_aclip.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_aclipa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_alias.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_aliasa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_bsp.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_draw.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_drawa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_edge.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_edgea.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_efrag.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_light.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_local.h
|
r_part.c now contains full particle code for software, gl_rpart.c full
|
2000-04-16 14:26:53 +00:00 |
r_main.c
|
I'd been meaning to do this for awhile but thought I was the only one who
|
2000-04-30 06:57:39 +00:00 |
r_misc.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_part.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
r_shared.h
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_sky.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_sprite.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_surf.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_vars.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_varsa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
register_check.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
register_check.h
|
r* done
|
2000-03-24 11:25:06 +00:00 |
render.h
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
resource.h
|
The big whitespace cleanup. ;-)
|
2000-03-19 15:59:51 +00:00 |
sbar.c
|
minor sbar fix
|
2000-04-18 11:11:17 +00:00 |
sbar.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
screen.c
|
You can now save 1000 screenshots, they'll be named qf000 to qf999...
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2000-04-25 15:25:33 +00:00 |
screen.h
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All finished!
|
2000-03-24 14:43:43 +00:00 |
server.h
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developer 1 will cause +... output when things are executed
|
2000-04-27 04:33:30 +00:00 |
skin.c
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re: skin code - what the hell was I on?
|
2000-03-29 09:10:53 +00:00 |
snd_alsa.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_dma.c
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Sound fixes, the player's entnum is cl.playernum + 1, not cl.playernum,
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2000-04-11 11:10:10 +00:00 |
snd_dos.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_gus.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_mem.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_mix.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_mixa.s
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_mme.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_next.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_null.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_oss.c
|
Stephen Hocking reported a bug in the OSS sound code under FreeBSD. This
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2000-04-26 16:41:12 +00:00 |
snd_sun.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
snd_win.c
|
uncommented some code that was removed in ver 1.2 of this file to correct some sound problems many people were reporting
|
2000-04-22 23:12:04 +00:00 |
sound.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
spritegn.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
surf8.s
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
surf16.s
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
sw_view.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
sys.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
sys_common.c
|
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
|
2000-03-31 05:58:16 +00:00 |
sys_dosa.s
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All finished!
|
2000-03-24 14:43:43 +00:00 |
sys_linux.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
sys_null.c
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All finished!
|
2000-03-24 14:43:43 +00:00 |
uint32.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
unzip.c
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
unzip.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
vgamodes.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
vid.h
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_3dfxsvga.c
|
rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change.
|
2000-04-30 22:27:58 +00:00 |
vid_aa.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_dos.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_ext.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_ggi.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_glx.c
|
VID_SetPalette is required for my g200 (this might have to be cvar'ed if it affects anybody else adversly), and doesn't cause any problems, so I've removed it's experimental status. Also removed some commented out experimental code (well, non that disabled dga).
|
2000-05-01 08:28:27 +00:00 |
vid_null.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_sdl.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_sunx.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_sunxil.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_svgalib.c
|
apply svgalib input shutdown bugfix patch from ds/XoXus/David Symonds.
|
2000-04-29 11:57:13 +00:00 |
vid_vga.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_wgl.c
|
rename vid_nt_gl.c to vid_wgl.c and touch up the windows build stuff to reflect the change.
|
2000-04-30 22:44:06 +00:00 |
vid_win.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_x11.c
|
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
|
2000-04-08 10:38:33 +00:00 |
view.c
|
Cvar cleanup and description additions
|
2000-04-30 21:23:37 +00:00 |
view.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
wad.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
wad.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
winquake.h
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
world.c
|
If we treat MOVETYPE_WALK as MOVETYPE_PUSH the catapult in df42 seems to
|
2000-04-20 02:55:02 +00:00 |
world.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
worlda.s
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
zone.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
zone.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |