..
.gitignore
Added Makefile to .gitignore
2000-01-27 19:08:46 +00:00
adivtab.-c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
anorm_dots.-c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
anorms.-c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
asm_draw.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
asm_i386.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
block8.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
block16.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
bothdefs.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
bspfile.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
buildnum.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cd_audio.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cd_linux.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cd_null.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cd_sdl.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cd_win.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cd_wrapper.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cdaudio.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cl_cam.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cl_ents.c
add r_firecolor command. sets the color of the rocket trail fire and dlight.
2000-05-05 11:26:13 +00:00
cl_input.c
common/cl_input.c:
2000-05-03 11:34:57 +00:00
cl_main.c
Just some cleanup
2000-05-04 23:22:02 +00:00
cl_slist.c
oops
2000-05-05 01:59:37 +00:00
cl_slist.h
oops
2000-05-05 01:59:37 +00:00
cl_tent.c
fixed a really nasty, ancient (it's chitin was turning grey), subtle bug that caused rogue to crash when firing the multi rocket near the lightning pentagram in the Cave of Death. "Though shalt not re-use a loop variable inside a loop".
2000-05-04 11:50:23 +00:00
client.h
add r_firecolor command. sets the color of the rocket trail fire and dlight.
2000-05-05 11:26:13 +00:00
cmd.c
removal of useless "grab" and "ungrab" commands
2000-05-01 23:49:51 +00:00
cmd.h
fix knghtbrd's segfault. Make two passes at the config file just like the command line.
2000-04-27 02:07:29 +00:00
common.c
turn \ parsing OFF by default. infact, atm, there is no way of turning it on at run time.
2000-04-12 08:14:45 +00:00
common.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
common_protocol.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
common_quakedef.h
developer 1 will cause +... output when things are executed
2000-04-27 04:33:30 +00:00
console.c
!lart taniwha for forgetting to make clean after changing headers
2000-04-27 04:55:43 +00:00
console.h
Backscrolling fix.
2000-04-02 22:01:39 +00:00
context_x11.c
Fixes a segfault when TragicDeath is called
2000-05-03 21:32:23 +00:00
context_x11.h
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
2000-04-08 10:38:33 +00:00
crc.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
crc.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cvar.c
let's see....
2000-05-01 22:53:16 +00:00
cvar.h
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
2000-04-03 14:30:02 +00:00
cvars.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
cvars.h
common/cl_input.c:
2000-05-03 11:34:57 +00:00
d_copy.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_draw.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_draw16.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_edge.c
apply more var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
2000-04-06 11:59:28 +00:00
d_fill.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_iface.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_ifacea.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_init.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_local.h
apply var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
2000-04-06 09:23:49 +00:00
d_modech.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_part.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_parta.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_polysa.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_polyse.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_scan.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_scana.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_sky.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_spr8.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_sprite.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_surf.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_vars.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_varsa.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
d_zpoint.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
dga_check.c
separate out checks for VIDMODE and DGA in preparation for the Great Vidmode Hack :)
2000-05-01 10:36:00 +00:00
dga_check.h
Undid all the disabling of DGA. All of the sudden it works just fine. It
2000-04-28 20:37:25 +00:00
dirent.c
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
2000-03-31 05:58:16 +00:00
dosasm.s
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
dosisms.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
draw.c
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
draw.h
The very first bit of the boiler cleanup (a-d in common) More where this
2000-03-24 09:08:39 +00:00
fnmatch.c
Applied Thad Ward's patch to make win32 locase filenames. Also a few
2000-04-01 09:59:35 +00:00
gl_cl_parse.c
A bit more
2000-03-24 09:55:33 +00:00
gl_draw.c
qw_server/sv_main.c:
2000-05-02 07:12:04 +00:00
gl_mesh.c
A bit more
2000-03-24 09:55:33 +00:00
gl_model.c
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
2000-04-08 10:38:33 +00:00
gl_ngraph.c
A bit more
2000-03-24 09:55:33 +00:00
gl_refrag.c
A bit more
2000-03-24 09:55:33 +00:00
gl_rlight.c
TODO items completed are removed
2000-04-15 10:14:40 +00:00
gl_rmain.c
beginnings of interpolation - not yet working properly. Will remove if I
2000-05-05 08:56:55 +00:00
gl_rmisc.c
default the interpolation cvars to 0 for now. The interpolation code is
2000-05-05 12:06:58 +00:00
gl_rpart.c
add r_firecolor command. sets the color of the rocket trail fire and dlight.
2000-05-05 11:26:13 +00:00
gl_rsurf.c
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
2000-04-25 09:35:07 +00:00
gl_screen.c
mitch wanted the FPS counter to move to upper right of the screen. Not a
2000-04-30 20:14:49 +00:00
gl_test.c
A bit more
2000-03-24 09:55:33 +00:00
gl_view.c
A bit more
2000-03-24 09:55:33 +00:00
gl_warp.c
uh, you don't want this yet. I'm screwing around with skyboxes and this
2000-04-12 23:58:17 +00:00
gl_warp_sin.-c
A bit more
2000-03-24 09:55:33 +00:00
glquake.h
add r_firecolor command. sets the color of the rocket trail fire and dlight.
2000-05-05 11:26:13 +00:00
host.c
snax's server list patches. Credit given in AUTHORS
2000-05-04 00:58:26 +00:00
image.h
A little more...
2000-03-24 10:37:23 +00:00
in_aa.c
A little more...
2000-03-24 10:37:23 +00:00
in_dos.c
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
2000-04-03 14:30:02 +00:00
in_null.c
A little more...
2000-03-24 10:37:23 +00:00
in_sun.c
let's see....
2000-05-01 22:53:16 +00:00
in_svgalib.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
in_win.c
A little more...
2000-03-24 10:37:23 +00:00
in_x11.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
input.h
A little more...
2000-03-24 10:37:23 +00:00
keys.c
add another alias for the num lock key
2000-05-02 13:05:48 +00:00
keys.h
more and more
2000-03-24 12:11:38 +00:00
lib_replace.c
Cast is_digit() parameter to an int to avoid warnings when compiling under
2000-04-03 15:33:04 +00:00
lib_replace.h
apply the "final" borland c patches from our Jukka Sorjonen
2000-05-03 05:12:18 +00:00
Makefile.in
IPv6 support enabled by configure instead of manually
2000-04-17 19:28:42 +00:00
math.s
more and more
2000-03-24 12:11:38 +00:00
mathlib.c
more and more
2000-03-24 12:11:38 +00:00
mathlib.h
more and more
2000-03-24 12:11:38 +00:00
mdfour.c
more and more
2000-03-24 12:11:38 +00:00
mdfour.h
more and more
2000-03-24 12:11:38 +00:00
model.c
Added #include <common_quakedef.h> (_snprintf is defined there)
2000-03-27 20:07:56 +00:00
model.h
more and more
2000-03-24 12:11:38 +00:00
modelgen.h
more and more
2000-03-24 12:11:38 +00:00
net.h
pad field renamed in preparation for multiple address families. Also, don't rely on int being 32 bits.
2000-04-17 19:36:55 +00:00
net_chan.c
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
2000-04-03 14:30:02 +00:00
net_com.c
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
net_ser.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
net_udp.c
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
net_udp.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
net_udp6.c
KAME/NetBSD142 compatibility patch from Itojun <itojun@iijlab.net> applied
2000-04-18 20:49:26 +00:00
net_wins.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
net_wipx.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
nonintel.c
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
nozip.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
pcx.c
Added sorting to the *.pak stuff..
2000-03-31 22:46:39 +00:00
phys.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
plugin.c
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
plugin.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
pmove.c
Changes that don't really affect anything
2000-05-05 08:55:49 +00:00
pmove.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
pmove_simple.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
pmovetst.c
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
pr_cmds.c
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
2000-04-03 14:30:02 +00:00
pr_comp.h
add support for % operator in QC (untested)
2000-03-25 12:23:41 +00:00
pr_edict.c
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
pr_exec.c
Yanster's evil hack for Mega2k support. It IS an evil hack. But it's
2000-03-26 14:27:59 +00:00
progs.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
protocol.h
Not quite done yet, two more commits after this should do it for common
2000-03-24 12:43:07 +00:00
qargs.c
qargs.h:
2000-04-18 09:30:45 +00:00
qargs.h
qargs.h:
2000-04-18 09:30:45 +00:00
qdefs.h
fix a protocol breakage (with other clients)
2000-04-05 11:45:48 +00:00
qendian.c
Almost there...
2000-03-24 13:34:14 +00:00
qendian.h
Almost there...
2000-03-24 13:34:14 +00:00
qstructs.h
Almost there...
2000-03-24 13:34:14 +00:00
qtypes.h
Almost there...
2000-03-24 13:34:14 +00:00
quakeasm.h
Almost there...
2000-03-24 13:34:14 +00:00
quakedef.h
Almost there...
2000-03-24 13:34:14 +00:00
quakeforge.rc
Moving some files around for Jason Nelson (Win32 target)
2000-02-22 04:59:08 +00:00
quakefs.c
speed up pak seaching when .gz endings are supported. this still needs to be re-coded as doing a linear search is just borked. I'm not sure if I should sort the file entries in memory and use bsearch (probly easier) or implement a hash table for each pak file, but something needs to be done. At least HAS_ZLIB no longer doubles search time :)
2000-05-05 01:24:05 +00:00
quakefs.h
shuffle things around so gamedir works early on in the piece. Also put it into qw-client in the first place. grr Unfortunatly, doesn't fix our class change problem :(
2000-04-27 09:25:38 +00:00
quakeio.c
apply the "final" borland c patches from our Jukka Sorjonen
2000-05-03 05:12:18 +00:00
quakeio.h
fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~.
2000-04-30 10:50:24 +00:00
r_aclip.c
r* done
2000-03-24 11:25:06 +00:00
r_aclipa.s
r* done
2000-03-24 11:25:06 +00:00
r_alias.c
r* done
2000-03-24 11:25:06 +00:00
r_aliasa.s
r* done
2000-03-24 11:25:06 +00:00
r_bsp.c
r* done
2000-03-24 11:25:06 +00:00
r_draw.c
r* done
2000-03-24 11:25:06 +00:00
r_drawa.s
r* done
2000-03-24 11:25:06 +00:00
r_edge.c
r* done
2000-03-24 11:25:06 +00:00
r_edgea.s
r* done
2000-03-24 11:25:06 +00:00
r_efrag.c
r* done
2000-03-24 11:25:06 +00:00
r_light.c
r* done
2000-03-24 11:25:06 +00:00
r_local.h
r_part.c now contains full particle code for software, gl_rpart.c full
2000-04-16 14:26:53 +00:00
r_main.c
I'd been meaning to do this for awhile but thought I was the only one who
2000-04-30 06:57:39 +00:00
r_misc.c
r* done
2000-03-24 11:25:06 +00:00
r_part.c
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
2000-04-25 09:35:07 +00:00
r_shared.h
r* done
2000-03-24 11:25:06 +00:00
r_sky.c
r* done
2000-03-24 11:25:06 +00:00
r_sprite.c
r* done
2000-03-24 11:25:06 +00:00
r_surf.c
r* done
2000-03-24 11:25:06 +00:00
r_vars.c
r* done
2000-03-24 11:25:06 +00:00
r_varsa.s
r* done
2000-03-24 11:25:06 +00:00
register_check.c
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
2000-04-03 14:30:02 +00:00
register_check.h
r* done
2000-03-24 11:25:06 +00:00
render.h
beginnings of interpolation - not yet working properly. Will remove if I
2000-05-05 08:56:55 +00:00
resource.h
The big whitespace cleanup. ;-)
2000-03-19 15:59:51 +00:00
sbar.c
Some changes to scoreboard (single player support). No more Sbar_SoloScoreboard()
2000-05-03 19:01:19 +00:00
sbar.h
All finished!
2000-03-24 14:43:43 +00:00
screen.c
You can now save 1000 screenshots, they'll be named qf000 to qf999...
2000-04-25 15:25:33 +00:00
screen.h
All finished!
2000-03-24 14:43:43 +00:00
server.h
developer 1 will cause +... output when things are executed
2000-04-27 04:33:30 +00:00
skin.c
re: skin code - what the hell was I on?
2000-03-29 09:10:53 +00:00
snd_alsa.c
All finished!
2000-03-24 14:43:43 +00:00
snd_dma.c
Sound fixes, the player's entnum is cl.playernum + 1, not cl.playernum,
2000-04-11 11:10:10 +00:00
snd_dos.c
All finished!
2000-03-24 14:43:43 +00:00
snd_gus.c
All finished!
2000-03-24 14:43:43 +00:00
snd_mem.c
All finished!
2000-03-24 14:43:43 +00:00
snd_mix.c
All finished!
2000-03-24 14:43:43 +00:00
snd_mixa.s
All finished!
2000-03-24 14:43:43 +00:00
snd_mme.c
All finished!
2000-03-24 14:43:43 +00:00
snd_next.c
All finished!
2000-03-24 14:43:43 +00:00
snd_null.c
All finished!
2000-03-24 14:43:43 +00:00
snd_oss.c
Stephen Hocking reported a bug in the OSS sound code under FreeBSD. This
2000-04-26 16:41:12 +00:00
snd_sun.c
All finished!
2000-03-24 14:43:43 +00:00
snd_win.c
apply the "final" borland c patches from our Jukka Sorjonen
2000-05-03 05:12:18 +00:00
sound.h
All finished!
2000-03-24 14:43:43 +00:00
spritegn.h
All finished!
2000-03-24 14:43:43 +00:00
surf8.s
All finished!
2000-03-24 14:43:43 +00:00
surf16.s
All finished!
2000-03-24 14:43:43 +00:00
sw_view.c
All finished!
2000-03-24 14:43:43 +00:00
sys.h
All finished!
2000-03-24 14:43:43 +00:00
sys_common.c
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
2000-03-31 05:58:16 +00:00
sys_dosa.s
All finished!
2000-03-24 14:43:43 +00:00
sys_linux.c
All finished!
2000-03-24 14:43:43 +00:00
sys_null.c
All finished!
2000-03-24 14:43:43 +00:00
uint32.h
All finished!
2000-03-24 14:43:43 +00:00
unzip.c
All finished!
2000-03-24 14:43:43 +00:00
unzip.h
All finished!
2000-03-24 14:43:43 +00:00
vgamodes.h
All finished!
2000-03-24 14:43:43 +00:00
vid.h
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
2000-03-31 23:58:53 +00:00
vid_3dfxsvga.c
rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change.
2000-04-30 22:27:58 +00:00
vid_aa.c
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
2000-03-31 23:58:53 +00:00
vid_dos.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
vid_ext.c
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
2000-03-31 23:58:53 +00:00
vid_ggi.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
vid_glx.c
put that && vid_fullscreen->value where it belongs :)
2000-05-02 12:03:44 +00:00
vid_null.c
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
2000-04-06 09:21:42 +00:00
vid_sdl.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
vid_sunx.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
vid_sunxil.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
vid_svgalib.c
apply svgalib input shutdown bugfix patch from ds/XoXus/David Symonds.
2000-04-29 11:57:13 +00:00
vid_vga.c
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
2000-03-31 23:58:53 +00:00
vid_wgl.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
vid_win.c
renamed _windowed_mouse to in_grab
2000-05-01 13:08:01 +00:00
vid_x11.c
I'm suprised I didn't lose control of my computer. turns out I forgot to copy the keyboard grabbing code from glx to x11.
2000-05-01 23:49:17 +00:00
view.c
Cvar cleanup and description additions
2000-04-30 21:23:37 +00:00
view.h
All finished!
2000-03-24 14:43:43 +00:00
wad.c
Almost there...
2000-03-24 13:34:14 +00:00
wad.h
Almost there...
2000-03-24 13:34:14 +00:00
winquake.h
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
2000-03-31 23:58:53 +00:00
world.c
apply the "final" borland c patches from our Jukka Sorjonen
2000-05-03 05:12:18 +00:00
world.h
Almost there...
2000-03-24 13:34:14 +00:00
worlda.s
Almost there...
2000-03-24 13:34:14 +00:00
zone.c
Almost there...
2000-03-24 13:34:14 +00:00
zone.h
Almost there...
2000-03-24 13:34:14 +00:00