quakeforge-old/common/context_x11.h
Bill Currie c3d782a688 put in reference counting for the x_disp pointer and make openneing and closing
of the display centralised. This will eventually lead to a much improved X init
and shutdown code.

Unfortunatly, X still crashes for me after running uquake-glx (haven't tested
for qw-client-glx, but I imagine it's no different), but I've found it's after
running uquake-glx the /second/ time, so I suspect it's a utah-glx(mga)/mesa
bug. It could also be an X server bug. I'll see if I can upgrade my X and then
report to the utah-glx team.
2000-03-14 10:25:46 +00:00

45 lines
1.3 KiB
C

/*
input.h
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __CONTEXT_X11_H__
#define __CONTEXT_X11_H__
#include <qtypes.h>
#include <X11/Xlib.h>
void GetEvent();
extern Display *x_disp;
extern Window x_win;
extern qboolean doShm;
extern int x_shmeventtype;
extern qboolean oktodraw;
qboolean x11_add_event(int event, void (*event_handler)(XEvent *));
qboolean x11_del_event(int event, void (*event_handler)(XEvent *));
void x11_process_event(void);
void x11_process_events(void);
void x11_open_display(void);
void x11_close_display(void);
#endif // __CONTEXT_X11_H__