quakeforge-old/common
2000-04-03 10:05:48 +00:00
..
wins I wonder what these were for? common/*.s compiles perfectly with masm. 2000-03-27 21:41:00 +00:00
.gitignore Added Makefile to .gitignore 2000-01-27 19:08:46 +00:00
adivtab.-c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
anorm_dots.-c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
anorms.-c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
asm_draw.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
asm_i386.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
block8.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
block16.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
bothdefs.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
bspfile.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
buildnum.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_audio.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_linux.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_null.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_sdl.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_win.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cd_wrapper.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cdaudio.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cl_cam.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cl_ents.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cl_input.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cl_main.c Cleaned CL_Connect_f; re-enabled svc_disconnect parsing. 2000-04-01 17:42:17 +00:00
cl_tent.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
client.h new cvar, cl_talksound. Defaults to misc/talk.wav. Could probably use a 2000-03-26 11:49:29 +00:00
cmd.c Added Cmd_CmdList_f() 2000-04-03 10:05:48 +00:00
cmd.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
common.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
common.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
common_protocol.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
common_quakedef.h Oops, missed part of Thad's patch. :) 2000-04-01 10:22:53 +00:00
console.c remove an unneeded #ifdef QUAKEWORLD 2000-04-03 08:30:09 +00:00
console.h Backscrolling fix. 2000-04-02 22:01:39 +00:00
context_x11.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
context_x11.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
crc.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
crc.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cvar.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cvar.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cvars.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
cvars.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_copy.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_draw.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_draw16.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_edge.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_fill.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_iface.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_ifacea.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_init.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_local.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_modech.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_part.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_parta.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_polysa.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_polyse.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_scan.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_scana.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_sky.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_spr8.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_sprite.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_surf.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_vars.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_varsa.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
d_zpoint.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
dga_check.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
dga_check.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
dirent.c Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs. 2000-03-31 05:58:16 +00:00
dosasm.s The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
dosisms.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
draw.c The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
draw.h The very first bit of the boiler cleanup (a-d in common) More where this 2000-03-24 09:08:39 +00:00
fnmatch.c Applied Thad Ward's patch to make win32 locase filenames. Also a few 2000-04-01 09:59:35 +00:00
gl_cl_parse.c A bit more 2000-03-24 09:55:33 +00:00
gl_draw.c Added sorting to the *.pak stuff.. 2000-03-31 22:46:39 +00:00
gl_mesh.c A bit more 2000-03-24 09:55:33 +00:00
gl_model.c A bit more 2000-03-24 09:55:33 +00:00
gl_ngraph.c A bit more 2000-03-24 09:55:33 +00:00
gl_refrag.c A bit more 2000-03-24 09:55:33 +00:00
gl_rlight.c A bit more 2000-03-24 09:55:33 +00:00
gl_rmain.c this should be in there too... 2000-03-26 14:45:29 +00:00
gl_rmisc.c Added sorting to the *.pak stuff.. 2000-03-31 22:46:39 +00:00
gl_rpart.c A bit more 2000-03-24 09:55:33 +00:00
gl_rsurf.c A bit more 2000-03-24 09:55:33 +00:00
gl_screen.c A bit more 2000-03-24 09:55:33 +00:00
gl_test.c A bit more 2000-03-24 09:55:33 +00:00
gl_vidglx.c Fix for X error at uquake-glx exit. taniwha, I don't know why you removed this, 2000-04-01 06:05:03 +00:00
gl_vidlinux_3dfx.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
gl_vidnt.c ClearAllStates() behaves better now; Added KP_* keys support to GL target. 2000-04-01 22:46:15 +00:00
gl_view.c A bit more 2000-03-24 09:55:33 +00:00
gl_warp.c re: skin code - what the hell was I on? 2000-03-29 09:10:53 +00:00
gl_warp_sin.-c A bit more 2000-03-24 09:55:33 +00:00
glquake.h A bit more 2000-03-24 09:55:33 +00:00
host.c Chase_Init() is also called from QW now; Ñhasecam in QW may be unfinished (why?), but at least it doesn't crash now! 2000-03-27 16:08:37 +00:00
image.h A little more... 2000-03-24 10:37:23 +00:00
in_aa.c A little more... 2000-03-24 10:37:23 +00:00
in_dos.c A little more... 2000-03-24 10:37:23 +00:00
in_null.c A little more... 2000-03-24 10:37:23 +00:00
in_sun.c A little more... 2000-03-24 10:37:23 +00:00
in_svgalib.c A little more... 2000-03-24 10:37:23 +00:00
in_win.c A little more... 2000-03-24 10:37:23 +00:00
in_x11.c A little more... 2000-03-24 10:37:23 +00:00
input.h A little more... 2000-03-24 10:37:23 +00:00
keys.c Backscrolling fix. 2000-04-02 22:01:39 +00:00
keys.h more and more 2000-03-24 12:11:38 +00:00
lib_replace.c The sorting works perfectly now! 2000-04-02 12:13:19 +00:00
lib_replace.h Added sorting to the *.pak stuff.. 2000-03-31 22:46:39 +00:00
Makefile.in Almost there... 2000-03-24 13:34:14 +00:00
math.s more and more 2000-03-24 12:11:38 +00:00
mathlib.c more and more 2000-03-24 12:11:38 +00:00
mathlib.h more and more 2000-03-24 12:11:38 +00:00
mdfour.c more and more 2000-03-24 12:11:38 +00:00
mdfour.h more and more 2000-03-24 12:11:38 +00:00
model.c Added #include <common_quakedef.h> (_snprintf is defined there) 2000-03-27 20:07:56 +00:00
model.h more and more 2000-03-24 12:11:38 +00:00
modelgen.h more and more 2000-03-24 12:11:38 +00:00
net.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_chan.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_com.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_ser.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_udp.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_udp.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_udp6.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_wins.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
net_wipx.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
nonintel.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
nozip.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pcx.c Added sorting to the *.pak stuff.. 2000-03-31 22:46:39 +00:00
phys.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
plugin.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
plugin.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pmove.c more flymode stuff.. It's not QUITE working yet. Somewhere gravity is 2000-04-01 05:47:25 +00:00
pmove.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pmove_simple.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pmovetst.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pr_cmds.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pr_comp.h add support for % operator in QC (untested) 2000-03-25 12:23:41 +00:00
pr_edict.c Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
pr_exec.c Yanster's evil hack for Mega2k support. It IS an evil hack. But it's 2000-03-26 14:27:59 +00:00
progs.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
protocol.h Not quite done yet, two more commits after this should do it for common 2000-03-24 12:43:07 +00:00
qargs.c Almost there... 2000-03-24 13:34:14 +00:00
qargs.h Almost there... 2000-03-24 13:34:14 +00:00
qdefs.h Almost there... 2000-03-24 13:34:14 +00:00
qendian.c Almost there... 2000-03-24 13:34:14 +00:00
qendian.h Almost there... 2000-03-24 13:34:14 +00:00
qstructs.h Almost there... 2000-03-24 13:34:14 +00:00
qtypes.h Almost there... 2000-03-24 13:34:14 +00:00
quakeasm.h Almost there... 2000-03-24 13:34:14 +00:00
quakedef.h Almost there... 2000-03-24 13:34:14 +00:00
quakeforge.rc Moving some files around for Jason Nelson (Win32 target) 2000-02-22 04:59:08 +00:00
quakefs.c The sorting works perfectly now! 2000-04-02 12:13:19 +00:00
quakefs.h give qw-server maplist and move the prototype from cl_main.c to quakefs.h 2000-03-31 01:56:52 +00:00
quakeio.c Almost there... 2000-03-24 13:34:14 +00:00
quakeio.h Almost there... 2000-03-24 13:34:14 +00:00
r_aclip.c r* done 2000-03-24 11:25:06 +00:00
r_aclipa.s r* done 2000-03-24 11:25:06 +00:00
r_alias.c r* done 2000-03-24 11:25:06 +00:00
r_aliasa.s r* done 2000-03-24 11:25:06 +00:00
r_bsp.c r* done 2000-03-24 11:25:06 +00:00
r_draw.c r* done 2000-03-24 11:25:06 +00:00
r_drawa.s r* done 2000-03-24 11:25:06 +00:00
r_edge.c r* done 2000-03-24 11:25:06 +00:00
r_edgea.s r* done 2000-03-24 11:25:06 +00:00
r_efrag.c r* done 2000-03-24 11:25:06 +00:00
r_light.c r* done 2000-03-24 11:25:06 +00:00
r_local.h r* done 2000-03-24 11:25:06 +00:00
r_main.c r* done 2000-03-24 11:25:06 +00:00
r_misc.c r* done 2000-03-24 11:25:06 +00:00
r_part.c r* done 2000-03-24 11:25:06 +00:00
r_shared.h r* done 2000-03-24 11:25:06 +00:00
r_sky.c r* done 2000-03-24 11:25:06 +00:00
r_sprite.c r* done 2000-03-24 11:25:06 +00:00
r_surf.c r* done 2000-03-24 11:25:06 +00:00
r_vars.c r* done 2000-03-24 11:25:06 +00:00
r_varsa.s r* done 2000-03-24 11:25:06 +00:00
register_check.c r* done 2000-03-24 11:25:06 +00:00
register_check.h r* done 2000-03-24 11:25:06 +00:00
render.h r* done 2000-03-24 11:25:06 +00:00
resource.h The big whitespace cleanup. ;-) 2000-03-19 15:59:51 +00:00
sbar.c removed useless comments from cvar cleanup 2000-04-01 00:53:34 +00:00
sbar.h All finished! 2000-03-24 14:43:43 +00:00
screen.c All finished! 2000-03-24 14:43:43 +00:00
screen.h All finished! 2000-03-24 14:43:43 +00:00
server.h All finished! 2000-03-24 14:43:43 +00:00
skin.c re: skin code - what the hell was I on? 2000-03-29 09:10:53 +00:00
snd_alsa.c All finished! 2000-03-24 14:43:43 +00:00
snd_dma.c All finished! 2000-03-24 14:43:43 +00:00
snd_dos.c All finished! 2000-03-24 14:43:43 +00:00
snd_gus.c All finished! 2000-03-24 14:43:43 +00:00
snd_mem.c All finished! 2000-03-24 14:43:43 +00:00
snd_mix.c All finished! 2000-03-24 14:43:43 +00:00
snd_mixa.s All finished! 2000-03-24 14:43:43 +00:00
snd_mme.c All finished! 2000-03-24 14:43:43 +00:00
snd_next.c All finished! 2000-03-24 14:43:43 +00:00
snd_null.c All finished! 2000-03-24 14:43:43 +00:00
snd_oss.c All finished! 2000-03-24 14:43:43 +00:00
snd_sun.c All finished! 2000-03-24 14:43:43 +00:00
snd_win.c All finished! 2000-03-24 14:43:43 +00:00
sound.h All finished! 2000-03-24 14:43:43 +00:00
spritegn.h All finished! 2000-03-24 14:43:43 +00:00
surf8.s All finished! 2000-03-24 14:43:43 +00:00
surf16.s All finished! 2000-03-24 14:43:43 +00:00
sw_rpart.c All finished! 2000-03-24 14:43:43 +00:00
sw_view.c All finished! 2000-03-24 14:43:43 +00:00
sys.h All finished! 2000-03-24 14:43:43 +00:00
sys_common.c Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs. 2000-03-31 05:58:16 +00:00
sys_dosa.s All finished! 2000-03-24 14:43:43 +00:00
sys_linux.c All finished! 2000-03-24 14:43:43 +00:00
sys_null.c All finished! 2000-03-24 14:43:43 +00:00
uint32.h All finished! 2000-03-24 14:43:43 +00:00
unzip.c All finished! 2000-03-24 14:43:43 +00:00
unzip.h All finished! 2000-03-24 14:43:43 +00:00
vgamodes.h All finished! 2000-03-24 14:43:43 +00:00
vid.h Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_aa.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_dos.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_ext.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_ggi.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_null.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_sdl.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_sunx.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_sunxil.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_svgalib.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_vga.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
vid_win.c ClearAllStates() behaves better now; Added KP_* keys support to GL target. 2000-04-01 22:46:15 +00:00
vid_x11.c Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
view.c a little cleanup of the view height offset code.. 2000-04-02 00:32:00 +00:00
view.h All finished! 2000-03-24 14:43:43 +00:00
wad.c Almost there... 2000-03-24 13:34:14 +00:00
wad.h Almost there... 2000-03-24 13:34:14 +00:00
winquake.h Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't 2000-03-31 23:58:53 +00:00
world.c Almost there... 2000-03-24 13:34:14 +00:00
world.h Almost there... 2000-03-24 13:34:14 +00:00
worlda.s Almost there... 2000-03-24 13:34:14 +00:00
zone.c Almost there... 2000-03-24 13:34:14 +00:00
zone.h Almost there... 2000-03-24 13:34:14 +00:00