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dc627d6b28
now, the rest I don't know how much of it I can do without breaking the protocol's compatibility. client_state_t has moved back to client.h in qw_common and uquake. Seems like that's a step backward, but the way it was being used while common was far worse! This required massive reworking of headers and such. Speaking of using cl (the global client_state_t) badly, the sound code did exactly that. Mercury should be shot for not fixing that when he did the sound_lib.a stuff. The fix illustrates what we need to start doing to the code to make modularization possible. I'll be sending a message to the list about this shortly.. |
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.. | ||
.gitignore | ||
cl_cam.c | ||
cl_demo.c | ||
cl_ents.c | ||
cl_input.c | ||
cl_main.c | ||
cl_parse.c | ||
cl_pred.c | ||
cl_tent.c | ||
d_edge.c | ||
d_surf.c | ||
gl_cl_parse.c | ||
gl_model.c | ||
gl_ngraph.c | ||
gl_rlight.c | ||
gl_rpart.c | ||
gl_screen.c | ||
gl_vidlinux_x11.c | ||
Makefile.in | ||
menu.c | ||
menu.h | ||
model.c | ||
r_edge.c | ||
r_efrag.c | ||
r_misc.c | ||
r_part.c | ||
r_sprite.c | ||
resource.h | ||
screen.c | ||
sw_cl_parse.c | ||
sys_win.c | ||
view.c | ||
winquake.aps | ||
winquake.rc |