mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-29 15:12:17 +00:00
c3f5581b0a
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified, Unity, etc. You know the drill. This takes care of the "standalone" problem with the wrong name, and the recent snafu with multiple developers working on the same files simultaneously...expect me (and probably others) to start locking dirs when updates are taking place. And yes, this update is really as large as it looks. Software only at the moment, but I will have the makefile updated to build the GL builds as well.
365 lines
7 KiB
C
365 lines
7 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// conproc.c
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#include <windows.h>
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#include "conproc.h"
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#include "quakedef.h"
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HANDLE heventDone;
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HANDLE hfileBuffer;
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HANDLE heventChildSend;
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HANDLE heventParentSend;
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HANDLE hStdout;
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HANDLE hStdin;
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DWORD RequestProc (DWORD dwNichts);
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LPVOID GetMappedBuffer (HANDLE hfileBuffer);
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void ReleaseMappedBuffer (LPVOID pBuffer);
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BOOL GetScreenBufferLines (int *piLines);
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BOOL SetScreenBufferLines (int iLines);
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BOOL ReadText (LPTSTR pszText, int iBeginLine, int iEndLine);
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BOOL WriteText (LPCTSTR szText);
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int CharToCode (char c);
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BOOL SetConsoleCXCY(HANDLE hStdout, int cx, int cy);
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void InitConProc (HANDLE hFile, HANDLE heventParent, HANDLE heventChild)
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{
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DWORD dwID;
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CONSOLE_SCREEN_BUFFER_INFO info;
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int wheight, wwidth;
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// ignore if we don't have all the events.
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if (!hFile || !heventParent || !heventChild)
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return;
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hfileBuffer = hFile;
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heventParentSend = heventParent;
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heventChildSend = heventChild;
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// so we'll know when to go away.
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heventDone = CreateEvent (NULL, FALSE, FALSE, NULL);
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if (!heventDone)
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{
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Con_SafePrintf ("Couldn't create heventDone\n");
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return;
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}
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if (!CreateThread (NULL,
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0,
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(LPTHREAD_START_ROUTINE) RequestProc,
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0,
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0,
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&dwID))
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{
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CloseHandle (heventDone);
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Con_SafePrintf ("Couldn't create QHOST thread\n");
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return;
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}
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// save off the input/output handles.
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hStdout = GetStdHandle (STD_OUTPUT_HANDLE);
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hStdin = GetStdHandle (STD_INPUT_HANDLE);
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// force 80 character width, at least 25 character height
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SetConsoleCXCY (hStdout, 80, 25);
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}
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void DeinitConProc (void)
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{
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if (heventDone)
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SetEvent (heventDone);
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}
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DWORD RequestProc (DWORD dwNichts)
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{
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int *pBuffer;
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DWORD dwRet;
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HANDLE heventWait[2];
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int iBeginLine, iEndLine;
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heventWait[0] = heventParentSend;
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heventWait[1] = heventDone;
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while (1)
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{
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dwRet = WaitForMultipleObjects (2, heventWait, FALSE, INFINITE);
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// heventDone fired, so we're exiting.
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if (dwRet == WAIT_OBJECT_0 + 1)
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break;
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pBuffer = (int *) GetMappedBuffer (hfileBuffer);
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// hfileBuffer is invalid. Just leave.
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if (!pBuffer)
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{
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Con_SafePrintf ("Invalid hfileBuffer\n");
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break;
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}
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switch (pBuffer[0])
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{
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case CCOM_WRITE_TEXT:
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// Param1 : Text
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pBuffer[0] = WriteText ((LPCTSTR) (pBuffer + 1));
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break;
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case CCOM_GET_TEXT:
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// Param1 : Begin line
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// Param2 : End line
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iBeginLine = pBuffer[1];
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iEndLine = pBuffer[2];
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pBuffer[0] = ReadText ((LPTSTR) (pBuffer + 1), iBeginLine,
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iEndLine);
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break;
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case CCOM_GET_SCR_LINES:
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// No params
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pBuffer[0] = GetScreenBufferLines (&pBuffer[1]);
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break;
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case CCOM_SET_SCR_LINES:
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// Param1 : Number of lines
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pBuffer[0] = SetScreenBufferLines (pBuffer[1]);
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break;
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}
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ReleaseMappedBuffer (pBuffer);
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SetEvent (heventChildSend);
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}
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return 0;
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}
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LPVOID GetMappedBuffer (HANDLE hfileBuffer)
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{
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LPVOID pBuffer;
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pBuffer = MapViewOfFile (hfileBuffer,
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FILE_MAP_READ | FILE_MAP_WRITE, 0, 0, 0);
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return pBuffer;
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}
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void ReleaseMappedBuffer (LPVOID pBuffer)
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{
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UnmapViewOfFile (pBuffer);
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}
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BOOL GetScreenBufferLines (int *piLines)
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{
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CONSOLE_SCREEN_BUFFER_INFO info;
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BOOL bRet;
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bRet = GetConsoleScreenBufferInfo (hStdout, &info);
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if (bRet)
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*piLines = info.dwSize.Y;
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return bRet;
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}
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BOOL SetScreenBufferLines (int iLines)
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{
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return SetConsoleCXCY (hStdout, 80, iLines);
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}
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BOOL ReadText (LPTSTR pszText, int iBeginLine, int iEndLine)
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{
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COORD coord;
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DWORD dwRead;
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BOOL bRet;
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coord.X = 0;
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coord.Y = iBeginLine;
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bRet = ReadConsoleOutputCharacter(
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hStdout,
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pszText,
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80 * (iEndLine - iBeginLine + 1),
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coord,
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&dwRead);
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// Make sure it's null terminated.
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if (bRet)
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pszText[dwRead] = '\0';
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return bRet;
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}
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BOOL WriteText (LPCTSTR szText)
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{
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DWORD dwWritten;
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INPUT_RECORD rec;
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char upper, *sz;
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sz = (LPTSTR) szText;
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while (*sz)
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{
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// 13 is the code for a carriage return (\n) instead of 10.
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if (*sz == 10)
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*sz = 13;
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upper = toupper(*sz);
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rec.EventType = KEY_EVENT;
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rec.Event.KeyEvent.bKeyDown = TRUE;
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rec.Event.KeyEvent.wRepeatCount = 1;
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rec.Event.KeyEvent.wVirtualKeyCode = upper;
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rec.Event.KeyEvent.wVirtualScanCode = CharToCode (*sz);
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rec.Event.KeyEvent.uChar.AsciiChar = *sz;
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rec.Event.KeyEvent.uChar.UnicodeChar = *sz;
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rec.Event.KeyEvent.dwControlKeyState = isupper(*sz) ? 0x80 : 0x0;
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WriteConsoleInput(
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hStdin,
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&rec,
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1,
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&dwWritten);
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rec.Event.KeyEvent.bKeyDown = FALSE;
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WriteConsoleInput(
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hStdin,
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&rec,
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1,
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&dwWritten);
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sz++;
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}
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return TRUE;
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}
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int CharToCode (char c)
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{
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char upper;
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upper = toupper(c);
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switch (c)
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{
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case 13:
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return 28;
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default:
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break;
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}
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if (isalpha(c))
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return (30 + upper - 65);
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if (isdigit(c))
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return (1 + upper - 47);
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return c;
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}
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BOOL SetConsoleCXCY(HANDLE hStdout, int cx, int cy)
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{
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CONSOLE_SCREEN_BUFFER_INFO info;
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COORD coordMax;
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coordMax = GetLargestConsoleWindowSize(hStdout);
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if (cy > coordMax.Y)
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cy = coordMax.Y;
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if (cx > coordMax.X)
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cx = coordMax.X;
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if (!GetConsoleScreenBufferInfo(hStdout, &info))
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return FALSE;
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// height
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info.srWindow.Left = 0;
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info.srWindow.Right = info.dwSize.X - 1;
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info.srWindow.Top = 0;
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info.srWindow.Bottom = cy - 1;
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if (cy < info.dwSize.Y)
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{
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if (!SetConsoleWindowInfo(hStdout, TRUE, &info.srWindow))
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return FALSE;
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info.dwSize.Y = cy;
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if (!SetConsoleScreenBufferSize(hStdout, info.dwSize))
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return FALSE;
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}
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else if (cy > info.dwSize.Y)
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{
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info.dwSize.Y = cy;
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if (!SetConsoleScreenBufferSize(hStdout, info.dwSize))
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return FALSE;
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if (!SetConsoleWindowInfo(hStdout, TRUE, &info.srWindow))
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return FALSE;
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}
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if (!GetConsoleScreenBufferInfo(hStdout, &info))
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return FALSE;
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// width
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info.srWindow.Left = 0;
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info.srWindow.Right = cx - 1;
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info.srWindow.Top = 0;
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info.srWindow.Bottom = info.dwSize.Y - 1;
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if (cx < info.dwSize.X)
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{
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if (!SetConsoleWindowInfo(hStdout, TRUE, &info.srWindow))
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return FALSE;
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info.dwSize.X = cx;
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if (!SetConsoleScreenBufferSize(hStdout, info.dwSize))
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return FALSE;
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}
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else if (cx > info.dwSize.X)
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{
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info.dwSize.X = cx;
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if (!SetConsoleScreenBufferSize(hStdout, info.dwSize))
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return FALSE;
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if (!SetConsoleWindowInfo(hStdout, TRUE, &info.srWindow))
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return FALSE;
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}
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return TRUE;
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}
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