.. |
.gitignore
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Added autoheader support. Also added ./bootstrap to go from a freshly
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2000-01-01 20:45:27 +00:00 |
cl_demo.c
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+ UQuake says now "UQuake" and not "QuakeWorld" in title bar of windowed Windows game
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2000-08-12 01:01:30 +00:00 |
cl_parse.c
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Mercury: thanks for pointing out that the player entity number /is/ cl.playernum+1. I've undone my +1 removals.
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2000-04-12 08:49:37 +00:00 |
cl_pred.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
conproc.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
conproc.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
dos_v2.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
host_cmd.c
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+ UQuake says now "UQuake" and not "QuakeWorld" in title bar of windowed Windows game
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2000-08-12 01:01:30 +00:00 |
Makefile.in
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renamed _windowed_mouse to in_grab
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2000-05-01 13:08:01 +00:00 |
menu.c
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+ UQuake says now "UQuake" and not "QuakeWorld" in title bar of windowed Windows game
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2000-08-12 01:01:30 +00:00 |
menu.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
mplib.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
mplpc.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_bsd.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_bw.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_bw.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_comx.c
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Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
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2000-04-03 14:30:02 +00:00 |
net_dgrm.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_dgrm.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_dos.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_ipx.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_ipx.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_loop.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_loop.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_main.c
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Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
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2000-04-03 14:30:02 +00:00 |
net_mp.c
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Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
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2000-04-03 14:30:02 +00:00 |
net_mp.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_none.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_ser.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_ser.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_udp.c
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Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
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2000-04-03 14:30:02 +00:00 |
net_udp6.c
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Applied patch for IPv6 support under Solaris8 from Florent Parent.
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2000-06-14 14:26:38 +00:00 |
net_vcr.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_vcr.h
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_win.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
net_wins.c
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Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
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2000-04-03 14:30:02 +00:00 |
net_wipx.c
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Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
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2000-04-03 14:30:02 +00:00 |
progdefs.h
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uquake compile updates..
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2000-01-28 01:03:09 +00:00 |
sv_main.c
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+ UQuake says now "UQuake" and not "QuakeWorld" in title bar of windowed Windows game
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2000-08-12 01:01:30 +00:00 |
sv_move.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
sv_phys.c
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MOVETYPE_PUSH fix by Lord Havoc/Maddes (already present in 'newtree')
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2000-08-16 21:15:27 +00:00 |
sv_user.c
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A bunch of stuff:
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2000-05-06 23:03:45 +00:00 |
sw_cl_parse.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
sys_dos.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |
sys_unix.c
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More PAK files support, necessary for huge addons like X-Men when additional PAK files are present in base dir "id1"
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2000-08-16 21:31:05 +00:00 |
sys_win.c
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More PAK files support, necessary for huge addons like X-Men when additional PAK files are present in base dir "id1"
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2000-08-16 21:31:05 +00:00 |
sys_wind.c
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More PAK files support, necessary for huge addons like X-Men when additional PAK files are present in base dir "id1"
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2000-08-16 21:31:05 +00:00 |
uquake.dsp
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Patch for Windows NT/2000 IPv6 support from Florent Parent applied.
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2000-06-14 09:58:03 +00:00 |
vregset.c
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The big whitespace cleanup. ;-)
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2000-03-19 15:59:51 +00:00 |