mirror of
https://git.code.sf.net/p/quake/quakeforge-old
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4a75740f5f
were tested successfully. There are a few hardwired LDFLAGS to clean up (-lm, -ldl, -lvga, and -lGL) in various targets still. In order to build with Mesa versions prior to 3.1 you'll need to change -lGL to -lMesaGL. I'll teach autoconf how to do this tonight. It's safe to come out from behind your pre_autoconf branch now guys. ;> |
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common | ||
doc | ||
gamedata | ||
old_headers | ||
qw_client | ||
qw_common | ||
qw_server | ||
tools | ||
uquake | ||
AUTHORS | ||
client.in | ||
config.guess | ||
config.sub | ||
configure | ||
configure.in | ||
INSTALL | ||
install-sh | ||
Makefile.in | ||
post.in | ||
pre.in | ||
README | ||
rules.in | ||
srcfiles.in | ||
TODO |
This is the current CVS source for QuakeForge, our tree for the future unification of the Quake and QuakeWorld sources. I wish I could say more, but we're currently working hard on getting the original Quake to compile under the merged tree. Once it's compiling and running in the current state, merging and enhancement will continue. :) -- Deek (d2deek@pmail.net)