quakeforge-old/qw_server
Bill Currie e94c1488ac shuffle things around so gamedir works early on in the piece. Also put it into qw-client in the first place. grr Unfortunatly, doesn't fix our class change problem :( 2000-04-27 09:25:38 +00:00
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.gitignore Added autoheader support. Also added ./bootstrap to go from a freshly 2000-01-01 20:45:27 +00:00
Makefile.in fix the incorrect $i and -ne :/. 2000-03-23 23:04:48 +00:00
progdefs.h The big whitespace cleanup. ;-) 2000-03-19 15:59:51 +00:00
qw_server.dsp *** empty log message *** 2000-04-03 11:22:34 +00:00
sv_ccmds.c shuffle things around so gamedir works early on in the piece. Also put it into qw-client in the first place. grr Unfortunatly, doesn't fix our class change problem :( 2000-04-27 09:25:38 +00:00
sv_ents.c The big whitespace cleanup. ;-) 2000-03-19 15:59:51 +00:00
sv_init.c Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
sv_main.c developer 1 will cause +... output when things are executed 2000-04-27 04:33:30 +00:00
sv_move.c The big whitespace cleanup. ;-) 2000-03-19 15:59:51 +00:00
sv_nchan.c The big whitespace cleanup. ;-) 2000-03-19 15:59:51 +00:00
sv_phys.c If we treat MOVETYPE_WALK as MOVETYPE_PUSH the catapult in df42 seems to 2000-04-20 02:55:02 +00:00
sv_send.c !lart taniwha for forgetting to make clean after changing headers 2000-04-27 04:55:43 +00:00
sv_user.c fix an inconsistency devkev found. It's not (yet) a problem in our code, but it was causing sefaults in in qwf. 2000-04-21 12:42:33 +00:00
sys_unix.c Now uses autoconf instead of: 2000-04-18 15:57:40 +00:00
sys_win.c Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00