# Microsoft Developer Studio Project File - Name="qw_server" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=qw_server - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "qw_server.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "qw_server.mak" CFG="qw_server - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "qw_server - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "qw_server - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "qw_server - Win32 IPv6" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "qw_server - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "qw_server___Win32_Release" # PROP BASE Intermediate_Dir "qw_server___Win32_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /WX /GX /O2 /I "../common" /I "../qw_server" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /YX /FD /c # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /machine:I386 /out:"Release/qw-server-win.exe" !ELSEIF "$(CFG)" == "qw_server - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "qw_server___Win32_Debug" # PROP BASE Intermediate_Dir "qw_server___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../common" /I "../qw_server" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x419 /d "_DEBUG" # ADD RSC /l 0x419 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/qw-server-win.exe" /pdbtype:sept !ELSEIF "$(CFG)" == "qw_server - Win32 IPv6" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "qw_server___Win32_IPv6" # PROP BASE Intermediate_Dir "qw_server___Win32_IPv6" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "qw_server___Win32_IPv6" # PROP Intermediate_Dir "qw_server___Win32_IPv6" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /WX /GX /O2 /I "../common" /I "../qw_server" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /YX /FD /c # ADD CPP /nologo /WX /GX /O2 /I "../common" /I "../qw_server" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /D "HAVE_IPV6" /YX /FD /c # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /machine:I386 /out:"Release/qw-server-win.exe" # ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib wship6.lib /nologo /subsystem:console /machine:I386 /out:"Release/qw-server-win.exe" # SUBTRACT LINK32 /map !ENDIF # Begin Target # Name "qw_server - Win32 Release" # Name "qw_server - Win32 Debug" # Name "qw_server - Win32 IPv6" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\common\cmd.c # End Source File # Begin Source File SOURCE=..\common\common.c # End Source File # Begin Source File SOURCE=..\common\crc.c # End Source File # Begin Source File SOURCE=..\common\cvar.c # End Source File # Begin Source File SOURCE=..\common\dirent.c # End Source File # Begin Source File SOURCE=..\common\fnmatch.c # End Source File # Begin Source File SOURCE=..\common\lib_replace.c # End Source File # Begin Source File SOURCE=..\common\mathlib.c # End Source File # Begin Source File SOURCE=..\common\mdfour.c # End Source File # Begin Source File SOURCE=..\common\model.c # End Source File # Begin Source File SOURCE=..\common\net_chan.c # End Source File # Begin Source File SOURCE=..\common\net_com.c # End Source File # Begin Source File SOURCE=..\common\net_udp.c !IF "$(CFG)" == "qw_server - Win32 Release" !ELSEIF "$(CFG)" == "qw_server - Win32 Debug" !ELSEIF "$(CFG)" == "qw_server - Win32 IPv6" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\common\net_udp6.c # End Source File # Begin Source File SOURCE=..\common\pmove.c # End Source File # Begin Source File SOURCE=..\common\pmovetst.c # End Source File # Begin Source File SOURCE=..\common\pr_cmds.c # End Source File # Begin Source File SOURCE=..\common\pr_edict.c # End Source File # Begin Source File SOURCE=..\common\pr_exec.c # End Source File # Begin Source File SOURCE=..\common\qargs.c # End Source File # Begin Source File SOURCE=..\common\qendian.c # End Source File # Begin Source File SOURCE=..\common\quakefs.c # End Source File # Begin Source File SOURCE=..\common\quakeio.c # End Source File # Begin Source File SOURCE=..\common\register_check.c # End Source File # Begin Source File SOURCE=.\sv_ccmds.c # End Source File # Begin Source File SOURCE=.\sv_ents.c # End Source File # Begin Source File SOURCE=.\sv_init.c # End Source File # Begin Source File SOURCE=.\sv_main.c # End Source File # Begin Source File SOURCE=.\sv_move.c # End Source File # Begin Source File SOURCE=.\sv_nchan.c # End Source File # Begin Source File SOURCE=.\sv_phys.c # End Source File # Begin Source File SOURCE=.\sv_send.c # End Source File # Begin Source File SOURCE=.\sv_user.c # End Source File # Begin Source File SOURCE=..\common\sys_common.c # End Source File # Begin Source File SOURCE=.\sys_win.c # End Source File # Begin Source File SOURCE=..\common\world.c # End Source File # Begin Source File SOURCE=..\common\zone.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project