######################################################################## # # Quake general stuff # PROJECT_DIR := @top_srcdir@ PROJECT_ODIR := .. SRC_DIR := @srcdir@ COMMON_DIR := $(PROJECT_DIR)/common COMMON_ODIR := $(PROJECT_ODIR)/common BIN_PREFIX := common DESTDIR := prefix := @prefix@ exec_prefix := @exec_prefix@ bindir := @bindir@ libdir := @libdir@ mandir := @mandir@ TARGET_DIR := $(PROJECT_ODIR)/targets BUILD_DIR := $(TARGET_DIR)/common OBJ_PATTERN := $(BUILD_DIR)/sound_lib/%.o $(BUILD_DIR)/common_lib/%.o \ $(BUILD_DIR)/input_libs/%.o SOUND_LIB := sound_lib.a LDFLAGS = @LDFLAGS@ -lm LIBS = @LIBS@ CC = @CC@ INTEL_ARCH = @INTEL_ARCH@ ifneq ($(SRC_DIR),.) SRC_DIR_INC = -I$(SRC_DIR) endif HAS_MGL = @HAS_MGL@ HAS_GGI = @HAS_GGI@ HAS_SVGA = @HAS_SVGA@ HAS_GLIDE = @HAS_GLIDE@ HAS_TDFXGL = @HAS_TDFXGL@ HAS_OGL = @HAS_OGL@ HAS_XIL = @HAS_XIL@ HAS_X11 = @HAS_X11@ HAS_SDL = @HAS_SDL@ MAKE_SURE_DIR = if test -d "$(BUILD_DIR)/$$DIR"; \ then \ true; \ else \ echo "Creating directory $(BUILD_DIR)/$$DIR"; \ mkdir -p $(BUILD_DIR)/$$DIR; \ fi RELEASE = @RELEASE@ ifeq ($(RELEASE),yes) OPTFLAGS = @RELEASE_CFLAGS@ else OPTFLAGS = -g endif ifeq ($(HAS_SVGA),yes) IN_SVGALIB_LIB := in_svgalib.so endif ifeq ($(HAS_X11),yes) IN_X11_LIB := in_x11.so endif lib_targets = $(SOUND_LIB) $(CD_LIB) $(COMMON_LIB) $(IN_SVGALIB_LIB) $(IN_X11_LIB) targets = $(lib_targets) CLEAN_TARGETS = $(patsubst %,clean-%, $(targets)) .PHONY: $(targets) $(CLEAN_TARGETS) all: $(targets) ######################################################################## # # Source files # ifeq ($(INTEL_ARCH),yes) # Source file the Intel archictecture only SOUND_SRC += snd_mixa.s else # Source files for non-Intel platforms endif # System specific source files CD_AUDIO_SRC = cd_wrapper.c # Sound source SOUND_STYLE = @SOUND_STYLE@ ifeq ($(SOUND_STYLE),ALSA) SOUND_SRC += snd_dma.c snd_alsa.c endif ifeq ($(SOUND_STYLE),OSS) SOUND_SRC += snd_dma.c snd_oss.c endif ifeq ($(SOUND_STYLE),Solaris) SOUND_SRC += snd_dma.c snd_sun.c endif ifeq ($(SOUND_STYLE),MME) SOUND_SRC += snd_dma.c snd_mme.c endif ifeq ($(SOUND_STYLE),Windows) SOUND_SRC += snd_dma.c snd_win.c endif ifeq ($(SOUND_STYLE),NULL) SOUND_SRC += snd_null.c endif SOUND_SRC += snd_mem.c snd_mix.c # Networking source files # # Uncomment the second line to add IPv6 support QW_NET_SRC = net_udp.c net_com.c mdfour.c #QW_NET_SRC = net_udp6.c net_com.c mdfour.c ######################################################################## # # Directory specific stuff # DEFS = @DEFS@ CFLAGS = @CFLAGS@ $(OPTFLAGS) $(DEFS) -I. \ $(SRC_DIR_INC) -I$(COMMON_ODIR) -I$(COMMON_DIR) ########################################################################### # # Compilation rules # $(OBJ_PATTERN): $(SRC_DIR)/%.c $(CC) $(CFLAGS) -o $@ -c $< $(OBJ_PATTERN): $(SRC_DIR)/%.s $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $< ########################################################################### # # Specific target rules # # Sound lib targets.. SOUND_LIB_OBJS = $(patsubst %,$(BUILD_DIR)/sound_lib/%,$(addsuffix \ .@OBJEXT@, $(basename $(SOUND_SRC) .c .s))) sound_lib_DIR: @DIR=sound_lib; $(MAKE_SURE_DIR) $(SOUND_LIB): sound_lib_DIR $(TARGET_DIR)/sound_lib.a $(TARGET_DIR)/sound_lib.a: $(SOUND_LIB_OBJS) #gcc -Wall @SHARED@ -o $@ $(SOUND_LIB_OBJS) ar cru $@ $(SOUND_LIB_OBJS) @RANLIB@ $@ # Input lib targets.. in_input_DIR: @DIR=input_libs; $(MAKE_SURE_DIR) ifneq ($(IN_SVGALIB_LIB),) IN_SVGALIB_OBJS = $(BUILD_DIR)/input_libs/in_svgalib.@OBJEXT@ $(IN_SVGALIB_LIB): in_input_DIR $(TARGET_DIR)/$(IN_SVGALIB_LIB) $(TARGET_DIR)/$(IN_SVGALIB_LIB): $(IN_SVGALIB_OBJS) $(CC) $(CFLAGS) $(LDFLAGS) @SHARED@ -o $@ @USE_SHARED_LIBS@ $(IN_SVGALIB_OBJS) endif ifneq ($(IN_X11_LIB),) IN_X11_OBJS = $(BUILD_DIR)/input_libs/in_x11.@OBJEXT@ $(IN_X11_LIB): in_input_DIR $(TARGET_DIR)/$(IN_X11_LIB) $(TARGET_DIR)/$(IN_X11_LIB): $(IN_X11_OBJS) $(CC) $(CFLAGS) $(LDFLAGS) @SHARED@ @USE_SHARED_LIBS@ -o $@ $(IN_X11_OBJS) endif ########################################################################### # # Misc targets # distclean: clean rm -f Makefile $(CLEAN_TARGETS): rm -f $(BUILD_DIR)/../$(subst clean-,,$@) clean-sound_lib: rm -f $(BUILD_DIR)/$(subst clean-,,$@)/* clean-input_libs: rm -f $(BUILD_DIR)/$(subst clean-,,$@)/* clean: clean-sound_lib clean-input_libs $(CLEAN_TARGETS) -rmdir $(BUILD_DIR) install: $(targets) $(PROJECT_DIR)/mkinstalldirs $(DESTDIR)/$(bindir) for i in $(targets); do \ $(PROJECT_DIR)/install-sh -m 755 $(BUILD_DIR)/../$$i \ $(DESTDIR)/$(bindir)/$$i; \ done check: @echo check not implemented