/* Copyright (C) 1996-1997 Id Software, Inc. Portions Copyright (C) 1999,2000 Nelson Rush. Copyright (C) 1999,2000 contributors of the QuakeForge project Please see the file "AUTHORS" for a list of contributors This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "qtypes.h" #include "quakedef.h" #include "winquake.h" #include "cvar.h" #include "client.h" #include "console.h" #include "mathlib.h" //cvar_t cl_nopred = {"cl_nopred","0"}; cvar_t *cl_nopred; //cvar_t cl_pushlatency = {"pushlatency","-999"}; cvar_t *cl_pushlatency; extern frame_t *view_frame; /* ============== CL_PredictUsercmd ============== */ void CL_PredictUsercmd ( player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator ) { }