Commit Graph

1131 Commits

Author SHA1 Message Date
Bill Currie e605302b38 autoconfiscate fs_basepath
--enable-basepath causes qf to look in ${prefix}/gqmes/quakeforge for the files
--with-basepath=path gives you more control
2000-04-25 12:31:03 +00:00
Bill Currie 0e44ae7475 Rockets and lavaballs now have dlights (same color as their fireballs) attached to them. 2000-04-25 10:58:47 +00:00
Bill Currie 6d9d7b6197 Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
Also, rocket/lavaball trails now work beautifly. They have to be seen to be believed.
2000-04-25 09:35:07 +00:00
Bill Currie 2d4091ffa0 reformat a couple of lines 2000-04-25 04:15:49 +00:00
Bill Currie 9fd7079be9 cleanup the r_fog/r_volfog/r_wateralpha code a little, removing the #if 0ed code 2000-04-25 04:08:12 +00:00
Bill Currie 98e7670d66 forgot to disable the stensil buffer for r_volfog 2000-04-25 03:35:30 +00:00
Bill Currie 32b012dda0 allow r_fog, r_volfog and r_wateralpha to be independent of each other. Interesting effects on entities (eg zombies on walls): they wind up full white (1,1,1, I guess). 2000-04-24 09:48:48 +00:00
Bill Currie 451b4056a4 fix the r_wateralpha not working without r_volfog bug. Unfortunatly, this doesn'
t do anything for the r_wateralpha bug that allows cheating (no diff what so eve
r).
2000-04-24 08:59:09 +00:00
Thad Ward bc7c094a33 uncommented some code that was removed in ver 1.2 of this file to correct some sound problems many people were reporting 2000-04-22 23:12:04 +00:00
Bill Currie b7ebd7efa6 fix an inconsistency devkev found. It's not (yet) a problem in our code, but it was causing sefaults in in qwf. 2000-04-21 12:42:33 +00:00
Bill Currie 95393325ad add a comment giving a little info on what's going on with the command line commands. 2000-04-20 08:58:07 +00:00
Bill Currie f29bffb2ff move +set handling as early as possible 2000-04-20 08:52:59 +00:00
Joseph Carter 8a65ae8ca9 If we treat MOVETYPE_WALK as MOVETYPE_PUSH the catapult in df42 seems to
behave itself a little more often.  I can find no explanation why and it
seems like it should possibly do nothing, but it SEEMS to help.

Thanks for the suggestion Tim.
2000-04-20 02:55:02 +00:00
Pontus Lidman 8cef444f8d KAME/NetBSD142 compatibility patch from Itojun <itojun@iijlab.net> applied 2000-04-18 20:49:26 +00:00
Loring Holden 7c5c21c5a7 Now checks for errno.h and sys/dir.h for qw_server/sys_unix.c 2000-04-18 15:58:14 +00:00
Loring Holden 052c4866ac Now uses autoconf instead of:
#if defined(unix) || defined(_AIX) || defined(__NetBSD__)
2000-04-18 15:57:40 +00:00
Joseph Carter 171b4c407d minor sbar fix 2000-04-18 11:11:17 +00:00
Bill Currie 09183d0628 cmd.c:
Add Cbuf_Execute_Sets to execute /only/ +set commands.
	Break out common code from Cbuf_Execute and Cbuf_Execute_Sets into
	a local function.
cmd.h:
	add prototype for Cbuf_Execute_Sets
host.c:
	use it
2000-04-18 10:13:17 +00:00
Bill Currie 6cdc6a95a9 fix a missing ) from debug output 2000-04-18 09:33:53 +00:00
Bill Currie 499c3c20bd qargs.h:
"share the software ..." put in an extern for com_cmdline
qargs.c:
	no longer include the program name (argv[0]) in com_cmdline
cmd.c:
	remove redundant code from Cmd_StuffCmds_f and use com_cmdline in it's place.
2000-04-18 09:30:45 +00:00
Joseph Carter 3a8f38c217 New cvar fs_basepath replaces -basedir param. It's a CVAR_ROM so you can
only set it from the cmdline (you now CAN set it from the cmdline BTW!),
it defaults to the current directory if you don't.

New cvar fs_sharepath.  Defaults to fs_basepath->string and is changed in
the same manner.  If you do change it, files in gamedirs under it will be
used first with basepath's files overriding them.

This allows you to keep your paks in a read-only location (cdrom or unix
/usr/share) and still be able to override those files and save configs.
2000-04-18 09:24:29 +00:00
Thad Ward 80c33d051f corrected for the r_part files change 2000-04-17 22:03:35 +00:00
Thad Ward 79857091aa added the QSG_STANDARD define 2000-04-17 21:19:35 +00:00
Pontus Lidman 08c098fe98 Initial IPv6 support for uquake 2000-04-17 19:48:45 +00:00
Pontus Lidman 168d480ed5 Correct check for IPv6 local addresses 2000-04-17 19:47:59 +00:00
Pontus Lidman 80632a5210 BSD portability and code cleanups/improvements; basically the patches from the viagenie people and itojun (see AUTHORS) 2000-04-17 19:43:28 +00:00
Pontus Lidman 5162359857 pad field renamed in preparation for multiple address families. Also, don't rely on int being 32 bits. 2000-04-17 19:36:55 +00:00
Pontus Lidman 52dfc473fc NetBSD has stuff in errno.h 2000-04-17 19:33:13 +00:00
Pontus Lidman 4a7362fda5 IPv6 support enabled by configure 2000-04-17 19:32:05 +00:00
Pontus Lidman ded6ff6045 IPv6 support enabled by configure instead of manually 2000-04-17 19:28:42 +00:00
Pontus Lidman 4f80cc6a08 Added some BSD-related and several IPv6-related configure checks 2000-04-17 19:27:08 +00:00
Pontus Lidman 34b3b29beb Updated credits with the work of me and some others 2000-04-17 19:24:21 +00:00
Pontus Lidman 25969ad544 Added some people who did work on IPv6 2000-04-17 19:23:34 +00:00
Joseph Carter 46972d9429 No longer tries to VID_Shutdown if VID_Init didn't, prevents a sig11. 2000-04-17 14:49:32 +00:00
Bill Currie 9cd517debc slight optimisation 2000-04-17 12:36:25 +00:00
Bill Currie 28011090b3 rename *FireBall* stuff to *Fire (or Fires). 2000-04-17 10:39:55 +00:00
Joseph Carter 07d8d044b9 Here's the fireball code I promised, implemented from an email which told
me pretty much how.  It's a meshing of the GL flashblend bubble and the
particle engine.  More emphasis on dlights though.

This code should be very similar to an effect that was in QL.  It was
described to me in very explicit detail in an email.  It's probably based
on the QL source but is a legitimate clean-room implementation.  The email
described how to make the flame trail found in newer QL too but I've not
decided whether or not to code that yet - I think I can do better instead
by adding smoke.
2000-04-17 04:15:38 +00:00
Joseph Carter 9993d2c301 r_part.c now contains full particle code for software, gl_rpart.c full
particle code for GL.
2000-04-16 14:26:53 +00:00
Bill Currie 9e9bb339b6 add some informative output. not really needed, but it makes things more consistent with other targets. 2000-04-16 07:08:53 +00:00
Joseph Carter 02809a4426 Added Omnibus to AUTHORS 2000-04-16 02:59:20 +00:00
Joseph Carter 47bed98da1 new serverinfo key: *qsg_standard, set to 1.
How view height changes in QW are passed from server to client HAS CHANGED
and you will need to update both client and server for things not to act
weird.  You may also need to distclean before rebuilding..
2000-04-15 11:20:28 +00:00
Joseph Carter 3e73b3fb3c TODO items completed are removed
misc minor stuff taken from ideas implemented in NaTaS, most people won't
notice a real difference.
2000-04-15 10:14:40 +00:00
Bill Currie ed5454ef6d remove unnessecary test 2000-04-15 04:08:20 +00:00
Bill Currie 706004407f finally fix the glx shutdown bug 2000-04-15 04:02:10 +00:00
Anton E. Gavrilov c0bb48d693 Added an entry about the new MGL's F10 key problem. 2000-04-14 09:37:38 +00:00
Joseph Carter 9abadd0a12 Rearranging things a little for colored lights. 2000-04-13 01:34:01 +00:00
Joseph Carter 51e1267f45 uh, you don't want this yet. I'm screwing around with skyboxes and this
code doesn't work as advertised.  Reverting.
2000-04-12 23:58:17 +00:00
Joseph Carter d0fa63e804 I did this two months ago, but it was removed because it was a bug. It
seems though that a few people considered it a feature.

To those people:  You're quacked.  Set gl_constretch to 1.

Also documented the other gl_con*'s.
2000-04-12 23:56:11 +00:00
Bill Currie 592cc310bd bump up the max mouse sensitivity to 25 (you can still have 1000 if you want (buy editing your config.cfg):) 2000-04-12 23:21:56 +00:00
Bill Currie 14ed577d20 make the mouse sensitivity bar `integral' again (as it was before we got to the menus:) 2000-04-12 23:09:42 +00:00