Commit graph

387 commits

Author SHA1 Message Date
Dan Olson
d8c9b7eb58 Small change to keep an unused function from being compiled in.
Credit given in AUTHORS, but it didn't take
2000-02-24 14:46:21 +00:00
Bill Currie
1b6df2ad29 eliminate a lot of debug output 2000-02-22 07:31:52 +00:00
Joseph Carter
d3ca33ade5 the missing uquake bubbles are back 2000-02-22 06:22:31 +00:00
Dan Olson
899180733a Moving some files around for Jason Nelson (Win32 target) 2000-02-22 04:59:08 +00:00
Joseph Carter
9e973574e4 bspfile.h is now really common 2000-02-21 22:16:39 +00:00
Bill Currie
19206928b4 merge qw_client/model.c and uquake/model.c into common/model.c
common/gl_model.c uquake/Makefile.in:
	allow checksums in uquake
2000-02-21 21:13:45 +00:00
Loring Holden
8668430a36 quakefs.c - added #include "config.h" so unistd.h would be included properly
vid_sunx.c - do not define x_disp and x_win as static, removed unneeded
variables, took on IN_* functions
2000-02-21 18:06:10 +00:00
Bill Currie
15e4001bf2 merge qw_client/gl_cl_parse.c and uquake/gl_cl_parse.c into common/gl_cl_parse.c 2000-02-21 12:47:23 +00:00
Bill Currie
f56e2a12c2 more merges
qw_client/gl_model.c + uquake/gl_model.c = common/gl_model.c
qw_client/gl_rlight.c + uquake/gl_rlight.c = common/gl_rlight.c

common/gl_rmisc.c:
	call R_InitBubble for both uq and qw
2000-02-21 12:36:38 +00:00
Bill Currie
21f934a4a4 move gl_ngraph.c from qw_client to common in anticipation of it being
backported to uquake. Might as well pre-merge it :)
2000-02-21 11:22:10 +00:00
Bill Currie
61bce24653 more mergine
qw_client/gl_screen.c + uquake/gl_screen.c = common/gl_screen.c
2000-02-21 11:16:13 +00:00
Bill Currie
007b9a47ee merge qw_client/resource.h and uquake/resource.h into common/resource.h 2000-02-21 10:38:51 +00:00
Bill Currie
120597da8e Heh, netgraph is not yet ported to uquake :) 2000-02-21 10:34:16 +00:00
Bill Currie
0196064c51 merge qw_client/r_misc.c and uquake/r_misc.c int common/r_misc.c
merge qw_client/r_sprite.c and uquake/r_sprite.c int common/r_sprite.c
2000-02-21 10:28:22 +00:00
Bill Currie
981acbc014 merge qw_client/r_part.c and uquake/r_part.c into common/r_part.c
merge qw_client/gl_rpart.c and uquake/gl_rpart.c into common/gl_rpart.c

r_part.c tested for uquake and seems ok, but gl_rpart.c untested
2000-02-21 08:12:35 +00:00
Dan Olson
5f3c8c1738 Keeps -glx targets from re-meshing models every time they start up. 2000-02-21 04:22:00 +00:00
Dan Olson
8ac1385c9f Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
Zephaniah E. Hull
d356761b93 Fix for the QW protocol problem by Dabb..
Some profiling changes as well..
Code now compiles with profiling support, will disable later..
2000-02-20 20:46:13 +00:00
Dan Olson
f6b334821b Small fix for duplicated Registering of _windowed_mouse 2000-02-20 20:45:18 +00:00
Bill Currie
692f99de11 Fix the gentle crash on game load once in a game. (#ifdef UQUQKE doesn't help
much, does it?:)
2000-02-20 08:39:23 +00:00
Bill Currie
78a1e3e6bc can't use Con_Printf at this stage 2000-02-20 06:18:33 +00:00
Bill Currie
592b054f82 common/gl_vidglx.c:
some tweeks in an attempt to improve shutdown. NOT the final say
qw_server/sv_ccmds.c:
	comment correction
common/quakefs.c uquake/host_cmd.c:
	knghtbrd's gamedir patch, plus some Hunk_Alloc -> Z_Malloc changes.
2000-02-20 04:20:00 +00:00
Joseph Carter
d6143f645f a few glx video cleanups 2000-02-19 20:54:58 +00:00
Dan Olson
0cd791223c Fixed a conwidth bug involving min(a,b). Whoever did this needs to be injured. 2000-02-19 20:43:34 +00:00
Marcus Sundberg
636b73cc11 Synced some code between UQ/QW. 2000-02-19 15:43:42 +00:00
Marcus Sundberg
fe555bd14e Fixed broken #endif 2000-02-19 15:42:13 +00:00
Marcus Sundberg
be77f29ec8 Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
Marcus Sundberg
9baa100ca8 Made code work again. 2000-02-19 14:30:51 +00:00
Marcus Sundberg
10cc5228c5 Remove redundant shared stuff from Makefiles. 2000-02-19 13:53:08 +00:00
Bill Currie
aa605d7d51 fix a nastyness in shutdown code 2000-02-19 09:53:47 +00:00
Zephaniah E. Hull
1e9f882fee Whoops, minor compile fixes.. 2000-02-19 08:44:02 +00:00
Zephaniah E. Hull
0fae0e01d3 Reverting away from modules in the main branch..
-3dfx, -x11, and -glx all work, at least for qw-client, no promices on uquake.
I can't test any other targets at the moment, so....
2000-02-19 08:24:15 +00:00
Loring Holden
1b7369d462 Makefile.in - let autoconf tell us how to do shared library stuff
cvar.c - added $include <stdlib.h>
in_x11.c - removed #include "menu.h" (unavailable in some cases & unneeded)
vid_sunx.c - now loads x11 plugin
world.c - only call SV_Error if compiling uquake or qw-server
2000-02-17 16:18:55 +00:00
Dan Olson
7d387042f7 New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
Bill Currie
f74c84e695 added a comment from Zoid describing how things like CVAR_ROM works 2000-02-16 04:36:33 +00:00
Bill Currie
6656fb6af6 add the #defines Zoid posted to irc 2000-02-15 23:17:23 +00:00
Jeff Teunissen
1bf5d6c30c Makefile.in: Removed -lvga from in_x11.so build
rest: misc. fixes
2000-02-15 19:25:09 +00:00
Dan Olson
b03c0a094e More menu stuff and input plugin loading for -glx targets 2000-02-15 18:45:26 +00:00
Dan Olson
c878ab64f4 Prep of menus for video modularization. 2000-02-15 14:25:03 +00:00
Bill Currie
b099c73cc4 add Cvar_Init, which adds the "set" command to create dynamic cvars 2000-02-15 11:42:12 +00:00
Bill Currie
b099908cc7 fix a potential buffer overflow 2000-02-14 20:28:22 +00:00
Bill Currie
9ed247178f common/plugin.c:
add path searching. currently unix style only (ie ':') and defaults to
	".:${LIBDIR}/quakeforge".
*/Makefile.in:
	fix up the clean targets a little, so they actually work
2000-02-14 11:30:37 +00:00
Joseph Carter
7670da27cf Now just pass the filename (not path) when loading the plugin. Currently
assumes path of ./ but taniwha was going to add a cvar which can be used
if va("./%s", filename) doesn't exist..
2000-02-14 09:02:16 +00:00
Jeff Teunissen
17a4f34644 Whitespace changes to the opening comment 2000-02-14 08:50:30 +00:00
Bill Currie
173c556c0f put TILE_SIZE back in (still needed by r_sky.c) 2000-02-14 06:15:09 +00:00
Bill Currie
a2e5a8be6d some mods on the way to a better plugin system 2000-02-14 04:46:57 +00:00
Joseph Carter
fdd6112d74 svgalib input works again. 2000-02-14 03:27:10 +00:00
Eric Windisch
6bd0f67f8c Deleted unused/obsolete code related to my last commit. 2000-02-14 03:23:04 +00:00
Eric Windisch
17eb4d012c Some changes to quakefs.c for the pakzip (formerly pak3) support.
Found and deleted unused, obsolete functions in r_surf.c
2000-02-14 03:08:14 +00:00
Joseph Carter
6d8a39b2dd Pass just the filename to the plugin loader, no path. taniwha will do
some black voodoo (is that a plug for 3dfx?) with the plugin code shortly
to make it work..
2000-02-14 00:46:43 +00:00