Commit Graph

247 Commits

Author SHA1 Message Date
Marcus Sundberg 08c6bbd84b Changed options_items to VID_options_items.
Made it start at 0 instead of 13.
2000-01-09 05:07:43 +00:00
Marcus Sundberg fa34d3a742 Added M_Print() and M_DrawCheckBox() prototypes. 2000-01-09 05:02:41 +00:00
Eric Windisch 310ab78850 Fixed stupid bug where it can go into dga but not out of it.. untested.
gl_vidlinuxglx.c
-- Eric Windisch
2000-01-09 04:33:26 +00:00
Eric Windisch e430dcb260 If mesa fullscreen/window hack doesn't work, toggle dga.. (gl_vidlinuxglx.c)
--
Eric Windisch
2000-01-09 04:29:55 +00:00
Zephaniah E. Hull a227f53163 Support for a few more keys, and more importantly real support for the
wheel!!!

Some more tweaks to the speed cheat prevention..
2000-01-09 04:22:57 +00:00
Eric Windisch a09bf9b081 Ok, removed all the #define's and everything should be working fine now.
notify me of any bugs :)
--
Eric Windisch
2000-01-09 03:03:42 +00:00
Marcus Sundberg 3b6b24ef51 Moved input code to in_svgalib.c.
Some cleanups.
2000-01-09 02:44:36 +00:00
Marcus Sundberg 1bf7ae178e Moved input code to in_svgalib.c.
Cleaned up includes and code.
2000-01-09 02:43:27 +00:00
Marcus Sundberg 5377871488 Input driver for svgalib, used by gl_vidlinux_3dfx.c and vid_svgalib.c. 2000-01-09 02:41:28 +00:00
Marcus Sundberg 06e87abc90 Avoid warnings about inline with gcc -pedantic 2000-01-09 02:12:25 +00:00
Eric Windisch 8e4c3039d6 Bug fixes for the option menu code, it should compile now :)
You will not be able to select the new options until I fix that bug...
That bug should be fixed within a few minutes.
--
Eric Windisch
2000-01-09 01:53:54 +00:00
Eric Windisch 9a2146c1da Added a bit to vid_null.c to aid those making new targets. Nothing big. 2000-01-09 01:23:36 +00:00
Eric Windisch c5b5abd9ee This is a big change.. I added two new functions that must be in every
target's video file.  These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).

These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)

I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch
2000-01-09 01:11:44 +00:00
Marcus Sundberg bb990403cd Removed commited CVS conflict. 2000-01-08 23:15:03 +00:00
Marcus Sundberg b227999f7a Fixed a bug in BSD code. 2000-01-08 22:35:21 +00:00
Joseph Carter 8f503d8209 Reverted Neal's GL fullbright patch till we can actually fix it properly
after the release
2000-01-08 22:28:07 +00:00
Marcus Sundberg c19f07bf99 Fixed typo in BSD code. 2000-01-08 22:25:18 +00:00
Marcus Sundberg ef0921cfb7 Should work on NetBSD (and with some luck OpenBSD) too now.
Fixed bug in the BSD code.
2000-01-08 22:04:37 +00:00
Marcus Sundberg e52d41a5b5 Remove unused variables. 2000-01-08 17:38:21 +00:00
Marcus Sundberg 754215066b Fix warnings. 2000-01-08 17:37:36 +00:00
Zephaniah E. Hull 67f8201590 Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Bill Currie ef18af2a9b common/sound.h:
added extern for soundtime. Don't really know wy it wasn't there in the
	first place.
qw_client/Makefile.in uquake/Makefile.in:
	make the alsa objects say the right thing: snd_dma.c and snd_alsa.c
common/snd_alsa.c:
	New file. makes things go.
2000-01-08 12:14:07 +00:00
Jeff Teunissen 092d32cd23 Fixed gl_doubleeyes and made it common, whitesize cleanup to gl_warp.c 2000-01-08 07:42:14 +00:00
Nelson Rush dfbfbb6711 readded a copyright notice that somehow got removed
added "Portions" statement to the copyright statement

Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Jeff Teunissen c797a758d5 Whitespace changes, cleanup of gl_rmain.c 2000-01-07 21:36:15 +00:00
Marcus Sundberg 19fd8a6816 A '&' before an array variable is at best ignored, at worst it could do
weird stuff.
2000-01-07 21:31:20 +00:00
Marcus Sundberg c11b3873ff Whitespace is not allowed before the '#' of pre-processor directives. 2000-01-07 21:09:58 +00:00
Zephaniah E. Hull 5123746344 Translate the outputs to ASCII.. 2000-01-07 06:29:44 +00:00
Nelson Rush 2151636145 added copyrights for buffer overrun fixes 2000-01-07 05:47:53 +00:00
Eric Windisch 2bba6d05c2 Commented out volume fog until it works, or at least until after release. 2000-01-07 04:23:16 +00:00
Eric Windisch d1ac3a1abf Added a "tested on" system in README (no big deal)
Added some stuff to TODO
Some more volumetric fog code, this isn't release quality but it won't affect
anything.
2000-01-07 03:59:52 +00:00
Marcus Sundberg 682f7940d4 Some cleanups for future merge. 2000-01-07 01:49:28 +00:00
Marcus Sundberg 0279cc5a4b Removed useless functions. 2000-01-07 01:25:33 +00:00
Marcus Sundberg 39b2b2c3b9 Use Sys_DoubleTime instead of Sys_FloatTime. 2000-01-07 01:16:26 +00:00
Marcus Sundberg 983243b577 Moved Sys_mkdir() and Sys_DoubleTime() into common/sys_common.c 2000-01-06 18:36:14 +00:00
Marcus Sundberg 3dc80e29b7 Moved Sys_FileTime() into common/sys_common.c 2000-01-06 17:46:47 +00:00
Marcus Sundberg 6e9074153f Moved Sys_Printf into common/sys_common.c 2000-01-06 16:56:38 +00:00
Loring Holden e88e11d77c Removed unused variables 2000-01-06 16:24:05 +00:00
Joseph Carter 2193966719 Copyright notice stuff 2000-01-06 13:48:07 +00:00
Nelson Rush d1efeccbf5 added loring's patch
The following patch fixes the build for those platforms that do not have CD
support (ie, are using null support)
2000-01-06 05:35:30 +00:00
Eric Windisch 930c9497b0 r_local.h was missing a few declarations killing glquake compile at least on my system. The declarations missing were:
void D_Start_Particle(void);
	void D_DrawParticle(void);
	void D_EndParticle(void);
2000-01-06 05:21:08 +00:00
Nelson Rush 6e69591b3f added loring's patch to fix non-linux platform problems
Solaris stuff:
* vid_sunx.c - Added missing S_Init() so sounds works
* vid_sunx.c - Don't XCloseDisplay() if x_disp is 0
* vid_sunx.c - ClientMessage references only apropos for QuakeWorld

Non-linux stuff:
* qw_client/Makefile.in - use QW_CL_SYS_SRC instead of SYS_SRC
2000-01-06 04:33:34 +00:00
Marcus Sundberg 8a2d0d0e8f Fix typo in BSD defines. 2000-01-06 03:13:59 +00:00
Marcus Sundberg 42154bc63f Moved CD_f from cd_linux.c and cd_win.c into cd_wrapper.c.
Added support for CDROM on (Free)BSD.
2000-01-06 02:43:04 +00:00
Marcus Sundberg 581e31b505 Fixed some warnings. 2000-01-06 01:43:44 +00:00
Marcus Sundberg 4120cda2d2 Include config.h and use #ifdef HAVE_SYM_PREFIX_UNDERSCORE instead of bogus #ifdef ELF 2000-01-06 00:52:51 +00:00
Marcus Sundberg b86ca17101 Fixed bunch of unused variables. 2000-01-06 00:29:41 +00:00
Marcus Sundberg 04c438c55e Check return code from mmap() properly. 2000-01-05 21:22:48 +00:00
Joseph Carter 4ebf133971 Merged the makefile targets as much as is safe to do without a serious
code alteration.  Cut my build time from 20 minutes down to about 5 from
an autoconf-clean tree.
2000-01-05 19:10:52 +00:00
Zephaniah E. Hull b68f84619e Fixes for portability issues.. 2000-01-05 16:55:01 +00:00
Zephaniah E. Hull dbbeff44fc We now have fullbright textures for GL!
This is going in as a bug fix after talking it over with Knghtbrd and Deek..
2000-01-05 15:23:12 +00:00
Joseph Carter 6e6f044ef1 VERY IMPORTANT commit before release---crosshair 3 was a little high, you
could hit anything simple with it sure, but some of us snipe.  Fixed it.
2000-01-05 10:25:30 +00:00
Marcus Sundberg d28880656b Win32 has snprintf and vsnprintf underscored. Use proper defines if needed. 2000-01-05 01:19:13 +00:00
Marcus Sundberg 8ce6e3d062 Removed the dummy VGA_* variables as they are not needed anymore. 2000-01-05 00:31:47 +00:00
Nelson Rush 705c1d0e3b fixed some problems 2000-01-05 00:11:02 +00:00
Nelson Rush a77bb35db6 Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed. 2000-01-05 00:05:48 +00:00
Marcus Sundberg b9d6599958 Include mgraph.h here.
Made mouseactive extern (defined in in_win.c)
Removed unused variables.
Some minor cleanups.
2000-01-04 23:32:43 +00:00
Marcus Sundberg bb1f7ac924 Define uiWheelMessage and mouseactive here.
Removed unused variables.
Some minor cleanups.
2000-01-04 23:31:14 +00:00
Marcus Sundberg fce145168c Arm x86 assembly with #if id386 2000-01-04 23:30:00 +00:00
Marcus Sundberg 6120f2dab5 Server need mmsystem.h for timeGetTime() 2000-01-04 22:24:49 +00:00
Marcus Sundberg de443cad14 Mingw32 needs to include initguid.h before dinput.c - do that if we have it
uiWheelMessage needs to be defined here.
Avoid multi-line C++-comments.
2000-01-04 22:16:27 +00:00
Marcus Sundberg f0a9fffc5a Add support for cd_win.c 2000-01-04 22:11:17 +00:00
Marcus Sundberg 5d5cfd6e4b Include mmsystem.h if we have it. 2000-01-04 22:09:43 +00:00
Nelson Rush 19b2728495 Applied prototype fix to vid_svgalib.c and removed unused variable from qw_client/cl_main.c 2000-01-04 05:52:00 +00:00
Nelson Rush de56a6f223 removed extra m_filter registration 2000-01-04 05:38:27 +00:00
Nelson Rush 5f20ff0bd7 added loring's multi-platform, non-mesa OpenGL patch. 2000-01-04 05:33:00 +00:00
Joseph Carter 49d9711def Small mingw32 fix and updated debian/control 2000-01-04 04:14:35 +00:00
Joseph Carter 740177b2c0 Another merge from BigM 2000-01-04 03:34:56 +00:00
Zephaniah E. Hull 6006adda7c Backported and merged the qw_client/keys.c to uquake.
Added support for the KP_* keysyms..
2000-01-04 01:53:31 +00:00
Joseph Carter 0b8df448c2 Major configure.in update, applied BigM's gl_rsurf.c merge patch 2000-01-04 01:03:18 +00:00
Zephaniah E. Hull ced209c8ba Reordering the scancode stuff for some stuff I'm doing after release.. 2000-01-04 00:17:30 +00:00
Jeff Teunissen fbc21a8c5e * Merged d_polyse.c from qw_client, _unchanged_ -- current data suggest it
works properly with UQ.
* Repaired my FIXME in r_alias.c (caused UQ's software targets to segfault)
2000-01-03 23:27:17 +00:00
Nelson Rush 0b480a8691 added copyright lines 2000-01-03 22:12:26 +00:00
Nelson Rush d75ee8d6b7 Optimized VectorCompare() 2000-01-03 22:10:13 +00:00
Joseph Carter 55a4e4e01c Fixed register_check(), renamed a couple of non-headers to the "standard"
naming of .-c, also the very beginnings of the eventual source reformat.
2000-01-03 21:54:18 +00:00
Jeff Teunissen 6337f34ba1 * Fixed an X11 software renderer crash in vid_x.c, thanks Justin A. McCright
* Renamed chase_* to cl_chasecam_* in UQ to match their parent cvar.
* Changed cl_chasecam* in UQ to be saved in config.cfg
* Moved dosasm.s to common, though it doesn't seem to be referenced at _all_
2000-01-03 21:20:01 +00:00
Joseph Carter 7a6884e4fb Portability fix 2000-01-03 20:16:47 +00:00
Jeff Teunissen a6a29bdb63 Moved skin.c to common/ -- it doesn't conflict with UQ, so it might as
well be moved now.
2000-01-03 16:53:06 +00:00
Jeff Teunissen c8339f5d3a Moved buildnum.c to common/ -- we don't use it any more, but we could.
Also changed it so that the starting build number would be 21 Dec 1999,
the date of the Q1 source release. Today would be build number 13. :)
2000-01-03 16:49:28 +00:00
Jeff Teunissen 978ccb3cc8 Merged nonintel.c into common/ 2000-01-03 13:45:02 +00:00
Jeff Teunissen 71b8dc4cad Merged r_bsp.c into common/ 2000-01-03 13:35:09 +00:00
Jeff Teunissen a671482dd5 sys_linux.c merged and moved into common/ 2000-01-03 12:12:13 +00:00
Jeff Teunissen 202f794fbe The merge continues...sys_null.c (Portability aid) is common. 2000-01-03 11:14:42 +00:00
Jeff Teunissen 518401c90c Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter 24312dcadd Fixed bug with shareware pak file 2000-01-03 09:19:02 +00:00
Joseph Carter 68785812de More BSD fixes from Darius 2000-01-03 08:00:46 +00:00
Nelson Rush 28d134d096 added vid_sdl.c and cd_sdl.c which are part of Maas patch for the SDL merge. 2000-01-03 06:26:49 +00:00
Nelson Rush a841b90d2d SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported. 2000-01-03 06:18:32 +00:00
Joseph Carter d0674e837c pandr's pr_* merge.. 2000-01-03 04:45:54 +00:00
Joseph Carter d5217418ec QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!)  Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare!  You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC.  If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00
Joseph Carter cfa702ec38 pr_comp.h's identical, moved to common 2000-01-03 02:24:26 +00:00
Zephaniah E. Hull 47e85cdd29 Version cleanup, not completely happy with it yet..
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter 590b4c1c58 crosshair 2 now works in UQ, as does crosshaircolor 2000-01-03 00:08:03 +00:00
Joseph Carter 91226eac59 Forgot to move the file... 2000-01-02 16:26:14 +00:00
Joseph Carter 8ee8699d16 Sound cleanups from Marcus: snd_linux.c -> snd_oss.c, the OSS API is used
on a lot more than just Linux.  Updated Autoconf to check for OSS rather
than check for Linux and just assume OSS is there.
2000-01-02 16:18:22 +00:00
Joseph Carter 6d9ae5f2ef Merged gl_draw.c! Yes, the version string is unscaled. 2000-01-02 15:53:47 +00:00
Joseph Carter e02e3a8982 The stupid scaled version text is gone. Under QW's GL targets (only under
those targets) the version string was rendered using the standard console
font, unscaled.  All software renderer targets now benefit from this.
2000-01-02 15:52:45 +00:00
Joseph Carter d7d4a3dcd6 Removed all traces of the useless gl_reporttjunctions cvar 2000-01-02 12:00:43 +00:00
Joseph Carter ecac4a1474 Marcus' patch for the beginnings of mingw32 support in the tree 2000-01-02 11:32:21 +00:00
Joseph Carter 2417b5129b Oops, the GGI target won't work too well without this file... 2000-01-02 10:07:08 +00:00
Joseph Carter 365a1c144f draw.[ch] merge 2000-01-02 10:06:17 +00:00
Joseph Carter b75354555d chase_active in uquake is now cl_chasecam like in qw-client 2000-01-02 05:46:52 +00:00
Joseph Carter 81121d7d44 Marcus' mdfour fix... Perhaps this should be sent to the rsync people? 2000-01-02 05:10:08 +00:00
Eric Windisch 0606295105 This is the first file I am adding, it should be in /common.
One step further into a merged qw/uquake tree :)
This code was submitted by Taniwha.
2000-01-02 04:31:53 +00:00
Eric Windisch 797b93f871 Taniwha pointed out that qw didn't compile, i put cvar_t r_waterwarp in a non-common file. I moved it to r_glmain.c, everything _SHOULD_ work now (I hope!). 2000-01-02 04:04:17 +00:00
Eric Windisch 2bfc08ccde Preliminary Volumetric fog :)
fixed problem where r_fog, r_waterwarp were not defined for quakeworld.
2000-01-02 03:12:59 +00:00
Eric Windisch abf1fae788 Didn't realize that quakeworld shouldn't use r_mirror (yet), added #ifdef so nobody encounters any segfaults :) 2000-01-02 02:57:59 +00:00
Eric Windisch 84d05a1c59 Removed some #ifdef and #ifundef's that didn't make much sense. 2000-01-02 02:52:38 +00:00
Joseph Carter 946bc3c79d Some recommended changes for win32 sound 2000-01-01 23:07:06 +00:00
Joseph Carter 233d0af85f Added autoheader support. Also added ./bootstrap to go from a freshly
checked out tree to something ./configure'able.
2000-01-01 20:45:27 +00:00
Jeff Teunissen 81d5367062 Grr...teach me not to test before committing... 2000-01-01 16:37:03 +00:00
Jeff Teunissen c2827bb3d7 Test changes in net_com.c for bad connects... 2000-01-01 16:35:48 +00:00
Jeff Teunissen 4abffbc7bb gl_ztrick is now saved in the config.cfg file 2000-01-01 16:20:38 +00:00
Jeff Teunissen ee7164d21b Repaired UQuake gl_rmail.c mess, commented out gl_reporttjunctions refs,
since they are apparently unused by either QW or UQuake.
2000-01-01 15:03:44 +00:00
Jeff Teunissen 87419fbacc Fixed my slight GLX screwup with _windowed_mouse -- thanks to Marcus
Sundberg for supplying patch.
2000-01-01 12:31:54 +00:00
Jeff Teunissen 2c533427e5 Whoops! Forgot to add the declarations file for mdfour's unsigned int hack.
Here it is! :)
2000-01-01 11:19:32 +00:00
Jeff Teunissen 7d08fbe4fe Replaced RSA MD4 source with GPLed mdfour.[ch] source, and net_com.c to
connect it all. Also modified Makefile.in for qw-(client|server) to use
them.
2000-01-01 11:18:00 +00:00
Joseph Carter 509647ba1d Added .gitignore files. Added clean-autoconf target to Makefile.in and
made distclean remove *~ files
2000-01-01 08:10:02 +00:00
Nelson Rush 23df922429 Turns out that common_quakedef.h was right, and I goofed. 2000-01-01 07:17:04 +00:00
Nelson Rush 6f366830de All the files in common include "quakedef.h" not "common_quakedef.h", I think someone inappropriately renamed it without checking. 2000-01-01 06:45:22 +00:00
Nelson Rush c5e3135714 I optimized the math routines, they're faster and more compact. 2000-01-01 06:41:15 +00:00
Zephaniah E. Hull 2d821cdda6 Applied patch from Bill Currie to merge gl_rmain.c 2000-01-01 06:26:03 +00:00
Zephaniah E. Hull a1d7ee772b More merging work.. 2000-01-01 04:41:14 +00:00
Zephaniah E. Hull 555871f7e2 Some GL fixes in configure.in
Merged the uquake and qw_client gl_vidlinux.c into common/gl_vidlinux_3dfx.c
2000-01-01 04:21:44 +00:00
Jeff Teunissen e902071cbb Made OpenGL targets in X remove the cursor when _windowed_mouse 1 is set.
Also, committed patch from Marcus Sundberg <mackan@stacken.kth.se> or
1999-12-31 13:22:02 +00:00
Joseph Carter 94dae8608e Moved config.h.in to common/, updated Makefile.in's so configure works
from any dir, and removed a couple of autoconf errors when extensions that
aren't required happen to be unavailable.
1999-12-31 06:54:05 +00:00
Nelson Rush c1fb59b9b1 added snd_mme.c for MME sound system support (DUnix) 1999-12-31 05:55:26 +00:00
Zephaniah E. Hull ea9c2f09b8 Whoops, one more.. 1999-12-31 05:10:16 +00:00
Zephaniah E. Hull b416d81046 Tweaked the authors, missed a few .s files.. 1999-12-31 05:09:06 +00:00
Zephaniah E. Hull f5c91c88af Compile fix on some stuff..
Mass movement of completely common files between qw_client and uquake.
1999-12-31 04:39:06 +00:00
Zephaniah E. Hull e468985ee1 Added common/config.h.in, moving the version and a few other variables
there, more will be added later as needed..

Added -Wall to the cflags on a few things, may have missed some stuff..

Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)

Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..

Fixed the check for the 3dfxgl lib..

Some makefile tweaking..

Changed VERSION into a string so it can easily be 0.1.0..

Removed the generated configure script, does not merge sanely..
1999-12-31 02:59:25 +00:00
Joseph Carter 69168b6695 pandr's autoconf cleanup. Now uses common/cd_wrapper.c to replace some of
the things autoconf was doing before but really shouldn't have been.
1999-12-31 02:10:33 +00:00
Joseph Carter 46c70038b4 Ryan C. Gordon provided a small cleanup for snd_dma.c which fixes a crash
if sound could not be started properly for some reason.
1999-12-30 06:46:29 +00:00
Joseph Carter e3ac6357dc Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock! 1999-12-29 13:58:47 +00:00
Zephaniah E. Hull 55891f5a7e s/APIENTRY/GLAPIENTRY/
We now REQUIRE mesa 3.1 to compile the GL stuff....
1999-12-29 05:38:57 +00:00
Jeff Teunissen 4a5ba0bcb1 Repaired undefined VID_UpdatePlanarScreen. 1999-12-29 04:58:08 +00:00
Zephaniah E. Hull 10d6962af3 :%s/GLAPIENTRY/APIENTRY/g
Again, who changed it back?

Also undid my change to the changelog..
1999-12-29 02:21:17 +00:00
Jeff Teunissen b0bf08dad6 Nothing of note... 1999-12-28 11:39:14 +00:00
Zephaniah E. Hull 20ebd99a48 s/APIENTRY/GLAPIENTRY/, and some tweaking with uquake.. 1999-12-27 17:57:03 +00:00
Zephaniah E. Hull d322adc60d POQ now actually works!! 1999-12-26 11:40:24 +00:00
Zephaniah E. Hull 7e9e2f177a QW Server, QW Client, and POQ all compile now..
(Provided you don't run out of disk space well compiling..)
1999-12-26 10:07:10 +00:00
Zephaniah E. Hull 13fbae68ce Erm, frogot to cvs add something.. 1999-12-26 07:36:21 +00:00
Zephaniah E. Hull 5765f7fe5d BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Zephaniah E. Hull 5bb26adda5 Moved keys.h into common, wrapped 3 quakeworld specific lines with
#ifdef QUAKEWORLD
1999-12-25 22:30:22 +00:00
Zephaniah E. Hull 6ba933cf80 Added the KP_* symbols, for the keys on the keypad.. 1999-12-25 21:50:55 +00:00
Zephaniah E. Hull 570ede5076 Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.

Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen ff0aeecd3a Initial revision 1999-12-25 05:32:39 +00:00