Marcus Sundberg
ab7585ffa2
Added DOS VGA stuff.
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Added DOS and Windows network support.
2000-01-07 01:20:15 +00:00
Marcus Sundberg
18e36fb5d1
Don't name local variables errno.
2000-01-07 01:17:53 +00:00
Marcus Sundberg
a5a502ff97
Don't name local variable errno.
2000-01-07 01:17:05 +00:00
Nelson Rush
36a1b4d7ae
added dan olson's patch
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This patch keeps all the "PackFile" and "FindFile" messages from flooding
stdout unless the developer cvar is set to 1.
2000-01-06 22:02:55 +00:00
Marcus Sundberg
1c432eec0e
Moved Sys_mkdir() to common/sys_common.c
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!!! FIXME !!! Move Sys_DoubleTime() there too.
2000-01-06 18:38:40 +00:00
Marcus Sundberg
983243b577
Moved Sys_mkdir() and Sys_DoubleTime() into common/sys_common.c
2000-01-06 18:36:14 +00:00
Marcus Sundberg
3dc80e29b7
Moved Sys_FileTime() into common/sys_common.c
2000-01-06 17:46:47 +00:00
Marcus Sundberg
6e9074153f
Moved Sys_Printf into common/sys_common.c
2000-01-06 16:56:38 +00:00
Marcus Sundberg
f816a6dbc1
This was identical to common/sys_dosa.s
2000-01-06 16:33:09 +00:00
Marcus Sundberg
58a561b806
Made MGL target compile again.
2000-01-06 03:13:04 +00:00
Marcus Sundberg
b28fa0a244
Add #ifndef so file is only included once.
2000-01-06 02:29:09 +00:00
Marcus Sundberg
a6460e7bdd
Removed the bogus -DELF statements.
2000-01-06 01:06:17 +00:00
Marcus Sundberg
b86ca17101
Fixed bunch of unused variables.
2000-01-06 00:29:41 +00:00
Marcus Sundberg
9e5e83cc73
Added $(LIBS) to linker command lines.
2000-01-05 22:12:51 +00:00
Marcus Sundberg
04c438c55e
Check return code from mmap() properly.
2000-01-05 21:22:48 +00:00
Joseph Carter
4ebf133971
Merged the makefile targets as much as is safe to do without a serious
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code alteration. Cut my build time from 20 minutes down to about 5 from
an autoconf-clean tree.
2000-01-05 19:10:52 +00:00
Zephaniah E. Hull
b68f84619e
Fixes for portability issues..
2000-01-05 16:55:01 +00:00
Zephaniah E. Hull
dbbeff44fc
We now have fullbright textures for GL!
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This is going in as a bug fix after talking it over with Knghtbrd and Deek..
2000-01-05 15:23:12 +00:00
Joseph Carter
c90b93d0b7
Cleaned the clean targets a bit
2000-01-05 12:09:29 +00:00
Marcus Sundberg
b2bd0774e0
Moved resource.h and conproc.h from uquake/do_not_include to uquake.
2000-01-05 01:41:36 +00:00
Marcus Sundberg
65094e2a35
_windowed_mouse needs to be declared.
2000-01-05 01:26:09 +00:00
Marcus Sundberg
048b8393f3
Reportedly the #undef sa_family is really needed on SGIs.
2000-01-05 01:14:30 +00:00
Nelson Rush
705c1d0e3b
fixed some problems
2000-01-05 00:11:02 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Marcus Sundberg
c5de0f10c5
Added MGL target (relax Palisade - it's only compiled on win32 ;)
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Moved d_copy.s from SWREND_SRC_PLAT to SVGA_VID_SRC as the functions in
there are only used in vid_svgalib.c and vid_vga.c
2000-01-04 23:38:36 +00:00
Marcus Sundberg
26c0d830b2
Fix includes.
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filelength() is unused and breaks compile on mingw32.
Copied Sys_FileOpenRead() and Sys_DoubleTime() from qw_client/sys_win.c
2000-01-04 23:36:31 +00:00
Marcus Sundberg
54f4335a8a
Autoconf network headers.
2000-01-04 23:06:13 +00:00
Marcus Sundberg
0a99e0d5fe
Include ctype.h for is*() functions.
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Removed unused variables from InitConProc().
2000-01-04 23:02:02 +00:00
Marcus Sundberg
b8d1dd372a
Added @NET_LIBS@ to LDFLAGS.
2000-01-04 22:59:57 +00:00
Marcus Sundberg
d576b7c9d1
Made building outside the sourcedir work again.
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Made top of Makefile look like qw_client/Makefile.in
2000-01-04 21:29:10 +00:00
Joseph Carter
6c74e92dd2
No longer do the makefiles stat the obj dir for every compile! While I
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experienced almost no visible benefit in terms of compile time, others
with older machines will and the makefiles are generally cleaner now.
2000-01-04 12:02:27 +00:00
Nelson Rush
5f20ff0bd7
added loring's multi-platform, non-mesa OpenGL patch.
2000-01-04 05:33:00 +00:00
Joseph Carter
740177b2c0
Another merge from BigM
2000-01-04 03:34:56 +00:00
Zephaniah E. Hull
6006adda7c
Backported and merged the qw_client/keys.c to uquake.
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Added support for the KP_* keysyms..
2000-01-04 01:53:31 +00:00
Joseph Carter
3e71009f2a
uquake/crc.c is common
2000-01-04 01:05:52 +00:00
Joseph Carter
0b8df448c2
Major configure.in update, applied BigM's gl_rsurf.c merge patch
2000-01-04 01:03:18 +00:00
Jeff Teunissen
fbc21a8c5e
* Merged d_polyse.c from qw_client, _unchanged_ -- current data suggest it
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works properly with UQ.
* Repaired my FIXME in r_alias.c (caused UQ's software targets to segfault)
2000-01-03 23:27:17 +00:00
Joseph Carter
55a4e4e01c
Fixed register_check(), renamed a couple of non-headers to the "standard"
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naming of .-c, also the very beginnings of the eventual source reformat.
2000-01-03 21:54:18 +00:00
Jeff Teunissen
6337f34ba1
* Fixed an X11 software renderer crash in vid_x.c, thanks Justin A. McCright
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* Renamed chase_* to cl_chasecam_* in UQ to match their parent cvar.
* Changed cl_chasecam* in UQ to be saved in config.cfg
* Moved dosasm.s to common, though it doesn't seem to be referenced at _all_
2000-01-03 21:20:01 +00:00
Jeff Teunissen
978ccb3cc8
Merged nonintel.c into common/
2000-01-03 13:45:02 +00:00
Jeff Teunissen
71b8dc4cad
Merged r_bsp.c into common/
2000-01-03 13:35:09 +00:00
Jeff Teunissen
a671482dd5
sys_linux.c merged and moved into common/
2000-01-03 12:12:13 +00:00
Jeff Teunissen
202f794fbe
The merge continues...sys_null.c (Portability aid) is common.
2000-01-03 11:14:42 +00:00
Jeff Teunissen
518401c90c
Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
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tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter
5761d2f334
Moved -lm to global LDFLAGS, everything but the GL renderer needs it ajd
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on at least some platforms the GL renderer needs it too.
2000-01-03 10:25:01 +00:00
Joseph Carter
95dc2c6ebf
Heavy Makefile.in updates. Real install target, clean now removes bins,
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and make is now a little smarter about knowing when to rerun ./configure
and ./bootstrap
2000-01-03 08:03:01 +00:00
Joseph Carter
68785812de
More BSD fixes from Darius
2000-01-03 08:00:46 +00:00
Nelson Rush
a841b90d2d
SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported.
2000-01-03 06:18:32 +00:00
Joseph Carter
d0674e837c
pandr's pr_* merge..
2000-01-03 04:45:54 +00:00
Joseph Carter
d5217418ec
QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
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like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!) Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare! You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC. If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00