Jeff Teunissen
e54b1c0f6c
Repaired small screwup on my part in prototypes
2000-01-09 07:52:43 +00:00
Jeff Teunissen
e36fbe4d88
Added support for checking whether DGA/Vmode support is available at
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runtime. These files are not used yet!
2000-01-09 07:50:39 +00:00
Eric Windisch
0097989a6d
Put CvarRegisterVariable(&vid_glx_mode) in the right spot, although it worked
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before; now, it is organized :)
-- Eric Windisch
2000-01-09 06:52:34 +00:00
Marcus Sundberg
6a3e312d99
Fixed case values.
2000-01-09 06:45:17 +00:00
Eric Windisch
26c8db3327
Commented out Dga code in VID_ExtraOptionCmd() untill someone writes some that works :)
2000-01-09 06:14:30 +00:00
Eric Windisch
8450a21789
Hopefully, everything is somewhat working and everything compiles now.
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Although i wouldn't be surprised if it doesn't :)
-- Eric Windisch
2000-01-09 06:10:20 +00:00
Marcus Sundberg
dc89973cae
Cleaned up includes.
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#undef HAS_DGA until DGA extension is being properly used.
Added dgamouse variable.
Changed options_items into VID_options_items.
Made it start at 0 instead of 13.
Removed DGA code in VID_ExtraOptionCmd(). It doesn't do what it's supposed
to do, and DGA is not the right way to do it.
2000-01-09 05:55:26 +00:00
Eric Windisch
8dec8b28ff
Maybe gl_vidlinuxglx.c works now ? :)
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if it doesn't sorry, if it does.. maybe everyone will get off my case ;)
-- Eric Windisch
2000-01-09 05:36:41 +00:00
Eric Windisch
8862780003
More bug fixes to gl_vidlinuxglx.c for fullscreen/windowed switching..
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now requires XMESA and DGA to do fullscreen switching,
although it shouldn't need XMESA in the future if you have DGA.
(XMESA needs DGA as a fallback, or that would be a bug in itself)
--
Eric Windisch
2000-01-09 05:23:14 +00:00
Marcus Sundberg
e144f6ceee
Changed options_menu to VID_options_menu.
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Made it start at 0 instead of 13.
Added support for 800x600 resolution.
2000-01-09 05:09:16 +00:00
Marcus Sundberg
08c6bbd84b
Changed options_items to VID_options_items.
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Made it start at 0 instead of 13.
2000-01-09 05:07:43 +00:00
Marcus Sundberg
fa34d3a742
Added M_Print() and M_DrawCheckBox() prototypes.
2000-01-09 05:02:41 +00:00
Eric Windisch
310ab78850
Fixed stupid bug where it can go into dga but not out of it.. untested.
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gl_vidlinuxglx.c
-- Eric Windisch
2000-01-09 04:33:26 +00:00
Eric Windisch
e430dcb260
If mesa fullscreen/window hack doesn't work, toggle dga.. (gl_vidlinuxglx.c)
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--
Eric Windisch
2000-01-09 04:29:55 +00:00
Zephaniah E. Hull
a227f53163
Support for a few more keys, and more importantly real support for the
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wheel!!!
Some more tweaks to the speed cheat prevention..
2000-01-09 04:22:57 +00:00
Eric Windisch
a09bf9b081
Ok, removed all the #define's and everything should be working fine now.
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notify me of any bugs :)
--
Eric Windisch
2000-01-09 03:03:42 +00:00
Marcus Sundberg
3b6b24ef51
Moved input code to in_svgalib.c.
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Some cleanups.
2000-01-09 02:44:36 +00:00
Marcus Sundberg
1bf7ae178e
Moved input code to in_svgalib.c.
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Cleaned up includes and code.
2000-01-09 02:43:27 +00:00
Marcus Sundberg
5377871488
Input driver for svgalib, used by gl_vidlinux_3dfx.c and vid_svgalib.c.
2000-01-09 02:41:28 +00:00
Marcus Sundberg
06e87abc90
Avoid warnings about inline with gcc -pedantic
2000-01-09 02:12:25 +00:00
Eric Windisch
8e4c3039d6
Bug fixes for the option menu code, it should compile now :)
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You will not be able to select the new options until I fix that bug...
That bug should be fixed within a few minutes.
--
Eric Windisch
2000-01-09 01:53:54 +00:00
Eric Windisch
9a2146c1da
Added a bit to vid_null.c to aid those making new targets. Nothing big.
2000-01-09 01:23:36 +00:00
Eric Windisch
c5b5abd9ee
This is a big change.. I added two new functions that must be in every
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target's video file. These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).
These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)
I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch
2000-01-09 01:11:44 +00:00
Marcus Sundberg
bb990403cd
Removed commited CVS conflict.
2000-01-08 23:15:03 +00:00
Marcus Sundberg
b227999f7a
Fixed a bug in BSD code.
2000-01-08 22:35:21 +00:00
Joseph Carter
8f503d8209
Reverted Neal's GL fullbright patch till we can actually fix it properly
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after the release
2000-01-08 22:28:07 +00:00
Marcus Sundberg
c19f07bf99
Fixed typo in BSD code.
2000-01-08 22:25:18 +00:00
Marcus Sundberg
ef0921cfb7
Should work on NetBSD (and with some luck OpenBSD) too now.
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Fixed bug in the BSD code.
2000-01-08 22:04:37 +00:00
Marcus Sundberg
e52d41a5b5
Remove unused variables.
2000-01-08 17:38:21 +00:00
Marcus Sundberg
754215066b
Fix warnings.
2000-01-08 17:37:36 +00:00
Zephaniah E. Hull
67f8201590
Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
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using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Bill Currie
ef18af2a9b
common/sound.h:
...
added extern for soundtime. Don't really know wy it wasn't there in the
first place.
qw_client/Makefile.in uquake/Makefile.in:
make the alsa objects say the right thing: snd_dma.c and snd_alsa.c
common/snd_alsa.c:
New file. makes things go.
2000-01-08 12:14:07 +00:00
Jeff Teunissen
092d32cd23
Fixed gl_doubleeyes and made it common, whitesize cleanup to gl_warp.c
2000-01-08 07:42:14 +00:00
Nelson Rush
dfbfbb6711
readded a copyright notice that somehow got removed
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added "Portions" statement to the copyright statement
Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Jeff Teunissen
c797a758d5
Whitespace changes, cleanup of gl_rmain.c
2000-01-07 21:36:15 +00:00
Marcus Sundberg
19fd8a6816
A '&' before an array variable is at best ignored, at worst it could do
...
weird stuff.
2000-01-07 21:31:20 +00:00
Marcus Sundberg
c11b3873ff
Whitespace is not allowed before the '#' of pre-processor directives.
2000-01-07 21:09:58 +00:00
Zephaniah E. Hull
5123746344
Translate the outputs to ASCII..
2000-01-07 06:29:44 +00:00
Nelson Rush
2151636145
added copyrights for buffer overrun fixes
2000-01-07 05:47:53 +00:00
Eric Windisch
2bba6d05c2
Commented out volume fog until it works, or at least until after release.
2000-01-07 04:23:16 +00:00
Eric Windisch
d1ac3a1abf
Added a "tested on" system in README (no big deal)
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Added some stuff to TODO
Some more volumetric fog code, this isn't release quality but it won't affect
anything.
2000-01-07 03:59:52 +00:00
Marcus Sundberg
682f7940d4
Some cleanups for future merge.
2000-01-07 01:49:28 +00:00
Marcus Sundberg
0279cc5a4b
Removed useless functions.
2000-01-07 01:25:33 +00:00
Marcus Sundberg
39b2b2c3b9
Use Sys_DoubleTime instead of Sys_FloatTime.
2000-01-07 01:16:26 +00:00
Marcus Sundberg
983243b577
Moved Sys_mkdir() and Sys_DoubleTime() into common/sys_common.c
2000-01-06 18:36:14 +00:00
Marcus Sundberg
3dc80e29b7
Moved Sys_FileTime() into common/sys_common.c
2000-01-06 17:46:47 +00:00
Marcus Sundberg
6e9074153f
Moved Sys_Printf into common/sys_common.c
2000-01-06 16:56:38 +00:00
Loring Holden
e88e11d77c
Removed unused variables
2000-01-06 16:24:05 +00:00
Joseph Carter
2193966719
Copyright notice stuff
2000-01-06 13:48:07 +00:00
Nelson Rush
d1efeccbf5
added loring's patch
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The following patch fixes the build for those platforms that do not have CD
support (ie, are using null support)
2000-01-06 05:35:30 +00:00
Eric Windisch
930c9497b0
r_local.h was missing a few declarations killing glquake compile at least on my system. The declarations missing were:
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void D_Start_Particle(void);
void D_DrawParticle(void);
void D_EndParticle(void);
2000-01-06 05:21:08 +00:00
Nelson Rush
6e69591b3f
added loring's patch to fix non-linux platform problems
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Solaris stuff:
* vid_sunx.c - Added missing S_Init() so sounds works
* vid_sunx.c - Don't XCloseDisplay() if x_disp is 0
* vid_sunx.c - ClientMessage references only apropos for QuakeWorld
Non-linux stuff:
* qw_client/Makefile.in - use QW_CL_SYS_SRC instead of SYS_SRC
2000-01-06 04:33:34 +00:00
Marcus Sundberg
8a2d0d0e8f
Fix typo in BSD defines.
2000-01-06 03:13:59 +00:00
Marcus Sundberg
42154bc63f
Moved CD_f from cd_linux.c and cd_win.c into cd_wrapper.c.
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Added support for CDROM on (Free)BSD.
2000-01-06 02:43:04 +00:00
Marcus Sundberg
581e31b505
Fixed some warnings.
2000-01-06 01:43:44 +00:00
Marcus Sundberg
4120cda2d2
Include config.h and use #ifdef HAVE_SYM_PREFIX_UNDERSCORE instead of bogus #ifdef ELF
2000-01-06 00:52:51 +00:00
Marcus Sundberg
b86ca17101
Fixed bunch of unused variables.
2000-01-06 00:29:41 +00:00
Marcus Sundberg
04c438c55e
Check return code from mmap() properly.
2000-01-05 21:22:48 +00:00
Joseph Carter
4ebf133971
Merged the makefile targets as much as is safe to do without a serious
...
code alteration. Cut my build time from 20 minutes down to about 5 from
an autoconf-clean tree.
2000-01-05 19:10:52 +00:00
Zephaniah E. Hull
b68f84619e
Fixes for portability issues..
2000-01-05 16:55:01 +00:00
Zephaniah E. Hull
dbbeff44fc
We now have fullbright textures for GL!
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This is going in as a bug fix after talking it over with Knghtbrd and Deek..
2000-01-05 15:23:12 +00:00
Joseph Carter
6e6f044ef1
VERY IMPORTANT commit before release---crosshair 3 was a little high, you
...
could hit anything simple with it sure, but some of us snipe. Fixed it.
2000-01-05 10:25:30 +00:00
Marcus Sundberg
d28880656b
Win32 has snprintf and vsnprintf underscored. Use proper defines if needed.
2000-01-05 01:19:13 +00:00
Marcus Sundberg
8ce6e3d062
Removed the dummy VGA_* variables as they are not needed anymore.
2000-01-05 00:31:47 +00:00
Nelson Rush
705c1d0e3b
fixed some problems
2000-01-05 00:11:02 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Marcus Sundberg
b9d6599958
Include mgraph.h here.
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Made mouseactive extern (defined in in_win.c)
Removed unused variables.
Some minor cleanups.
2000-01-04 23:32:43 +00:00
Marcus Sundberg
bb1f7ac924
Define uiWheelMessage and mouseactive here.
...
Removed unused variables.
Some minor cleanups.
2000-01-04 23:31:14 +00:00
Marcus Sundberg
fce145168c
Arm x86 assembly with #if id386
2000-01-04 23:30:00 +00:00
Marcus Sundberg
6120f2dab5
Server need mmsystem.h for timeGetTime()
2000-01-04 22:24:49 +00:00
Marcus Sundberg
de443cad14
Mingw32 needs to include initguid.h before dinput.c - do that if we have it
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uiWheelMessage needs to be defined here.
Avoid multi-line C++-comments.
2000-01-04 22:16:27 +00:00
Marcus Sundberg
f0a9fffc5a
Add support for cd_win.c
2000-01-04 22:11:17 +00:00
Marcus Sundberg
5d5cfd6e4b
Include mmsystem.h if we have it.
2000-01-04 22:09:43 +00:00
Nelson Rush
19b2728495
Applied prototype fix to vid_svgalib.c and removed unused variable from qw_client/cl_main.c
2000-01-04 05:52:00 +00:00
Nelson Rush
de56a6f223
removed extra m_filter registration
2000-01-04 05:38:27 +00:00
Nelson Rush
5f20ff0bd7
added loring's multi-platform, non-mesa OpenGL patch.
2000-01-04 05:33:00 +00:00
Joseph Carter
49d9711def
Small mingw32 fix and updated debian/control
2000-01-04 04:14:35 +00:00
Joseph Carter
740177b2c0
Another merge from BigM
2000-01-04 03:34:56 +00:00
Zephaniah E. Hull
6006adda7c
Backported and merged the qw_client/keys.c to uquake.
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Added support for the KP_* keysyms..
2000-01-04 01:53:31 +00:00
Joseph Carter
0b8df448c2
Major configure.in update, applied BigM's gl_rsurf.c merge patch
2000-01-04 01:03:18 +00:00
Zephaniah E. Hull
ced209c8ba
Reordering the scancode stuff for some stuff I'm doing after release..
2000-01-04 00:17:30 +00:00
Jeff Teunissen
fbc21a8c5e
* Merged d_polyse.c from qw_client, _unchanged_ -- current data suggest it
...
works properly with UQ.
* Repaired my FIXME in r_alias.c (caused UQ's software targets to segfault)
2000-01-03 23:27:17 +00:00
Nelson Rush
0b480a8691
added copyright lines
2000-01-03 22:12:26 +00:00
Nelson Rush
d75ee8d6b7
Optimized VectorCompare()
2000-01-03 22:10:13 +00:00
Joseph Carter
55a4e4e01c
Fixed register_check(), renamed a couple of non-headers to the "standard"
...
naming of .-c, also the very beginnings of the eventual source reformat.
2000-01-03 21:54:18 +00:00
Jeff Teunissen
6337f34ba1
* Fixed an X11 software renderer crash in vid_x.c, thanks Justin A. McCright
...
* Renamed chase_* to cl_chasecam_* in UQ to match their parent cvar.
* Changed cl_chasecam* in UQ to be saved in config.cfg
* Moved dosasm.s to common, though it doesn't seem to be referenced at _all_
2000-01-03 21:20:01 +00:00
Joseph Carter
7a6884e4fb
Portability fix
2000-01-03 20:16:47 +00:00
Jeff Teunissen
a6a29bdb63
Moved skin.c to common/ -- it doesn't conflict with UQ, so it might as
...
well be moved now.
2000-01-03 16:53:06 +00:00
Jeff Teunissen
c8339f5d3a
Moved buildnum.c to common/ -- we don't use it any more, but we could.
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Also changed it so that the starting build number would be 21 Dec 1999,
the date of the Q1 source release. Today would be build number 13. :)
2000-01-03 16:49:28 +00:00
Jeff Teunissen
978ccb3cc8
Merged nonintel.c into common/
2000-01-03 13:45:02 +00:00
Jeff Teunissen
71b8dc4cad
Merged r_bsp.c into common/
2000-01-03 13:35:09 +00:00
Jeff Teunissen
a671482dd5
sys_linux.c merged and moved into common/
2000-01-03 12:12:13 +00:00
Jeff Teunissen
202f794fbe
The merge continues...sys_null.c (Portability aid) is common.
2000-01-03 11:14:42 +00:00
Jeff Teunissen
518401c90c
Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
...
tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter
24312dcadd
Fixed bug with shareware pak file
2000-01-03 09:19:02 +00:00
Joseph Carter
68785812de
More BSD fixes from Darius
2000-01-03 08:00:46 +00:00
Nelson Rush
28d134d096
added vid_sdl.c and cd_sdl.c which are part of Maas patch for the SDL merge.
2000-01-03 06:26:49 +00:00
Nelson Rush
a841b90d2d
SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported.
2000-01-03 06:18:32 +00:00
Joseph Carter
d0674e837c
pandr's pr_* merge..
2000-01-03 04:45:54 +00:00
Joseph Carter
d5217418ec
QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
...
like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!) Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare! You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC. If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00