Commit graph

207 commits

Author SHA1 Message Date
Jeff Teunissen
e54b1c0f6c Repaired small screwup on my part in prototypes 2000-01-09 07:52:43 +00:00
Jeff Teunissen
e36fbe4d88 Added support for checking whether DGA/Vmode support is available at
runtime. These files are not used yet!
2000-01-09 07:50:39 +00:00
Eric Windisch
0097989a6d Put CvarRegisterVariable(&vid_glx_mode) in the right spot, although it worked
before; now, it is organized :)
-- Eric Windisch
2000-01-09 06:52:34 +00:00
Marcus Sundberg
6a3e312d99 Fixed case values. 2000-01-09 06:45:17 +00:00
Eric Windisch
26c8db3327 Commented out Dga code in VID_ExtraOptionCmd() untill someone writes some that works :) 2000-01-09 06:14:30 +00:00
Eric Windisch
8450a21789 Hopefully, everything is somewhat working and everything compiles now.
Although i wouldn't be surprised if it doesn't :)
-- Eric Windisch
2000-01-09 06:10:20 +00:00
Marcus Sundberg
dc89973cae Cleaned up includes.
#undef HAS_DGA until DGA extension is being properly used.
Added dgamouse variable.
Changed options_items into VID_options_items.
Made it start at 0 instead of 13.
Removed DGA code in VID_ExtraOptionCmd(). It doesn't do what it's supposed
to do, and DGA is not the right way to do it.
2000-01-09 05:55:26 +00:00
Eric Windisch
8dec8b28ff Maybe gl_vidlinuxglx.c works now ? :)
if it doesn't sorry, if it does.. maybe everyone will get off my case ;)
-- Eric Windisch
2000-01-09 05:36:41 +00:00
Eric Windisch
8862780003 More bug fixes to gl_vidlinuxglx.c for fullscreen/windowed switching..
now requires XMESA and DGA to do fullscreen switching,
although it shouldn't need XMESA in the future if you have DGA.
(XMESA needs DGA as a fallback, or that would be a bug in itself)

--
Eric Windisch
2000-01-09 05:23:14 +00:00
Marcus Sundberg
e144f6ceee Changed options_menu to VID_options_menu.
Made it start at 0 instead of 13.
Added support for 800x600 resolution.
2000-01-09 05:09:16 +00:00
Marcus Sundberg
08c6bbd84b Changed options_items to VID_options_items.
Made it start at 0 instead of 13.
2000-01-09 05:07:43 +00:00
Marcus Sundberg
fa34d3a742 Added M_Print() and M_DrawCheckBox() prototypes. 2000-01-09 05:02:41 +00:00
Eric Windisch
310ab78850 Fixed stupid bug where it can go into dga but not out of it.. untested.
gl_vidlinuxglx.c
-- Eric Windisch
2000-01-09 04:33:26 +00:00
Eric Windisch
e430dcb260 If mesa fullscreen/window hack doesn't work, toggle dga.. (gl_vidlinuxglx.c)
--
Eric Windisch
2000-01-09 04:29:55 +00:00
Zephaniah E. Hull
a227f53163 Support for a few more keys, and more importantly real support for the
wheel!!!

Some more tweaks to the speed cheat prevention..
2000-01-09 04:22:57 +00:00
Eric Windisch
a09bf9b081 Ok, removed all the #define's and everything should be working fine now.
notify me of any bugs :)
--
Eric Windisch
2000-01-09 03:03:42 +00:00
Marcus Sundberg
3b6b24ef51 Moved input code to in_svgalib.c.
Some cleanups.
2000-01-09 02:44:36 +00:00
Marcus Sundberg
1bf7ae178e Moved input code to in_svgalib.c.
Cleaned up includes and code.
2000-01-09 02:43:27 +00:00
Marcus Sundberg
5377871488 Input driver for svgalib, used by gl_vidlinux_3dfx.c and vid_svgalib.c. 2000-01-09 02:41:28 +00:00
Marcus Sundberg
06e87abc90 Avoid warnings about inline with gcc -pedantic 2000-01-09 02:12:25 +00:00
Eric Windisch
8e4c3039d6 Bug fixes for the option menu code, it should compile now :)
You will not be able to select the new options until I fix that bug...
That bug should be fixed within a few minutes.
--
Eric Windisch
2000-01-09 01:53:54 +00:00
Eric Windisch
9a2146c1da Added a bit to vid_null.c to aid those making new targets. Nothing big. 2000-01-09 01:23:36 +00:00
Eric Windisch
c5b5abd9ee This is a big change.. I added two new functions that must be in every
target's video file.  These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).

These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)

I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch
2000-01-09 01:11:44 +00:00
Marcus Sundberg
bb990403cd Removed commited CVS conflict. 2000-01-08 23:15:03 +00:00
Marcus Sundberg
b227999f7a Fixed a bug in BSD code. 2000-01-08 22:35:21 +00:00
Joseph Carter
8f503d8209 Reverted Neal's GL fullbright patch till we can actually fix it properly
after the release
2000-01-08 22:28:07 +00:00
Marcus Sundberg
c19f07bf99 Fixed typo in BSD code. 2000-01-08 22:25:18 +00:00
Marcus Sundberg
ef0921cfb7 Should work on NetBSD (and with some luck OpenBSD) too now.
Fixed bug in the BSD code.
2000-01-08 22:04:37 +00:00
Marcus Sundberg
e52d41a5b5 Remove unused variables. 2000-01-08 17:38:21 +00:00
Marcus Sundberg
754215066b Fix warnings. 2000-01-08 17:37:36 +00:00
Zephaniah E. Hull
67f8201590 Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Bill Currie
ef18af2a9b common/sound.h:
added extern for soundtime. Don't really know wy it wasn't there in the
	first place.
qw_client/Makefile.in uquake/Makefile.in:
	make the alsa objects say the right thing: snd_dma.c and snd_alsa.c
common/snd_alsa.c:
	New file. makes things go.
2000-01-08 12:14:07 +00:00
Jeff Teunissen
092d32cd23 Fixed gl_doubleeyes and made it common, whitesize cleanup to gl_warp.c 2000-01-08 07:42:14 +00:00
Nelson Rush
dfbfbb6711 readded a copyright notice that somehow got removed
added "Portions" statement to the copyright statement

Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Jeff Teunissen
c797a758d5 Whitespace changes, cleanup of gl_rmain.c 2000-01-07 21:36:15 +00:00
Marcus Sundberg
19fd8a6816 A '&' before an array variable is at best ignored, at worst it could do
weird stuff.
2000-01-07 21:31:20 +00:00
Marcus Sundberg
c11b3873ff Whitespace is not allowed before the '#' of pre-processor directives. 2000-01-07 21:09:58 +00:00
Zephaniah E. Hull
5123746344 Translate the outputs to ASCII.. 2000-01-07 06:29:44 +00:00
Nelson Rush
2151636145 added copyrights for buffer overrun fixes 2000-01-07 05:47:53 +00:00
Eric Windisch
2bba6d05c2 Commented out volume fog until it works, or at least until after release. 2000-01-07 04:23:16 +00:00
Eric Windisch
d1ac3a1abf Added a "tested on" system in README (no big deal)
Added some stuff to TODO
Some more volumetric fog code, this isn't release quality but it won't affect
anything.
2000-01-07 03:59:52 +00:00
Marcus Sundberg
682f7940d4 Some cleanups for future merge. 2000-01-07 01:49:28 +00:00
Marcus Sundberg
0279cc5a4b Removed useless functions. 2000-01-07 01:25:33 +00:00
Marcus Sundberg
39b2b2c3b9 Use Sys_DoubleTime instead of Sys_FloatTime. 2000-01-07 01:16:26 +00:00
Marcus Sundberg
983243b577 Moved Sys_mkdir() and Sys_DoubleTime() into common/sys_common.c 2000-01-06 18:36:14 +00:00
Marcus Sundberg
3dc80e29b7 Moved Sys_FileTime() into common/sys_common.c 2000-01-06 17:46:47 +00:00
Marcus Sundberg
6e9074153f Moved Sys_Printf into common/sys_common.c 2000-01-06 16:56:38 +00:00
Loring Holden
e88e11d77c Removed unused variables 2000-01-06 16:24:05 +00:00
Joseph Carter
2193966719 Copyright notice stuff 2000-01-06 13:48:07 +00:00
Nelson Rush
d1efeccbf5 added loring's patch
The following patch fixes the build for those platforms that do not have CD
support (ie, are using null support)
2000-01-06 05:35:30 +00:00
Eric Windisch
930c9497b0 r_local.h was missing a few declarations killing glquake compile at least on my system. The declarations missing were:
void D_Start_Particle(void);
	void D_DrawParticle(void);
	void D_EndParticle(void);
2000-01-06 05:21:08 +00:00
Nelson Rush
6e69591b3f added loring's patch to fix non-linux platform problems
Solaris stuff:
* vid_sunx.c - Added missing S_Init() so sounds works
* vid_sunx.c - Don't XCloseDisplay() if x_disp is 0
* vid_sunx.c - ClientMessage references only apropos for QuakeWorld

Non-linux stuff:
* qw_client/Makefile.in - use QW_CL_SYS_SRC instead of SYS_SRC
2000-01-06 04:33:34 +00:00
Marcus Sundberg
8a2d0d0e8f Fix typo in BSD defines. 2000-01-06 03:13:59 +00:00
Marcus Sundberg
42154bc63f Moved CD_f from cd_linux.c and cd_win.c into cd_wrapper.c.
Added support for CDROM on (Free)BSD.
2000-01-06 02:43:04 +00:00
Marcus Sundberg
581e31b505 Fixed some warnings. 2000-01-06 01:43:44 +00:00
Marcus Sundberg
4120cda2d2 Include config.h and use #ifdef HAVE_SYM_PREFIX_UNDERSCORE instead of bogus #ifdef ELF 2000-01-06 00:52:51 +00:00
Marcus Sundberg
b86ca17101 Fixed bunch of unused variables. 2000-01-06 00:29:41 +00:00
Marcus Sundberg
04c438c55e Check return code from mmap() properly. 2000-01-05 21:22:48 +00:00
Joseph Carter
4ebf133971 Merged the makefile targets as much as is safe to do without a serious
code alteration.  Cut my build time from 20 minutes down to about 5 from
an autoconf-clean tree.
2000-01-05 19:10:52 +00:00
Zephaniah E. Hull
b68f84619e Fixes for portability issues.. 2000-01-05 16:55:01 +00:00
Zephaniah E. Hull
dbbeff44fc We now have fullbright textures for GL!
This is going in as a bug fix after talking it over with Knghtbrd and Deek..
2000-01-05 15:23:12 +00:00
Joseph Carter
6e6f044ef1 VERY IMPORTANT commit before release---crosshair 3 was a little high, you
could hit anything simple with it sure, but some of us snipe.  Fixed it.
2000-01-05 10:25:30 +00:00
Marcus Sundberg
d28880656b Win32 has snprintf and vsnprintf underscored. Use proper defines if needed. 2000-01-05 01:19:13 +00:00
Marcus Sundberg
8ce6e3d062 Removed the dummy VGA_* variables as they are not needed anymore. 2000-01-05 00:31:47 +00:00
Nelson Rush
705c1d0e3b fixed some problems 2000-01-05 00:11:02 +00:00
Nelson Rush
a77bb35db6 Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed. 2000-01-05 00:05:48 +00:00
Marcus Sundberg
b9d6599958 Include mgraph.h here.
Made mouseactive extern (defined in in_win.c)
Removed unused variables.
Some minor cleanups.
2000-01-04 23:32:43 +00:00
Marcus Sundberg
bb1f7ac924 Define uiWheelMessage and mouseactive here.
Removed unused variables.
Some minor cleanups.
2000-01-04 23:31:14 +00:00
Marcus Sundberg
fce145168c Arm x86 assembly with #if id386 2000-01-04 23:30:00 +00:00
Marcus Sundberg
6120f2dab5 Server need mmsystem.h for timeGetTime() 2000-01-04 22:24:49 +00:00
Marcus Sundberg
de443cad14 Mingw32 needs to include initguid.h before dinput.c - do that if we have it
uiWheelMessage needs to be defined here.
Avoid multi-line C++-comments.
2000-01-04 22:16:27 +00:00
Marcus Sundberg
f0a9fffc5a Add support for cd_win.c 2000-01-04 22:11:17 +00:00
Marcus Sundberg
5d5cfd6e4b Include mmsystem.h if we have it. 2000-01-04 22:09:43 +00:00
Nelson Rush
19b2728495 Applied prototype fix to vid_svgalib.c and removed unused variable from qw_client/cl_main.c 2000-01-04 05:52:00 +00:00
Nelson Rush
de56a6f223 removed extra m_filter registration 2000-01-04 05:38:27 +00:00
Nelson Rush
5f20ff0bd7 added loring's multi-platform, non-mesa OpenGL patch. 2000-01-04 05:33:00 +00:00
Joseph Carter
49d9711def Small mingw32 fix and updated debian/control 2000-01-04 04:14:35 +00:00
Joseph Carter
740177b2c0 Another merge from BigM 2000-01-04 03:34:56 +00:00
Zephaniah E. Hull
6006adda7c Backported and merged the qw_client/keys.c to uquake.
Added support for the KP_* keysyms..
2000-01-04 01:53:31 +00:00
Joseph Carter
0b8df448c2 Major configure.in update, applied BigM's gl_rsurf.c merge patch 2000-01-04 01:03:18 +00:00
Zephaniah E. Hull
ced209c8ba Reordering the scancode stuff for some stuff I'm doing after release.. 2000-01-04 00:17:30 +00:00
Jeff Teunissen
fbc21a8c5e * Merged d_polyse.c from qw_client, _unchanged_ -- current data suggest it
works properly with UQ.
* Repaired my FIXME in r_alias.c (caused UQ's software targets to segfault)
2000-01-03 23:27:17 +00:00
Nelson Rush
0b480a8691 added copyright lines 2000-01-03 22:12:26 +00:00
Nelson Rush
d75ee8d6b7 Optimized VectorCompare() 2000-01-03 22:10:13 +00:00
Joseph Carter
55a4e4e01c Fixed register_check(), renamed a couple of non-headers to the "standard"
naming of .-c, also the very beginnings of the eventual source reformat.
2000-01-03 21:54:18 +00:00
Jeff Teunissen
6337f34ba1 * Fixed an X11 software renderer crash in vid_x.c, thanks Justin A. McCright
* Renamed chase_* to cl_chasecam_* in UQ to match their parent cvar.
* Changed cl_chasecam* in UQ to be saved in config.cfg
* Moved dosasm.s to common, though it doesn't seem to be referenced at _all_
2000-01-03 21:20:01 +00:00
Joseph Carter
7a6884e4fb Portability fix 2000-01-03 20:16:47 +00:00
Jeff Teunissen
a6a29bdb63 Moved skin.c to common/ -- it doesn't conflict with UQ, so it might as
well be moved now.
2000-01-03 16:53:06 +00:00
Jeff Teunissen
c8339f5d3a Moved buildnum.c to common/ -- we don't use it any more, but we could.
Also changed it so that the starting build number would be 21 Dec 1999,
the date of the Q1 source release. Today would be build number 13. :)
2000-01-03 16:49:28 +00:00
Jeff Teunissen
978ccb3cc8 Merged nonintel.c into common/ 2000-01-03 13:45:02 +00:00
Jeff Teunissen
71b8dc4cad Merged r_bsp.c into common/ 2000-01-03 13:35:09 +00:00
Jeff Teunissen
a671482dd5 sys_linux.c merged and moved into common/ 2000-01-03 12:12:13 +00:00
Jeff Teunissen
202f794fbe The merge continues...sys_null.c (Portability aid) is common. 2000-01-03 11:14:42 +00:00
Jeff Teunissen
518401c90c Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter
24312dcadd Fixed bug with shareware pak file 2000-01-03 09:19:02 +00:00
Joseph Carter
68785812de More BSD fixes from Darius 2000-01-03 08:00:46 +00:00
Nelson Rush
28d134d096 added vid_sdl.c and cd_sdl.c which are part of Maas patch for the SDL merge. 2000-01-03 06:26:49 +00:00
Nelson Rush
a841b90d2d SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported. 2000-01-03 06:18:32 +00:00
Joseph Carter
d0674e837c pandr's pr_* merge.. 2000-01-03 04:45:54 +00:00
Joseph Carter
d5217418ec QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!)  Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare!  You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC.  If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00