Zephaniah E. Hull
f18b3bcf02
HUGE changes..
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Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Zephaniah E. Hull
427b74299d
No more -DGLQUAKE!!!
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Took me 9+ hours straight to do it, but its done!
2000-01-22 12:54:51 +00:00
Marcus Sundberg
7f6a114dd9
Removed bogus checks on unused variable.
2000-01-18 22:41:06 +00:00
Zephaniah E. Hull
0391657e6b
We now have two versions, what we first identify ourselves as, which is
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2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Marcus Sundberg
9bc4ef12af
Call VID_Init() before IN_Init().
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Removed ifdef __linux__
2000-01-09 02:14:48 +00:00
Nelson Rush
aa00566766
added additional copyright information
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Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Zephaniah E. Hull
67f8201590
Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
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using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Nelson Rush
dfbfbb6711
readded a copyright notice that somehow got removed
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added "Portions" statement to the copyright statement
Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Marcus Sundberg
19fd8a6816
A '&' before an array variable is at best ignored, at worst it could do
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weird stuff.
2000-01-07 21:31:20 +00:00
Nelson Rush
2151636145
added copyrights for buffer overrun fixes
2000-01-07 05:47:53 +00:00
Zephaniah E. Hull
acc475fa16
Typo fix, and adding a chunk in authors which apparently got lost..
2000-01-06 21:59:55 +00:00
Marcus Sundberg
859cdee6a5
Define INADDR_LOOPBACK in a clean way.
2000-01-06 17:49:39 +00:00
Nelson Rush
b794e155b0
applied tim's patch
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The following patch allows Quakeforge to be compiled with the
native compilers on Solaris, Irix, and AIX.
2000-01-06 17:29:23 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Nelson Rush
19b2728495
Applied prototype fix to vid_svgalib.c and removed unused variable from qw_client/cl_main.c
2000-01-04 05:52:00 +00:00
Joseph Carter
768b167927
A couple of FreeBSD fixes from Darius
2000-01-03 05:06:19 +00:00
Zephaniah E. Hull
47e85cdd29
Version cleanup, not completely happy with it yet..
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Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter
ecac4a1474
Marcus' patch for the beginnings of mingw32 support in the tree
2000-01-02 11:32:21 +00:00
Zephaniah E. Hull
e468985ee1
Added common/config.h.in, moving the version and a few other variables
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there, more will be added later as needed..
Added -Wall to the cflags on a few things, may have missed some stuff..
Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)
Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..
Fixed the check for the 3dfxgl lib..
Some makefile tweaking..
Changed VERSION into a string so it can easily be 0.1.0..
Removed the generated configure script, does not merge sanely..
1999-12-31 02:59:25 +00:00
Zephaniah E. Hull
8a2e473014
Squashed a QW showstopper, last one I hope!
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Fixed a rare chance of a buffer overflow attack in the display code.
1999-12-29 14:09:12 +00:00
Joseph Carter
e3ac6357dc
Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
1999-12-29 13:58:47 +00:00
Jeff Teunissen
d3e1572760
Initial revision
1999-12-25 05:22:39 +00:00