Marcus Sundberg
b2bd0774e0
Moved resource.h and conproc.h from uquake/do_not_include to uquake.
2000-01-05 01:41:36 +00:00
Marcus Sundberg
65094e2a35
_windowed_mouse needs to be declared.
2000-01-05 01:26:09 +00:00
Marcus Sundberg
048b8393f3
Reportedly the #undef sa_family is really needed on SGIs.
2000-01-05 01:14:30 +00:00
Nelson Rush
705c1d0e3b
fixed some problems
2000-01-05 00:11:02 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Marcus Sundberg
c5de0f10c5
Added MGL target (relax Palisade - it's only compiled on win32 ;)
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Moved d_copy.s from SWREND_SRC_PLAT to SVGA_VID_SRC as the functions in
there are only used in vid_svgalib.c and vid_vga.c
2000-01-04 23:38:36 +00:00
Marcus Sundberg
26c0d830b2
Fix includes.
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filelength() is unused and breaks compile on mingw32.
Copied Sys_FileOpenRead() and Sys_DoubleTime() from qw_client/sys_win.c
2000-01-04 23:36:31 +00:00
Marcus Sundberg
54f4335a8a
Autoconf network headers.
2000-01-04 23:06:13 +00:00
Marcus Sundberg
0a99e0d5fe
Include ctype.h for is*() functions.
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Removed unused variables from InitConProc().
2000-01-04 23:02:02 +00:00
Marcus Sundberg
b8d1dd372a
Added @NET_LIBS@ to LDFLAGS.
2000-01-04 22:59:57 +00:00
Marcus Sundberg
d576b7c9d1
Made building outside the sourcedir work again.
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Made top of Makefile look like qw_client/Makefile.in
2000-01-04 21:29:10 +00:00
Joseph Carter
6c74e92dd2
No longer do the makefiles stat the obj dir for every compile! While I
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experienced almost no visible benefit in terms of compile time, others
with older machines will and the makefiles are generally cleaner now.
2000-01-04 12:02:27 +00:00
Nelson Rush
5f20ff0bd7
added loring's multi-platform, non-mesa OpenGL patch.
2000-01-04 05:33:00 +00:00
Joseph Carter
740177b2c0
Another merge from BigM
2000-01-04 03:34:56 +00:00
Zephaniah E. Hull
6006adda7c
Backported and merged the qw_client/keys.c to uquake.
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Added support for the KP_* keysyms..
2000-01-04 01:53:31 +00:00
Joseph Carter
3e71009f2a
uquake/crc.c is common
2000-01-04 01:05:52 +00:00
Joseph Carter
0b8df448c2
Major configure.in update, applied BigM's gl_rsurf.c merge patch
2000-01-04 01:03:18 +00:00
Jeff Teunissen
fbc21a8c5e
* Merged d_polyse.c from qw_client, _unchanged_ -- current data suggest it
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works properly with UQ.
* Repaired my FIXME in r_alias.c (caused UQ's software targets to segfault)
2000-01-03 23:27:17 +00:00
Joseph Carter
55a4e4e01c
Fixed register_check(), renamed a couple of non-headers to the "standard"
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naming of .-c, also the very beginnings of the eventual source reformat.
2000-01-03 21:54:18 +00:00
Jeff Teunissen
6337f34ba1
* Fixed an X11 software renderer crash in vid_x.c, thanks Justin A. McCright
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* Renamed chase_* to cl_chasecam_* in UQ to match their parent cvar.
* Changed cl_chasecam* in UQ to be saved in config.cfg
* Moved dosasm.s to common, though it doesn't seem to be referenced at _all_
2000-01-03 21:20:01 +00:00
Jeff Teunissen
978ccb3cc8
Merged nonintel.c into common/
2000-01-03 13:45:02 +00:00
Jeff Teunissen
71b8dc4cad
Merged r_bsp.c into common/
2000-01-03 13:35:09 +00:00
Jeff Teunissen
a671482dd5
sys_linux.c merged and moved into common/
2000-01-03 12:12:13 +00:00
Jeff Teunissen
202f794fbe
The merge continues...sys_null.c (Portability aid) is common.
2000-01-03 11:14:42 +00:00
Jeff Teunissen
518401c90c
Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
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tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter
5761d2f334
Moved -lm to global LDFLAGS, everything but the GL renderer needs it ajd
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on at least some platforms the GL renderer needs it too.
2000-01-03 10:25:01 +00:00
Joseph Carter
95dc2c6ebf
Heavy Makefile.in updates. Real install target, clean now removes bins,
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and make is now a little smarter about knowing when to rerun ./configure
and ./bootstrap
2000-01-03 08:03:01 +00:00
Joseph Carter
68785812de
More BSD fixes from Darius
2000-01-03 08:00:46 +00:00
Nelson Rush
a841b90d2d
SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported.
2000-01-03 06:18:32 +00:00
Joseph Carter
d0674e837c
pandr's pr_* merge..
2000-01-03 04:45:54 +00:00
Joseph Carter
d5217418ec
QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
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like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!) Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare! You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC. If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00
Joseph Carter
cfa702ec38
pr_comp.h's identical, moved to common
2000-01-03 02:24:26 +00:00
Zephaniah E. Hull
47e85cdd29
Version cleanup, not completely happy with it yet..
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Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter
590b4c1c58
crosshair 2 now works in UQ, as does crosshaircolor
2000-01-03 00:08:03 +00:00
Joseph Carter
8ee8699d16
Sound cleanups from Marcus: snd_linux.c -> snd_oss.c, the OSS API is used
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on a lot more than just Linux. Updated Autoconf to check for OSS rather
than check for Linux and just assume OSS is there.
2000-01-02 16:18:22 +00:00
Joseph Carter
6d9ae5f2ef
Merged gl_draw.c! Yes, the version string is unscaled.
2000-01-02 15:53:47 +00:00
Joseph Carter
d7d4a3dcd6
Removed all traces of the useless gl_reporttjunctions cvar
2000-01-02 12:00:43 +00:00
Joseph Carter
9ef97ca84c
Whoever put X11_CFLAGS = ... $(X_CFLAGS) in the Makefile.in's was smoking
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something potent. Should be @X_CFLAGS@, fixed.
2000-01-02 11:23:41 +00:00
Joseph Carter
365a1c144f
draw.[ch] merge
2000-01-02 10:06:17 +00:00
Joseph Carter
247158c517
Marcus' GGI targets added, fear!
2000-01-02 08:50:13 +00:00
Joseph Carter
b75354555d
chase_active in uquake is now cl_chasecam like in qw-client
2000-01-02 05:46:52 +00:00
Joseph Carter
4a291f544e
fixed VERSION not getting defined/used properly hopefully once and for all
2000-01-02 05:34:27 +00:00
Joseph Carter
c7f95dda2d
Removed _all_ references to the define IDGODS. It was turned off anyway,
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but still a glaring security hole waiting for someone to abuse.
2000-01-02 05:00:54 +00:00
Eric Windisch
aaf2545ce2
Removed uquake/gl_rmisc.c and qw_client/gl_rmisc.c
2000-01-02 04:18:38 +00:00
Eric Windisch
797b93f871
Taniwha pointed out that qw didn't compile, i put cvar_t r_waterwarp in a non-common file. I moved it to r_glmain.c, everything _SHOULD_ work now (I hope!).
2000-01-02 04:04:17 +00:00
Eric Windisch
88058a06c6
I thank Mao for pointing out to me the bootscrap script (which runs autoheader and autoconf). I removed the #version from quakedef.h and changed the version to "0.1.0-pre" within acconfig.h
2000-01-02 03:56:55 +00:00
Eric Windisch
88bd46b4b6
Been commiting quite a lot tonight; I forgot to register r_fog and r_waterwarp
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for qw_client. r_volfog was forgotten for uquake and qw, whoops.
2000-01-02 03:40:10 +00:00
Eric Windisch
e7b423b68c
Someone deleted #define VERSION, readded it.. uquake now compiles again.
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Version reports as 0.1.0, the next planed unstable release.
2000-01-02 03:26:36 +00:00
Eric Windisch
2bfc08ccde
Preliminary Volumetric fog :)
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fixed problem where r_fog, r_waterwarp were not defined for quakeworld.
2000-01-02 03:12:59 +00:00
Joseph Carter
233d0af85f
Added autoheader support. Also added ./bootstrap to go from a freshly
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checked out tree to something ./configure'able.
2000-01-01 20:45:27 +00:00