Commit graph

11 commits

Author SHA1 Message Date
Zephaniah E. Hull
f18b3bcf02 HUGE changes..
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Loring Holden
88344ef21a glquake.h now included from only the files that use OpenGL, and not from
common_quakedef.h (and thus all files)

This solves a build break when the OpenGL includes are not in /usr/include,
since the OpenGL include path is only used when compiling files that use
OpenGL.
2000-01-26 19:00:36 +00:00
Zephaniah E. Hull
34391442c7 Merged render.h, to fix compile warnings..
No more compile warnings! A completely clean build on my system!
Wrapped all the unistd.h includes with #ifdef HAVE_UNISTD_H.
Seems like there is more, but that looks like it..
2000-01-19 11:01:04 +00:00
Eric Windisch
14168f693a Removed _EXPERIMENTAL_ from waterripple as it is very stable..
also made the cvar a multiplier (the old multiplier was 8), defaults
to 0.  The cvs2cl changelog should just be whitespace changes, whoops.
2000-01-18 03:38:04 +00:00
Jeff Teunissen
c52edec836 Folded r_volfog into -D_EXPERIMENTAL_, since it currently does not work.
It can probably be uncommented now.
2000-01-13 10:33:15 +00:00
Loring Holden
9169090a05 An "#ifdef _EXPERIMENTAL_" is required around gl_waterripple reference 2000-01-12 22:52:49 +00:00
Eric Windisch
b06d98de76 This is an extremely small feature that I figured out while trying to find the
waterwarp bug. This creates r_waterripple that causes a wave effect when
set to 1. Perhaps I will change it after release to adjust the size of the
waves...

-- Eric Windisch
2000-01-12 02:24:09 +00:00
Marcus Sundberg
c11b3873ff Whitespace is not allowed before the '#' of pre-processor directives. 2000-01-07 21:09:58 +00:00
Joseph Carter
2193966719 Copyright notice stuff 2000-01-06 13:48:07 +00:00
Joseph Carter
d7d4a3dcd6 Removed all traces of the useless gl_reporttjunctions cvar 2000-01-02 12:00:43 +00:00
Eric Windisch
0606295105 This is the first file I am adding, it should be in /common.
One step further into a merged qw/uquake tree :)
This code was submitted by Taniwha.
2000-01-02 04:31:53 +00:00