Marcus Sundberg
60400e0537
config.h is included from the quake headers.
2000-01-11 01:18:23 +00:00
Eric Windisch
2021a48efc
Menu system is a bit more modular now and we have a workaround the problem
...
with the 'holes', we are using a (local) variable and incrementing it by 8
instead of using static values.
--
Eric Windisch
2000-01-09 20:10:55 +00:00
Joseph Carter
3dfe70f066
ARGH! Mesa doesn't work with gl_ztrick 1 anymore and neither does Utah
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GLX, so it now defaults to 0 for the linux -gl target..
2000-01-09 12:08:39 +00:00
Eric Windisch
0097989a6d
Put CvarRegisterVariable(&vid_glx_mode) in the right spot, although it worked
...
before; now, it is organized :)
-- Eric Windisch
2000-01-09 06:52:34 +00:00
Marcus Sundberg
6a3e312d99
Fixed case values.
2000-01-09 06:45:17 +00:00
Eric Windisch
26c8db3327
Commented out Dga code in VID_ExtraOptionCmd() untill someone writes some that works :)
2000-01-09 06:14:30 +00:00
Eric Windisch
8450a21789
Hopefully, everything is somewhat working and everything compiles now.
...
Although i wouldn't be surprised if it doesn't :)
-- Eric Windisch
2000-01-09 06:10:20 +00:00
Marcus Sundberg
dc89973cae
Cleaned up includes.
...
#undef HAS_DGA until DGA extension is being properly used.
Added dgamouse variable.
Changed options_items into VID_options_items.
Made it start at 0 instead of 13.
Removed DGA code in VID_ExtraOptionCmd(). It doesn't do what it's supposed
to do, and DGA is not the right way to do it.
2000-01-09 05:55:26 +00:00
Eric Windisch
8dec8b28ff
Maybe gl_vidlinuxglx.c works now ? :)
...
if it doesn't sorry, if it does.. maybe everyone will get off my case ;)
-- Eric Windisch
2000-01-09 05:36:41 +00:00
Eric Windisch
8862780003
More bug fixes to gl_vidlinuxglx.c for fullscreen/windowed switching..
...
now requires XMESA and DGA to do fullscreen switching,
although it shouldn't need XMESA in the future if you have DGA.
(XMESA needs DGA as a fallback, or that would be a bug in itself)
--
Eric Windisch
2000-01-09 05:23:14 +00:00
Eric Windisch
310ab78850
Fixed stupid bug where it can go into dga but not out of it.. untested.
...
gl_vidlinuxglx.c
-- Eric Windisch
2000-01-09 04:33:26 +00:00
Eric Windisch
e430dcb260
If mesa fullscreen/window hack doesn't work, toggle dga.. (gl_vidlinuxglx.c)
...
--
Eric Windisch
2000-01-09 04:29:55 +00:00
Eric Windisch
a09bf9b081
Ok, removed all the #define's and everything should be working fine now.
...
notify me of any bugs :)
--
Eric Windisch
2000-01-09 03:03:42 +00:00
Eric Windisch
8e4c3039d6
Bug fixes for the option menu code, it should compile now :)
...
You will not be able to select the new options until I fix that bug...
That bug should be fixed within a few minutes.
--
Eric Windisch
2000-01-09 01:53:54 +00:00
Eric Windisch
c5b5abd9ee
This is a big change.. I added two new functions that must be in every
...
target's video file. These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).
These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)
I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch
2000-01-09 01:11:44 +00:00
Nelson Rush
dfbfbb6711
readded a copyright notice that somehow got removed
...
added "Portions" statement to the copyright statement
Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Nelson Rush
2151636145
added copyrights for buffer overrun fixes
2000-01-07 05:47:53 +00:00
Joseph Carter
2193966719
Copyright notice stuff
2000-01-06 13:48:07 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Joseph Carter
68785812de
More BSD fixes from Darius
2000-01-03 08:00:46 +00:00
Jeff Teunissen
4abffbc7bb
gl_ztrick is now saved in the config.cfg file
2000-01-01 16:20:38 +00:00
Jeff Teunissen
87419fbacc
Fixed my slight GLX screwup with _windowed_mouse -- thanks to Marcus
...
Sundberg for supplying patch.
2000-01-01 12:31:54 +00:00
Jeff Teunissen
e902071cbb
Made OpenGL targets in X remove the cursor when _windowed_mouse 1 is set.
...
Also, committed patch from Marcus Sundberg <mackan@stacken.kth.se> or
1999-12-31 13:22:02 +00:00
Joseph Carter
e3ac6357dc
Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
1999-12-29 13:58:47 +00:00
Zephaniah E. Hull
5765f7fe5d
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
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Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Zephaniah E. Hull
6ba933cf80
Added the KP_* symbols, for the keys on the keypad..
1999-12-25 21:50:55 +00:00
Zephaniah E. Hull
570ede5076
Changed the root makefile so any rule will be passed along, not just 'all'.
...
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.
Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen
ff0aeecd3a
Initial revision
1999-12-25 05:32:39 +00:00