Zephaniah E. Hull
|
5765f7fe5d
|
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
Hopefully QW will still compile and work, thats the next commit I think..
|
1999-12-26 06:37:28 +00:00 |
|
Jeff Teunissen
|
6f63cc71e5
|
*** empty log message ***
|
1999-12-26 02:11:53 +00:00 |
|
Jeff Teunissen
|
5e1a7ff1cb
|
*** empty log message ***
|
1999-12-26 01:15:50 +00:00 |
|
Jeff Teunissen
|
387d0bfc8e
|
*** empty log message ***
|
1999-12-26 01:02:54 +00:00 |
|
Jeff Teunissen
|
ce75c1a71a
|
*** empty log message ***
|
1999-12-26 01:00:30 +00:00 |
|
Zephaniah E. Hull
|
5bb26adda5
|
Moved keys.h into common, wrapped 3 quakeworld specific lines with
#ifdef QUAKEWORLD
|
1999-12-25 22:30:22 +00:00 |
|
Zephaniah E. Hull
|
6ba933cf80
|
Added the KP_* symbols, for the keys on the keypad..
|
1999-12-25 21:50:55 +00:00 |
|
Zephaniah E. Hull
|
570ede5076
|
Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.
Cleaned up ALL the compile time warnings..
|
1999-12-25 19:37:15 +00:00 |
|
Zephaniah E. Hull
|
cc89add2a4
|
Moved keys.h to qw_common.
Added rules to allow gl-client-glide to compile.
|
1999-12-25 18:03:05 +00:00 |
|
Jeff Teunissen
|
7c2e399b45
|
*** empty log message ***
|
1999-12-25 06:57:41 +00:00 |
|
Jeff Teunissen
|
ff0aeecd3a
|
Initial revision
|
1999-12-25 05:32:39 +00:00 |
|
Jeff Teunissen
|
d3e1572760
|
Initial revision
|
1999-12-25 05:22:39 +00:00 |
|