Commit graph

12 commits

Author SHA1 Message Date
Zephaniah E. Hull
5765f7fe5d BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Jeff Teunissen
6f63cc71e5 *** empty log message *** 1999-12-26 02:11:53 +00:00
Jeff Teunissen
5e1a7ff1cb *** empty log message *** 1999-12-26 01:15:50 +00:00
Jeff Teunissen
387d0bfc8e *** empty log message *** 1999-12-26 01:02:54 +00:00
Jeff Teunissen
ce75c1a71a *** empty log message *** 1999-12-26 01:00:30 +00:00
Zephaniah E. Hull
5bb26adda5 Moved keys.h into common, wrapped 3 quakeworld specific lines with
#ifdef QUAKEWORLD
1999-12-25 22:30:22 +00:00
Zephaniah E. Hull
6ba933cf80 Added the KP_* symbols, for the keys on the keypad.. 1999-12-25 21:50:55 +00:00
Zephaniah E. Hull
570ede5076 Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.

Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Zephaniah E. Hull
cc89add2a4 Moved keys.h to qw_common.
Added rules to allow gl-client-glide to compile.
1999-12-25 18:03:05 +00:00
Jeff Teunissen
7c2e399b45 *** empty log message *** 1999-12-25 06:57:41 +00:00
Jeff Teunissen
ff0aeecd3a Initial revision 1999-12-25 05:32:39 +00:00
Jeff Teunissen
d3e1572760 Initial revision 1999-12-25 05:22:39 +00:00