Commit Graph

1233 Commits

Author SHA1 Message Date
Loring Holden 4ad32989a5 R_SetupFrame() - cast parameters to Con_Printf() to int to avoid warnings
under AIX
2000-05-07 04:58:50 +00:00
Dan Olson 86a35efba3 A bunch of stuff:
Cvar_Alias_Get now returns void
cl_pred.c is Tonik's client jumping prediction fix
the rest are adding new aliases: s_volume->volume and sv_edgefriction->edgefriction
2000-05-06 23:03:45 +00:00
Dan Olson d5e5b07ac9 Cvar aliasing code, so we don't tick off Tonik (and other users) every time
we rename a standard cvar.  Example of use in in_x11.c.  Make the alias directly
after the Cvar_Get to avoid segfaults.
2000-05-06 22:46:48 +00:00
Anton E. Gavrilov 17270f94ba Added cl_bonusflash (0 = turn off item pickup flashes). Sorry, just couldn't help it :) 2000-05-06 16:12:21 +00:00
Anton E. Gavrilov b67bbe5b53 +showteamscores now shows the scoreboard (time and level name), just like +showscores. 2000-05-06 15:52:27 +00:00
Bill Currie 976e1dcdda apply slist related patches from snax 2000-05-06 11:01:16 +00:00
Bill Currie 0599bb29a7 enable gcc format checking to our printf style functions and clean up the repercussions (suprisingly few). 2000-05-06 06:28:17 +00:00
Loring Holden 03391673eb Server_List_Load() - make c an int instead of a char so it can be compared
against EOF without warnings on certain platforms
2000-05-06 00:51:13 +00:00
Anton E. Gavrilov 079daee12a Added sv_nailcompression cvar. 2000-05-05 15:58:46 +00:00
Anton E. Gavrilov 3b1140ac06 Changed R_FireColor() to R_FireColor_f(void) --- the latter form is required to compile with MSVC 2000-05-05 15:53:32 +00:00
Anton E. Gavrilov ffe219aee1 Added cl_slist.c to the project. 2000-05-05 15:43:26 +00:00
Anton E. Gavrilov 1656f76b88 Added cl_rocketlight, cl_muzzleflash cvars. 2000-05-05 14:47:03 +00:00
Joseph Carter 948999098b default the interpolation cvars to 0 for now. The interpolation code is
not finished yet and what's done doesn't work right.  The reason for this
seems to be entity data that's getting trashed somehow.  taniwha and I
will investigate this later.
2000-05-05 12:06:58 +00:00
Bill Currie 37ba019874 add r_firecolor command. sets the color of the rocket trail fire and dlight.
Also, change dlights and fires so the color can be set with a pointer assignment (optional).
2000-05-05 11:26:13 +00:00
Anton E. Gavrilov 43ef11e01d Removed a duplicate line 2000-05-05 11:19:47 +00:00
Anton E. Gavrilov f5509f42fe Added Windows 98/NT to the list of operating systems tested. 2000-05-05 10:31:13 +00:00
Bill Currie 14f2bc412c add a server 2000-05-05 10:23:06 +00:00
Anton E. Gavrilov 144088bf08 Added entry for quake.orc.ru:27504 2000-05-05 10:04:52 +00:00
Joseph Carter 26b21b6b08 beginnings of interpolation - not yet working properly. Will remove if I
don't fix it tonight.
2000-05-05 08:56:55 +00:00
Joseph Carter 9c567e579e Changes that don't really affect anything 2000-05-05 08:55:49 +00:00
Joseph Carter 85e7890c3b This stuff is GPL'd 2000-05-05 08:54:20 +00:00
Bill Currie 293b8678c5 initial check-in. qstat, qizmo, etc, eat your hearts out, this is only the beginning }:> 2000-05-05 05:35:53 +00:00
Bill Currie d0e1bc6cf7 preserve cl_warncmd across gamedir changes 2000-05-05 02:49:44 +00:00
Joseph Carter bbbd94d707 oops 2000-05-05 01:59:37 +00:00
Joseph Carter 93c098eb87 Put standard GPL thingy on these things 2000-05-05 01:55:55 +00:00
Bill Currie 011ec8bd95 speed up pak seaching when .gz endings are supported. this still needs to be re-coded as doing a linear search is just borked. I'm not sure if I should sort the file entries in memory and use bsearch (probly easier) or implement a hash table for each pak file, but something needs to be done. At least HAS_ZLIB no longer doubles search time :) 2000-05-05 01:24:05 +00:00
Dan Olson dd31ad3131 Just some cleanup 2000-05-04 23:22:02 +00:00
Nelson Rush 976eec3bbc added galbraith's "skeletal animation" wish 2000-05-04 17:28:51 +00:00
Nelson Rush c025121745 re-mentioned the fix under a generic topic, "variable fixes" 2000-05-04 17:10:40 +00:00
Nelson Rush 4d2f8ce871 removed credit for the cvar fix by request 2000-05-04 17:03:23 +00:00
Nelson Rush 6ba89503e5 fixed a crash in the server listing code thanks to help from dabb and jam 2000-05-04 16:59:44 +00:00
Bill Currie bed83b87e2 fixed a really nasty, ancient (it's chitin was turning grey), subtle bug that caused rogue to crash when firing the multi rocket near the lightning pentagram in the Cave of Death. "Though shalt not re-use a loop variable inside a loop".
Also, bump up MAX_BEAMS and MAX_EXPLOSIONS
2000-05-04 11:50:23 +00:00
Dan Olson 4cae141a9c Umm... someone else that was committing this patch forgot to add these... :) 2000-05-04 01:01:57 +00:00
Dan Olson 84e95dd1e6 snax's server list patches. Credit given in AUTHORS 2000-05-04 00:58:26 +00:00
Dan Olson b0c37054dc Fixes a segfault when TragicDeath is called 2000-05-03 21:32:23 +00:00
Anton E. Gavrilov 2e596668ba Some changes to scoreboard (single player support). No more Sbar_SoloScoreboard() 2000-05-03 19:01:19 +00:00
Bill Currie a32eb9e1b8 common/cl_input.c:
fix what looks like a bug. if (ms>250) ms=100; ???
common/cl_main.c common/cvars.h qw_client/cl_parse.c:
	put running autoexec.cfg back in, BUT now controlled by a cvar (cl_autoexec).
2000-05-03 11:34:57 +00:00
Anton E. Gavrilov 71af74200b Remove "exec autoexec.cfg" on gamedir change; add checking that frontend.cfg exists before trying to execute it 2000-05-03 09:28:33 +00:00
Bill Currie a05d712277 apply the "final" borland c patches from our Jukka Sorjonen 2000-05-03 05:12:18 +00:00
Bill Currie 32d25d8567 change pushlatency's default to -999 which apearently was the original default. 2000-05-02 21:46:39 +00:00
Bill Currie 618e8a90d4 add another alias for the num lock key 2000-05-02 13:05:48 +00:00
Bill Currie f0ece14dce put that && vid_fullscreen->value where it belongs :) 2000-05-02 12:03:44 +00:00
Bill Currie 5f12390209 remove an unwanted && vid_fullscreen->value 2000-05-02 12:01:55 +00:00
Bill Currie 3505616216 remove a misplaced , from a cvar name 2000-05-02 09:45:22 +00:00
Bill Currie 4dcba0d9e0 qw_server/sv_main.c:
added quakeforge.conf handling
common/gl_draw.c:
	just a comment
2000-05-02 07:12:04 +00:00
Dan Olson b897ca1d62 fixes a bug that showed up when you tried to ./configure --without-opengl 2000-05-02 01:35:13 +00:00
Bill Currie 1c51351d95 apply a patch from someone (oi, speak up, whoever you are) to convert \r to # in say messages to prevent the overwriting of nicks.
However, I modified it slightly so it happens before the Sys_Printf and made it cvar controllable (off by default for now).
2000-05-02 00:43:53 +00:00
Dan Olson 17aa6a3a0d removal of useless "grab" and "ungrab" commands 2000-05-01 23:49:51 +00:00
Bill Currie cf00f21f99 I'm suprised I didn't lose control of my computer. turns out I forgot to copy the keyboard grabbing code from glx to x11. 2000-05-01 23:49:17 +00:00
Bill Currie b50e9a1d11 prevent vidmodes ever being null if hasvidmode is 1 2000-05-01 23:40:24 +00:00