Joseph Carter
49d9711def
Small mingw32 fix and updated debian/control
2000-01-04 04:14:35 +00:00
Joseph Carter
740177b2c0
Another merge from BigM
2000-01-04 03:34:56 +00:00
Zephaniah E. Hull
6006adda7c
Backported and merged the qw_client/keys.c to uquake.
...
Added support for the KP_* keysyms..
2000-01-04 01:53:31 +00:00
Joseph Carter
0b8df448c2
Major configure.in update, applied BigM's gl_rsurf.c merge patch
2000-01-04 01:03:18 +00:00
Zephaniah E. Hull
ced209c8ba
Reordering the scancode stuff for some stuff I'm doing after release..
2000-01-04 00:17:30 +00:00
Jeff Teunissen
fbc21a8c5e
* Merged d_polyse.c from qw_client, _unchanged_ -- current data suggest it
...
works properly with UQ.
* Repaired my FIXME in r_alias.c (caused UQ's software targets to segfault)
2000-01-03 23:27:17 +00:00
Nelson Rush
0b480a8691
added copyright lines
2000-01-03 22:12:26 +00:00
Nelson Rush
d75ee8d6b7
Optimized VectorCompare()
2000-01-03 22:10:13 +00:00
Joseph Carter
55a4e4e01c
Fixed register_check(), renamed a couple of non-headers to the "standard"
...
naming of .-c, also the very beginnings of the eventual source reformat.
2000-01-03 21:54:18 +00:00
Jeff Teunissen
6337f34ba1
* Fixed an X11 software renderer crash in vid_x.c, thanks Justin A. McCright
...
* Renamed chase_* to cl_chasecam_* in UQ to match their parent cvar.
* Changed cl_chasecam* in UQ to be saved in config.cfg
* Moved dosasm.s to common, though it doesn't seem to be referenced at _all_
2000-01-03 21:20:01 +00:00
Joseph Carter
7a6884e4fb
Portability fix
2000-01-03 20:16:47 +00:00
Jeff Teunissen
a6a29bdb63
Moved skin.c to common/ -- it doesn't conflict with UQ, so it might as
...
well be moved now.
2000-01-03 16:53:06 +00:00
Jeff Teunissen
c8339f5d3a
Moved buildnum.c to common/ -- we don't use it any more, but we could.
...
Also changed it so that the starting build number would be 21 Dec 1999,
the date of the Q1 source release. Today would be build number 13. :)
2000-01-03 16:49:28 +00:00
Jeff Teunissen
978ccb3cc8
Merged nonintel.c into common/
2000-01-03 13:45:02 +00:00
Jeff Teunissen
71b8dc4cad
Merged r_bsp.c into common/
2000-01-03 13:35:09 +00:00
Jeff Teunissen
a671482dd5
sys_linux.c merged and moved into common/
2000-01-03 12:12:13 +00:00
Jeff Teunissen
202f794fbe
The merge continues...sys_null.c (Portability aid) is common.
2000-01-03 11:14:42 +00:00
Jeff Teunissen
518401c90c
Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
...
tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter
24312dcadd
Fixed bug with shareware pak file
2000-01-03 09:19:02 +00:00
Joseph Carter
68785812de
More BSD fixes from Darius
2000-01-03 08:00:46 +00:00
Nelson Rush
28d134d096
added vid_sdl.c and cd_sdl.c which are part of Maas patch for the SDL merge.
2000-01-03 06:26:49 +00:00
Nelson Rush
a841b90d2d
SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported.
2000-01-03 06:18:32 +00:00
Joseph Carter
d0674e837c
pandr's pr_* merge..
2000-01-03 04:45:54 +00:00
Joseph Carter
d5217418ec
QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
...
like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!) Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare! You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC. If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00
Joseph Carter
cfa702ec38
pr_comp.h's identical, moved to common
2000-01-03 02:24:26 +00:00
Zephaniah E. Hull
47e85cdd29
Version cleanup, not completely happy with it yet..
...
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter
590b4c1c58
crosshair 2 now works in UQ, as does crosshaircolor
2000-01-03 00:08:03 +00:00
Joseph Carter
91226eac59
Forgot to move the file...
2000-01-02 16:26:14 +00:00
Joseph Carter
8ee8699d16
Sound cleanups from Marcus: snd_linux.c -> snd_oss.c, the OSS API is used
...
on a lot more than just Linux. Updated Autoconf to check for OSS rather
than check for Linux and just assume OSS is there.
2000-01-02 16:18:22 +00:00
Joseph Carter
6d9ae5f2ef
Merged gl_draw.c! Yes, the version string is unscaled.
2000-01-02 15:53:47 +00:00
Joseph Carter
e02e3a8982
The stupid scaled version text is gone. Under QW's GL targets (only under
...
those targets) the version string was rendered using the standard console
font, unscaled. All software renderer targets now benefit from this.
2000-01-02 15:52:45 +00:00
Joseph Carter
d7d4a3dcd6
Removed all traces of the useless gl_reporttjunctions cvar
2000-01-02 12:00:43 +00:00
Joseph Carter
ecac4a1474
Marcus' patch for the beginnings of mingw32 support in the tree
2000-01-02 11:32:21 +00:00
Joseph Carter
2417b5129b
Oops, the GGI target won't work too well without this file...
2000-01-02 10:07:08 +00:00
Joseph Carter
365a1c144f
draw.[ch] merge
2000-01-02 10:06:17 +00:00
Joseph Carter
b75354555d
chase_active in uquake is now cl_chasecam like in qw-client
2000-01-02 05:46:52 +00:00
Joseph Carter
81121d7d44
Marcus' mdfour fix... Perhaps this should be sent to the rsync people?
2000-01-02 05:10:08 +00:00
Eric Windisch
0606295105
This is the first file I am adding, it should be in /common.
...
One step further into a merged qw/uquake tree :)
This code was submitted by Taniwha.
2000-01-02 04:31:53 +00:00
Eric Windisch
797b93f871
Taniwha pointed out that qw didn't compile, i put cvar_t r_waterwarp in a non-common file. I moved it to r_glmain.c, everything _SHOULD_ work now (I hope!).
2000-01-02 04:04:17 +00:00
Eric Windisch
2bfc08ccde
Preliminary Volumetric fog :)
...
fixed problem where r_fog, r_waterwarp were not defined for quakeworld.
2000-01-02 03:12:59 +00:00
Eric Windisch
abf1fae788
Didn't realize that quakeworld shouldn't use r_mirror (yet), added #ifdef so nobody encounters any segfaults :)
2000-01-02 02:57:59 +00:00
Eric Windisch
84d05a1c59
Removed some #ifdef and #ifundef's that didn't make much sense.
2000-01-02 02:52:38 +00:00
Joseph Carter
946bc3c79d
Some recommended changes for win32 sound
2000-01-01 23:07:06 +00:00
Joseph Carter
233d0af85f
Added autoheader support. Also added ./bootstrap to go from a freshly
...
checked out tree to something ./configure'able.
2000-01-01 20:45:27 +00:00
Jeff Teunissen
81d5367062
Grr...teach me not to test before committing...
2000-01-01 16:37:03 +00:00
Jeff Teunissen
c2827bb3d7
Test changes in net_com.c for bad connects...
2000-01-01 16:35:48 +00:00
Jeff Teunissen
4abffbc7bb
gl_ztrick is now saved in the config.cfg file
2000-01-01 16:20:38 +00:00
Jeff Teunissen
ee7164d21b
Repaired UQuake gl_rmail.c mess, commented out gl_reporttjunctions refs,
...
since they are apparently unused by either QW or UQuake.
2000-01-01 15:03:44 +00:00
Jeff Teunissen
87419fbacc
Fixed my slight GLX screwup with _windowed_mouse -- thanks to Marcus
...
Sundberg for supplying patch.
2000-01-01 12:31:54 +00:00
Jeff Teunissen
2c533427e5
Whoops! Forgot to add the declarations file for mdfour's unsigned int hack.
...
Here it is! :)
2000-01-01 11:19:32 +00:00