Eric Windisch
cfb408b863
Forgot to fix the bug i said i fixed of adamel's last commit that existed in menu.c
2000-01-09 07:57:16 +00:00
Jeff Teunissen
e54b1c0f6c
Repaired small screwup on my part in prototypes
2000-01-09 07:52:43 +00:00
Eric Windisch
e29fc9165e
Reimplimented evil #define in menu.c cuz it wasn't working otherwise :)
...
Fixed a bug that im still not sure why Adamel implimented, he had it assuming
that every target has 15 entries, when they don't.
--
Eric Windisch
2000-01-09 07:52:39 +00:00
Jeff Teunissen
e36fbe4d88
Added support for checking whether DGA/Vmode support is available at
...
runtime. These files are not used yet!
2000-01-09 07:50:39 +00:00
Marcus Sundberg
57bd541a05
Added the video menu back. This really needs a big cleanup, but it works for now.
2000-01-09 07:25:15 +00:00
Eric Windisch
212367ad9a
Changed some stuff in menu.c to remove someone's evil #define of
...
options_items, rather made options_items a static int and
changed 'static int local_options_items = 13' into
'#define local_options_items 13' (non-evil define ;)
-- eric windisch
2000-01-09 07:19:27 +00:00
Jeff Teunissen
5f62210608
Added @DGA_LIBS@ to OpenGL target builds
2000-01-09 07:15:41 +00:00
Eric Windisch
0097989a6d
Put CvarRegisterVariable(&vid_glx_mode) in the right spot, although it worked
...
before; now, it is organized :)
-- Eric Windisch
2000-01-09 06:52:34 +00:00
Marcus Sundberg
6a3e312d99
Fixed case values.
2000-01-09 06:45:17 +00:00
Eric Windisch
26c8db3327
Commented out Dga code in VID_ExtraOptionCmd() untill someone writes some that works :)
2000-01-09 06:14:30 +00:00
Eric Windisch
8450a21789
Hopefully, everything is somewhat working and everything compiles now.
...
Although i wouldn't be surprised if it doesn't :)
-- Eric Windisch
2000-01-09 06:10:20 +00:00
Marcus Sundberg
dc89973cae
Cleaned up includes.
...
#undef HAS_DGA until DGA extension is being properly used.
Added dgamouse variable.
Changed options_items into VID_options_items.
Made it start at 0 instead of 13.
Removed DGA code in VID_ExtraOptionCmd(). It doesn't do what it's supposed
to do, and DGA is not the right way to do it.
2000-01-09 05:55:26 +00:00
Eric Windisch
8dec8b28ff
Maybe gl_vidlinuxglx.c works now ? :)
...
if it doesn't sorry, if it does.. maybe everyone will get off my case ;)
-- Eric Windisch
2000-01-09 05:36:41 +00:00
Eric Windisch
8862780003
More bug fixes to gl_vidlinuxglx.c for fullscreen/windowed switching..
...
now requires XMESA and DGA to do fullscreen switching,
although it shouldn't need XMESA in the future if you have DGA.
(XMESA needs DGA as a fallback, or that would be a bug in itself)
--
Eric Windisch
2000-01-09 05:23:14 +00:00
Marcus Sundberg
e144f6ceee
Changed options_menu to VID_options_menu.
...
Made it start at 0 instead of 13.
Added support for 800x600 resolution.
2000-01-09 05:09:16 +00:00
Marcus Sundberg
08c6bbd84b
Changed options_items to VID_options_items.
...
Made it start at 0 instead of 13.
2000-01-09 05:07:43 +00:00
Marcus Sundberg
fa34d3a742
Added M_Print() and M_DrawCheckBox() prototypes.
2000-01-09 05:02:41 +00:00
Marcus Sundberg
e06585df17
Add max() and min() macros if not defined.
2000-01-09 04:57:15 +00:00
Marcus Sundberg
992788cca4
Cleaned up the ExtraOption code a bit.
2000-01-09 04:56:21 +00:00
Eric Windisch
310ab78850
Fixed stupid bug where it can go into dga but not out of it.. untested.
...
gl_vidlinuxglx.c
-- Eric Windisch
2000-01-09 04:33:26 +00:00
Eric Windisch
e430dcb260
If mesa fullscreen/window hack doesn't work, toggle dga.. (gl_vidlinuxglx.c)
...
--
Eric Windisch
2000-01-09 04:29:55 +00:00
Zephaniah E. Hull
a227f53163
Support for a few more keys, and more importantly real support for the
...
wheel!!!
Some more tweaks to the speed cheat prevention..
2000-01-09 04:22:57 +00:00
Eric Windisch
a09bf9b081
Ok, removed all the #define's and everything should be working fine now.
...
notify me of any bugs :)
--
Eric Windisch
2000-01-09 03:03:42 +00:00
Marcus Sundberg
b6bb5c9190
Added in_svgalib.c to svga and 3dfx targets.
2000-01-09 02:45:58 +00:00
Marcus Sundberg
3b6b24ef51
Moved input code to in_svgalib.c.
...
Some cleanups.
2000-01-09 02:44:36 +00:00
Marcus Sundberg
1bf7ae178e
Moved input code to in_svgalib.c.
...
Cleaned up includes and code.
2000-01-09 02:43:27 +00:00
Marcus Sundberg
5377871488
Input driver for svgalib, used by gl_vidlinux_3dfx.c and vid_svgalib.c.
2000-01-09 02:41:28 +00:00
Marcus Sundberg
a0c6d434ec
Removed includes
2000-01-09 02:28:12 +00:00
Marcus Sundberg
532867283c
Check for sys/io.h and asm/io.h
2000-01-09 02:18:10 +00:00
Marcus Sundberg
9bc4ef12af
Call VID_Init() before IN_Init().
...
Removed ifdef __linux__
2000-01-09 02:14:48 +00:00
Marcus Sundberg
89263d5eca
Call VID_Init() before IN_Init().
2000-01-09 02:13:51 +00:00
Marcus Sundberg
06e87abc90
Avoid warnings about inline with gcc -pedantic
2000-01-09 02:12:25 +00:00
Eric Windisch
8e4c3039d6
Bug fixes for the option menu code, it should compile now :)
...
You will not be able to select the new options until I fix that bug...
That bug should be fixed within a few minutes.
--
Eric Windisch
2000-01-09 01:53:54 +00:00
Marcus Sundberg
0d3e377a75
Fixed typo in previous commit.
2000-01-09 01:26:56 +00:00
Eric Windisch
9a2146c1da
Added a bit to vid_null.c to aid those making new targets. Nothing big.
2000-01-09 01:23:36 +00:00
Eric Windisch
c5b5abd9ee
This is a big change.. I added two new functions that must be in every
...
target's video file. These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).
These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)
I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch
2000-01-09 01:11:44 +00:00
Marcus Sundberg
7df47c6fdb
Replaced sprintf with snprintf.
2000-01-08 23:37:13 +00:00
Marcus Sundberg
a3ae628e5a
Replaced don't with do not so emacs font-lock-mode works ;)
2000-01-08 23:27:17 +00:00
Marcus Sundberg
bb990403cd
Removed commited CVS conflict.
2000-01-08 23:15:03 +00:00
Marcus Sundberg
669c43509f
Fix libraries being accidentally added to
2000-01-08 22:56:05 +00:00
Marcus Sundberg
5001f7a5e8
Removed CVS conflict.
2000-01-08 22:38:53 +00:00
Marcus Sundberg
b227999f7a
Fixed a bug in BSD code.
2000-01-08 22:35:21 +00:00
Joseph Carter
8f503d8209
Reverted Neal's GL fullbright patch till we can actually fix it properly
...
after the release
2000-01-08 22:28:07 +00:00
Marcus Sundberg
c19f07bf99
Fixed typo in BSD code.
2000-01-08 22:25:18 +00:00
Marcus Sundberg
40297513b6
Don't clear *_LIBS and *_CFLAGS. Now users can add extra flags on the commandline when running configure.
2000-01-08 22:12:04 +00:00
Marcus Sundberg
52989e1110
Updated.
2000-01-08 22:11:05 +00:00
Marcus Sundberg
ef0921cfb7
Should work on NetBSD (and with some luck OpenBSD) too now.
...
Fixed bug in the BSD code.
2000-01-08 22:04:37 +00:00
Nelson Rush
aa00566766
added additional copyright information
...
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Nelson Rush
23ed936a3f
added additional copyright information
...
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 21:55:49 +00:00
Marcus Sundberg
5c89b5d944
Don't randomly change to non-standard values. If you prefer stuff in games instead of bin you can use --bindir
2000-01-08 21:36:31 +00:00