Commit Graph

108 Commits

Author SHA1 Message Date
Joseph Carter d5217418ec QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!)  Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare!  You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC.  If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00
Joseph Carter cfa702ec38 pr_comp.h's identical, moved to common 2000-01-03 02:24:26 +00:00
Zephaniah E. Hull 47e85cdd29 Version cleanup, not completely happy with it yet..
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter 590b4c1c58 crosshair 2 now works in UQ, as does crosshaircolor 2000-01-03 00:08:03 +00:00
Joseph Carter 91226eac59 Forgot to move the file... 2000-01-02 16:26:14 +00:00
Joseph Carter 8ee8699d16 Sound cleanups from Marcus: snd_linux.c -> snd_oss.c, the OSS API is used
on a lot more than just Linux.  Updated Autoconf to check for OSS rather
than check for Linux and just assume OSS is there.
2000-01-02 16:18:22 +00:00
Joseph Carter 6d9ae5f2ef Merged gl_draw.c! Yes, the version string is unscaled. 2000-01-02 15:53:47 +00:00
Joseph Carter e02e3a8982 The stupid scaled version text is gone. Under QW's GL targets (only under
those targets) the version string was rendered using the standard console
font, unscaled.  All software renderer targets now benefit from this.
2000-01-02 15:52:45 +00:00
Joseph Carter d7d4a3dcd6 Removed all traces of the useless gl_reporttjunctions cvar 2000-01-02 12:00:43 +00:00
Joseph Carter ecac4a1474 Marcus' patch for the beginnings of mingw32 support in the tree 2000-01-02 11:32:21 +00:00
Joseph Carter 2417b5129b Oops, the GGI target won't work too well without this file... 2000-01-02 10:07:08 +00:00
Joseph Carter 365a1c144f draw.[ch] merge 2000-01-02 10:06:17 +00:00
Joseph Carter b75354555d chase_active in uquake is now cl_chasecam like in qw-client 2000-01-02 05:46:52 +00:00
Joseph Carter 81121d7d44 Marcus' mdfour fix... Perhaps this should be sent to the rsync people? 2000-01-02 05:10:08 +00:00
Eric Windisch 0606295105 This is the first file I am adding, it should be in /common.
One step further into a merged qw/uquake tree :)
This code was submitted by Taniwha.
2000-01-02 04:31:53 +00:00
Eric Windisch 797b93f871 Taniwha pointed out that qw didn't compile, i put cvar_t r_waterwarp in a non-common file. I moved it to r_glmain.c, everything _SHOULD_ work now (I hope!). 2000-01-02 04:04:17 +00:00
Eric Windisch 2bfc08ccde Preliminary Volumetric fog :)
fixed problem where r_fog, r_waterwarp were not defined for quakeworld.
2000-01-02 03:12:59 +00:00
Eric Windisch abf1fae788 Didn't realize that quakeworld shouldn't use r_mirror (yet), added #ifdef so nobody encounters any segfaults :) 2000-01-02 02:57:59 +00:00
Eric Windisch 84d05a1c59 Removed some #ifdef and #ifundef's that didn't make much sense. 2000-01-02 02:52:38 +00:00
Joseph Carter 946bc3c79d Some recommended changes for win32 sound 2000-01-01 23:07:06 +00:00
Joseph Carter 233d0af85f Added autoheader support. Also added ./bootstrap to go from a freshly
checked out tree to something ./configure'able.
2000-01-01 20:45:27 +00:00
Jeff Teunissen 81d5367062 Grr...teach me not to test before committing... 2000-01-01 16:37:03 +00:00
Jeff Teunissen c2827bb3d7 Test changes in net_com.c for bad connects... 2000-01-01 16:35:48 +00:00
Jeff Teunissen 4abffbc7bb gl_ztrick is now saved in the config.cfg file 2000-01-01 16:20:38 +00:00
Jeff Teunissen ee7164d21b Repaired UQuake gl_rmail.c mess, commented out gl_reporttjunctions refs,
since they are apparently unused by either QW or UQuake.
2000-01-01 15:03:44 +00:00
Jeff Teunissen 87419fbacc Fixed my slight GLX screwup with _windowed_mouse -- thanks to Marcus
Sundberg for supplying patch.
2000-01-01 12:31:54 +00:00
Jeff Teunissen 2c533427e5 Whoops! Forgot to add the declarations file for mdfour's unsigned int hack.
Here it is! :)
2000-01-01 11:19:32 +00:00
Jeff Teunissen 7d08fbe4fe Replaced RSA MD4 source with GPLed mdfour.[ch] source, and net_com.c to
connect it all. Also modified Makefile.in for qw-(client|server) to use
them.
2000-01-01 11:18:00 +00:00
Joseph Carter 509647ba1d Added .gitignore files. Added clean-autoconf target to Makefile.in and
made distclean remove *~ files
2000-01-01 08:10:02 +00:00
Nelson Rush 23df922429 Turns out that common_quakedef.h was right, and I goofed. 2000-01-01 07:17:04 +00:00
Nelson Rush 6f366830de All the files in common include "quakedef.h" not "common_quakedef.h", I think someone inappropriately renamed it without checking. 2000-01-01 06:45:22 +00:00
Nelson Rush c5e3135714 I optimized the math routines, they're faster and more compact. 2000-01-01 06:41:15 +00:00
Zephaniah E. Hull 2d821cdda6 Applied patch from Bill Currie to merge gl_rmain.c 2000-01-01 06:26:03 +00:00
Zephaniah E. Hull a1d7ee772b More merging work.. 2000-01-01 04:41:14 +00:00
Zephaniah E. Hull 555871f7e2 Some GL fixes in configure.in
Merged the uquake and qw_client gl_vidlinux.c into common/gl_vidlinux_3dfx.c
2000-01-01 04:21:44 +00:00
Jeff Teunissen e902071cbb Made OpenGL targets in X remove the cursor when _windowed_mouse 1 is set.
Also, committed patch from Marcus Sundberg <mackan@stacken.kth.se> or
1999-12-31 13:22:02 +00:00
Joseph Carter 94dae8608e Moved config.h.in to common/, updated Makefile.in's so configure works
from any dir, and removed a couple of autoconf errors when extensions that
aren't required happen to be unavailable.
1999-12-31 06:54:05 +00:00
Nelson Rush c1fb59b9b1 added snd_mme.c for MME sound system support (DUnix) 1999-12-31 05:55:26 +00:00
Zephaniah E. Hull ea9c2f09b8 Whoops, one more.. 1999-12-31 05:10:16 +00:00
Zephaniah E. Hull b416d81046 Tweaked the authors, missed a few .s files.. 1999-12-31 05:09:06 +00:00
Zephaniah E. Hull f5c91c88af Compile fix on some stuff..
Mass movement of completely common files between qw_client and uquake.
1999-12-31 04:39:06 +00:00
Zephaniah E. Hull e468985ee1 Added common/config.h.in, moving the version and a few other variables
there, more will be added later as needed..

Added -Wall to the cflags on a few things, may have missed some stuff..

Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)

Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..

Fixed the check for the 3dfxgl lib..

Some makefile tweaking..

Changed VERSION into a string so it can easily be 0.1.0..

Removed the generated configure script, does not merge sanely..
1999-12-31 02:59:25 +00:00
Joseph Carter 69168b6695 pandr's autoconf cleanup. Now uses common/cd_wrapper.c to replace some of
the things autoconf was doing before but really shouldn't have been.
1999-12-31 02:10:33 +00:00
Joseph Carter 46c70038b4 Ryan C. Gordon provided a small cleanup for snd_dma.c which fixes a crash
if sound could not be started properly for some reason.
1999-12-30 06:46:29 +00:00
Joseph Carter e3ac6357dc Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock! 1999-12-29 13:58:47 +00:00
Zephaniah E. Hull 55891f5a7e s/APIENTRY/GLAPIENTRY/
We now REQUIRE mesa 3.1 to compile the GL stuff....
1999-12-29 05:38:57 +00:00
Jeff Teunissen 4a5ba0bcb1 Repaired undefined VID_UpdatePlanarScreen. 1999-12-29 04:58:08 +00:00
Zephaniah E. Hull 10d6962af3 :%s/GLAPIENTRY/APIENTRY/g
Again, who changed it back?

Also undid my change to the changelog..
1999-12-29 02:21:17 +00:00
Jeff Teunissen b0bf08dad6 Nothing of note... 1999-12-28 11:39:14 +00:00
Zephaniah E. Hull 20ebd99a48 s/APIENTRY/GLAPIENTRY/, and some tweaking with uquake.. 1999-12-27 17:57:03 +00:00
Zephaniah E. Hull d322adc60d POQ now actually works!! 1999-12-26 11:40:24 +00:00
Zephaniah E. Hull 7e9e2f177a QW Server, QW Client, and POQ all compile now..
(Provided you don't run out of disk space well compiling..)
1999-12-26 10:07:10 +00:00
Zephaniah E. Hull 13fbae68ce Erm, frogot to cvs add something.. 1999-12-26 07:36:21 +00:00
Zephaniah E. Hull 5765f7fe5d BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Zephaniah E. Hull 5bb26adda5 Moved keys.h into common, wrapped 3 quakeworld specific lines with
#ifdef QUAKEWORLD
1999-12-25 22:30:22 +00:00
Zephaniah E. Hull 6ba933cf80 Added the KP_* symbols, for the keys on the keypad.. 1999-12-25 21:50:55 +00:00
Zephaniah E. Hull 570ede5076 Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.

Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen ff0aeecd3a Initial revision 1999-12-25 05:32:39 +00:00