Nelson Rush
1c8689b1dd
added jason nelson to the authors
2000-01-19 05:50:29 +00:00
Nelson Rush
b452b57f5c
added the rest of the win32 support, added README.WIN to explain changes
2000-01-19 05:48:59 +00:00
Nelson Rush
45e2b45148
fixed VC win32 support for standalone, thanks to Jason Nelson
...
i think i got it all
2000-01-19 05:40:58 +00:00
Joseph Carter
2d6be70bd7
Technically a new feature, but every developer asked wanted it provided it
...
didn't break anything. It doesn't, so here it is: show_fps for uquake!
2000-01-19 05:31:22 +00:00
Marcus Sundberg
6bc6afee70
Added some entries on me.
2000-01-19 02:07:34 +00:00
Marcus Sundberg
87eb0216b5
Updated DGA and XMESA code;
...
We now use dlsym() to check for XMesaSetFXmode() at runtime.
If we find XMesaSetFXmode() all DGA code is disabled so it won't clash
with Glide (Glide on Voodoo 3 uses DGA internally...)
For XMESA we now check the MESA_GLX_FX environment variable at startup to
detect whether we are started in windowed or fullscreen mode, and then
set the cvar vid_glx_fullscreen to match that.
2000-01-19 01:55:15 +00:00
Marcus Sundberg
36512aff7f
Call S_Init() from VID_Init().
2000-01-19 01:43:39 +00:00
Marcus Sundberg
c156232c95
Link the *-gl binaries with @DYN_LIBS@.
2000-01-19 01:24:41 +00:00
Marcus Sundberg
b7527923bd
Check for dlfcn.h and dlopen().
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Due to re-designed gl_vidglx.c we don't need XMesaSetFXmode in the GL
library if we have dlopen().
Define DYN_LIBS for Makefiles.
2000-01-19 01:21:28 +00:00
Joseph Carter
c3035f6f7a
Added a check for strsep(), HAVE_STRSEP is defined if you do.
2000-01-18 23:15:16 +00:00
Marcus Sundberg
bc388056d0
Removed unused variable vidmodes.
2000-01-18 22:58:28 +00:00
Marcus Sundberg
fd9c17fe71
Replaced don't with do not so emacs font-lock-mode works ;)
2000-01-18 22:45:44 +00:00
Marcus Sundberg
7f6a114dd9
Removed bogus checks on unused variable.
2000-01-18 22:41:06 +00:00
Eric Windisch
c363d72c3c
Fixed a typo that said "experiemental", no biggie.. would have been embarrassing
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for a release though :)
--
Eric Windisch
2000-01-18 20:57:18 +00:00
Bill Currie
c494af94b6
Remove the #ifndef arround the wateralpha code. It doesn't actually fix the
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wateraplha+mirroralpha problem according to knghtbrd
2000-01-18 20:33:23 +00:00
Marcus Sundberg
00fa83c923
Removed the stupid and pointless messing with O_NDELAY.
2000-01-18 20:18:35 +00:00
Marcus Sundberg
b82d8d0e9f
Starting up with all IP-addresses banned seems like a very bad idea...
2000-01-18 20:15:35 +00:00
Marcus Sundberg
e47536bb85
The DGA checking code is hardly experimental.
2000-01-18 18:15:15 +00:00
Bill Currie
f9e636c147
AUTHORS CREDITS:
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add Nye Liu <nyet@nbase.com>
qw_common/common.c:
include changes nyet (above:) found were needed.
2000-01-18 09:16:45 +00:00
Bill Currie
f6e3e6969d
.gitignore:
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added build_rpm and quaeforge-*.tar.gz
Makefile.in:
added build_rpm quakeforge-*.tar.gz quakeforge.spec to distclean
2000-01-18 05:42:04 +00:00
Bill Currie
adeab9e9d8
quakeforge.spec.in:
...
a few corrections to get rpms building. NOTE: THIS WILL NOT WORK FOR
-pre VERSIONS because rpm doesn't like `-' in the version string.
common/gl_rsurf.c:
experimentally comment out some code that /seems/ to fix the
r_{water,mirror}alpha bug.
2000-01-18 05:36:42 +00:00
Jeff Teunissen
ebf2aef910
Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward
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<coderjoe@grnet.com>
2000-01-18 04:10:34 +00:00
Bill Currie
8e71060e5b
better find matching
2000-01-18 04:07:38 +00:00
Bill Currie
870110d713
configure.in:
...
added --enable-experimental
create build_rpm (with some tidy up in that region)
build_rpm.in:
initial checkin. not yet complete, but it builds a .tar.gz
2000-01-18 04:02:58 +00:00
Eric Windisch
14168f693a
Removed _EXPERIMENTAL_ from waterripple as it is very stable..
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also made the cvar a multiplier (the old multiplier was 8), defaults
to 0. The cvs2cl changelog should just be whitespace changes, whoops.
2000-01-18 03:38:04 +00:00
Joseph Carter
3f74fe38b8
./configure --enable-newstyle now actually does something. It changes the
...
default game name from "id1" to "base". This allows you to have full and
shareware version's of Id's pak's installed, as well as other full TC's
you want.. You may want to make base a symlink to id1 for now since you
currently can't have multiple -game's, that's my next fix.
2000-01-18 03:13:38 +00:00
Nelson Rush
e75779c171
another one came to mind
2000-01-18 03:03:47 +00:00
Joseph Carter
546c87c645
Added errata about the svgalib targets not starting from X like other
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svgalib apps can.
2000-01-18 03:00:06 +00:00
Bill Currie
54039a0ba1
configure.in:
...
made QF_VERSION and VERSION AC_SUBSTed as well as AC_DEFINED_UNQUOTED
quakeforge.spec.in
use @QF_VERSION@
2000-01-18 02:58:36 +00:00
Nelson Rush
2136225311
added one
2000-01-18 02:49:06 +00:00
Nelson Rush
4b0691f887
added some things to TODO
2000-01-18 02:05:58 +00:00
Jeff Teunissen
a8664dd471
README tweaks.
2000-01-17 21:06:33 +00:00
Zephaniah E. Hull
fa60f036a4
Updated the authors file..
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Improvements for the speed cheat fix from Genesys..
2000-01-17 17:19:01 +00:00
Bill Currie
8bd5fd1e35
added FreeBSD CNAME patch from Daniel J. O'Connor <darius@dons.net.au>
2000-01-17 08:22:36 +00:00
Bill Currie
676185672e
stole the description from our website:)
2000-01-17 03:42:58 +00:00
Joseph Carter
0f80fb559f
Added --enable-newstyle to configure which will define NEWSTYLE. This is
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only to be used for changes to defaults which do not affect gameplay such
as where we look for pak files by default.
2000-01-17 02:53:39 +00:00
Nelson Rush
f98ce65f70
added a .
2000-01-17 02:23:25 +00:00
Nelson Rush
31eef8c5e4
added several authors people forgot to mention, added authors people mentioned, but only mentioned in only one of the credit files, added a few things to the TODO and removed a few things that are complete now.
2000-01-17 02:16:45 +00:00
Zephaniah E. Hull
0391657e6b
We now have two versions, what we first identify ourselves as, which is
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2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Bill Currie
f5c1241960
missed a HAS_DGA in the _EXPERIMENTAL_ witch hunt. It wasn't critical, but
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I did this one for completeness.
2000-01-16 07:01:59 +00:00
Bill Currie
22c0af3d0e
mismatched ()s don't help.
2000-01-16 06:55:09 +00:00
Bill Currie
b15fdf6acf
made DGA code _EXPERIMENTAL_
2000-01-16 06:51:01 +00:00
Marcus Sundberg
afba9fa5ba
Support compiling with older glide versions.
2000-01-16 00:51:03 +00:00
Zephaniah E. Hull
c188df7698
Some misc 3dfx changes..
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Some keys changes for toggle console..
Some (not currently the /best/, but functional) speed cheat improvements..
And some stuff brought in from QuakeLives.. (max rate, and new ping system)
2000-01-15 22:52:56 +00:00
Nelson Rush
5f01b641b0
mentioned mouse wheel support
2000-01-15 06:43:12 +00:00
Marcus Sundberg
a0c361ea8a
We need to swap mouse buttons 2 and 3 in X.
2000-01-15 04:54:22 +00:00
Marcus Sundberg
cddc97a121
Took some input code from vid_x.c
2000-01-15 04:43:08 +00:00
Nelson Rush
7ed2dcc094
didn't mean to commit this change
2000-01-15 04:42:55 +00:00
Nelson Rush
b5e7641bce
do_grab() was a typo, should be do_grabs()
2000-01-15 04:41:33 +00:00
Marcus Sundberg
0206281103
Changed gl_vidlinuxglx.c to gl_vidglx.c as it really doesn't have anything
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with Linux to do.
2000-01-15 04:14:04 +00:00