Commit graph

11 commits

Author SHA1 Message Date
Joseph Carter
0781aaaf8c Pardon my fuckup. 1999-12-28 07:59:49 +00:00
Joseph Carter
7de13ab69f Added -O3 to non-i386 release CFLAGS, don't assume arch is i386 just b/c
it's not alpha.  qw_server should build on most archs now, qw_client and
uquake apparently have endian issues still.  (Not to mention the lack of
software renderers for anything but i386...)
1999-12-28 07:11:16 +00:00
Joseph Carter
e49dfa37d3 Updated the makefiles:
- MesaGL is no more, use a newer mesa that provides libGL.so.1
 - The suffix for software X11 renderer is now -x11 for consistancy with
   other software that build -x11 and -svga versions
 - Unified build is here!  Everything goes into $(BUILD_DIR) now
 - $(BUILD_DIR) is used for both debug and release, override it for now
   if you need to build seperate release and debug objects.  The option to
   build them in different places should probably go into the autoconf
   stuff so Mercury doesn't have to kill me.

Deek told me to remove S_Init() references from host.c to fix a sound bug,
I did so.  The difference should be limited to whitespace since I changed
nothing else.
1999-12-28 06:44:26 +00:00
Jeff Teunissen
33efb22b49 Pre-merge code commit. This bug will die. 1999-12-28 00:05:59 +00:00
Jeff Teunissen
f1cc8a1187 Couple of fixes for GL 1999-12-27 22:00:21 +00:00
Zephaniah E. Hull
20ebd99a48 s/APIENTRY/GLAPIENTRY/, and some tweaking with uquake.. 1999-12-27 17:57:03 +00:00
Zephaniah E. Hull
2e65feec71 The GL stuff compiles now, but has some, err, issues.. 1999-12-27 17:18:40 +00:00
Jeff Teunissen
4d62631449 Initialize TODO with help request from Mercury to fix possible (perhaps
likely) buffer overruns; add some docs to doc hierarchy.
1999-12-26 15:45:51 +00:00
Jeff Teunissen
e4364806e9 More silly changes to makefile 1999-12-26 14:12:31 +00:00
Jeff Teunissen
4c6c82c5e5 Fixed UQ Makefile 1999-12-26 14:10:49 +00:00
Jeff Teunissen
c3f5581b0a Created new subdir: uquake. Pick your favorite U word for the meaning --
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified,
Unity, etc. You know the drill.

This takes care of the "standalone" problem with the wrong name, and the
recent snafu with multiple developers working on the same files
simultaneously...expect me (and probably others) to start locking dirs when
updates are taking place.

And yes, this update is really as large as it looks. Software only at the
moment, but I will have the makefile updated to build the GL builds as
well.
1999-12-26 13:51:52 +00:00