*ahem* r_fullbright shouldn't be allowed to be turned on in GL.

This commit is contained in:
Joseph Carter 2000-06-22 14:56:23 +00:00
parent 6749aa353d
commit fb8fde7c46

View file

@ -181,7 +181,7 @@ void R_BuildLightMap (msurface_t *surf, byte *dest, int stride)
lightmap = surf->samples;
// set to full bright if no light data
if (r_fullbright->value || !cl.worldmodel->lightdata)
if (/*r_fullbright->value ||*/ !cl.worldmodel->lightdata)
{
for (i=0 ; i<size ; i++)
cblocklights[0][i] =