From fb35a3f7c0b696f8863757340ff6eab87f93d4b6 Mon Sep 17 00:00:00 2001 From: "Anton E. Gavrilov" Date: Wed, 8 Mar 2000 22:42:47 +0000 Subject: [PATCH] Added 'uquake' project file for Win32 (GL doesn't compile yet) --- uquake/uquake.dsp | 1133 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1133 insertions(+) create mode 100644 uquake/uquake.dsp diff --git a/uquake/uquake.dsp b/uquake/uquake.dsp new file mode 100644 index 0000000..38a504e --- /dev/null +++ b/uquake/uquake.dsp @@ -0,0 +1,1133 @@ +# Microsoft Developer Studio Project File - Name="uquake" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=uquake - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "uquake.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "uquake.mak" CFG="uquake - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "uquake - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "uquake - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "uquake - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x419 /d "NDEBUG" +# ADD RSC /l 0x419 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# 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"$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\d_draw.s +InputName=d_draw + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\d_draw16.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\d_draw16.s +InputName=d_draw16 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\d_draw16.s +InputName=d_draw16 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\d_parta.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\d_parta.s +InputName=d_parta + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\d_parta.s +InputName=d_parta + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\d_polysa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\d_polysa.s +InputName=d_polysa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\d_polysa.s +InputName=d_polysa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\d_scana.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\d_scana.s +InputName=d_scana + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\d_scana.s +InputName=d_scana + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\d_spr8.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\d_spr8.s +InputName=d_spr8 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\d_spr8.s +InputName=d_spr8 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\d_varsa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\d_varsa.s +InputName=d_varsa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\d_varsa.s +InputName=d_varsa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\math.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\math.s +InputName=math + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\math.s +InputName=math + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\r_aclipa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\r_aclipa.s +InputName=r_aclipa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\r_aclipa.s +InputName=r_aclipa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\r_aliasa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\r_aliasa.s +InputName=r_aliasa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\r_aliasa.s +InputName=r_aliasa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\r_drawa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\r_drawa.s +InputName=r_drawa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\r_drawa.s +InputName=r_drawa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\r_edgea.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\r_edgea.s +InputName=r_edgea + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\r_edgea.s +InputName=r_edgea + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\r_varsa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\r_varsa.s +InputName=r_varsa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\r_varsa.s +InputName=r_varsa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\snd_mixa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\snd_mixa.s +InputName=snd_mixa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\snd_mixa.s +InputName=snd_mixa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\surf16.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\surf16.s +InputName=surf16 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\surf16.s +InputName=surf16 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\surf8.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\surf8.s +InputName=surf8 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\surf8.s +InputName=surf8 + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\sys_dosa.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\sys_dosa.s +InputName=sys_dosa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\sys_dosa.s +InputName=sys_dosa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\common\worlda.s + +!IF "$(CFG)" == "uquake - Win32 Release" + +# Begin Custom Build +OutDir=.\Release +InputPath=..\common\worlda.s +InputName=worlda + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "uquake - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=..\common\worlda.s +InputName=worlda + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /I "..\common" /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm + rem del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# End Target +# End Project