From f1cc8a11870ac2abe39b56c1b9f260103cb7bb7e Mon Sep 17 00:00:00 2001 From: Jeff Teunissen Date: Mon, 27 Dec 1999 22:00:21 +0000 Subject: [PATCH] Couple of fixes for GL --- uquake/gl_draw.c | 2 ++ uquake/world.h | 2 ++ 2 files changed, 4 insertions(+) diff --git a/uquake/gl_draw.c b/uquake/gl_draw.c index e3a6494..6c85545 100644 --- a/uquake/gl_draw.c +++ b/uquake/gl_draw.c @@ -69,6 +69,8 @@ typedef struct gltexture_t gltextures[MAX_GLTEXTURES]; int numgltextures; +int GL_LoadPicTexture (qpic_t *pic); + void GL_Bind (int texnum) { diff --git a/uquake/world.h b/uquake/world.h index cddb94f..f504d7d 100644 --- a/uquake/world.h +++ b/uquake/world.h @@ -76,3 +76,5 @@ trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, e // shouldn't be considered solid objects // passedict is explicitly excluded from clipping checks (normally NULL) + +qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);