Couple of fixes for GL

This commit is contained in:
Jeff Teunissen 1999-12-27 22:00:21 +00:00
parent 20ebd99a48
commit f1cc8a1187
2 changed files with 4 additions and 0 deletions

View file

@ -69,6 +69,8 @@ typedef struct
gltexture_t gltextures[MAX_GLTEXTURES];
int numgltextures;
int GL_LoadPicTexture (qpic_t *pic);
void GL_Bind (int texnum)
{

View file

@ -76,3 +76,5 @@ trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, e
// shouldn't be considered solid objects
// passedict is explicitly excluded from clipping checks (normally NULL)
qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);