From ea03a007deedd745f11f64afad45d80cb763f6c4 Mon Sep 17 00:00:00 2001 From: Joseph Carter Date: Sun, 2 Apr 2000 00:32:00 +0000 Subject: [PATCH] a little cleanup of the view height offset code.. --- common/view.c | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/common/view.c b/common/view.c index 27109f8..d800583 100644 --- a/common/view.c +++ b/common/view.c @@ -746,9 +746,7 @@ void V_CalcRefdef ( void ) { entity_t *view; -#ifdef QUAKEWORLD - int h; -#else +#ifdef UQUAKE entity_t *ent; vec3_t angles; #endif @@ -758,7 +756,6 @@ V_CalcRefdef ( void ) static float oldz = 0; #ifdef QUAKEWORLD - h = cl.stats[STAT_VIEWHEIGHT] + 22; #endif V_DriftPitch (); @@ -821,9 +818,9 @@ V_CalcRefdef ( void ) else if (view_message->flags & PF_DEAD) r_refdef.vieworg[2] -= 16; // corpse view height else - r_refdef.vieworg[2] += h; // view height + r_refdef.vieworg[2] += cl.stats[STAT_VIEWHEIGHT] + 22; // view height - if (view_message->flags & PF_DEAD) // PF_GIB will also set PF_DEAD + if (view_message->flags & PF_DEAD) // PF_GIB will also set PF_DEAD r_refdef.viewangles[ROLL] = 80; // dead view angle #else // offsets @@ -862,7 +859,7 @@ V_CalcRefdef ( void ) #ifdef QUAKEWORLD VectorCopy (cl.simorg, view->origin); - view->origin[2] += h; + view->origin[2] += cl.stats[STAT_VIEWHEIGHT] + 22; #else VectorCopy (ent->origin, view->origin); view->origin[2] += cl.viewheight;