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another one came to mind
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TODO
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TODO
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@ -64,3 +64,5 @@ to quake-devel@lists.sourceforge.net with details.
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* implement a "feign death" action, so that users can play dead
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* allow server admin to adjust air control (ie. in low gravity)
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* bullets leave "holes" in walls, and disappear as threshold is reached
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* make explosions also leave marks, but dynamic marks, ie. blast can
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affect multiple surfaces.
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