Doh! This should fix the gl texture problem...

This commit is contained in:
Zephaniah E. Hull 1999-12-29 02:14:24 +00:00
parent b0bf08dad6
commit e6e779b80b

View file

@ -1442,11 +1442,11 @@ BuildSurfaceDisplayList
*/
void BuildSurfaceDisplayList (msurface_t *fa)
{
int t, i, lindex, lnumverts;
int i, lindex, lnumverts;
medge_t *pedges, *r_pedge;
int vertpage;
float *vec;
float s;
float s, t;
glpoly_t *poly;
// reconstruct the polygon