very fun:) needs 140!! lightmaps. Make the max 256 for some headroom.
This commit is contained in:
Bill Currie 2000-06-15 08:35:23 +00:00
parent 784f11bd9c
commit d8a7f7f8c5

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@ -51,7 +51,7 @@ unsigned cblocklights[3][18*18];
#define BLOCK_WIDTH 128
#define BLOCK_HEIGHT 128
#define MAX_LIGHTMAPS 64
#define MAX_LIGHTMAPS 256 /*64*/
int active_lightmaps;
typedef struct glRect_s {