Someone must have forgotten the pause/unpause typo thing, fixed.

This commit is contained in:
Joseph Carter 2000-03-05 19:18:33 +00:00
parent 56fd8d964a
commit d2cf5ea07a

View file

@ -1,4 +1,5 @@
/*
sv_user.c - server code for moving users
Copyright (C) 1996-1997 Id Software, Inc.
Portions Copyright (C) 1999,2000 Nelson Rush.
Copyright (C) 1999,2000 contributors of the QuakeForge project
@ -20,7 +21,6 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// sv_user.c -- server code for moving users
#include <ctype.h>
#include <quakedef.h>
@ -39,14 +39,9 @@ edict_t *sv_player;
usercmd_t cmd;
//cvar_t cl_rollspeed = {"cl_rollspeed", "200"};
cvar_t *cl_rollspeed;
//cvar_t cl_rollangle = {"cl_rollangle", "2.0"};
cvar_t *cl_rollangle;
//cvar_t sv_spectalk = {"sv_spectalk", "1"};
cvar_t *sv_spectalk;
//cvar_t sv_mapcheck = {"sv_mapcheck", "1"};
cvar_t *sv_mapcheck;
extern vec3_t player_mins;
@ -942,7 +937,7 @@ void SV_Pause_f (void)
return;
}
if (sv.paused)
if (!sv.paused)
snprintf(st, sizeof(st), "%s paused the game\n", host_client->name);
else
snprintf(st, sizeof(st), "%s unpaused the game\n", host_client->name);
@ -1740,14 +1735,9 @@ SV_UserInit
*/
void SV_UserInit (void)
{
// Cvar_RegisterVariable (&cl_rollspeed);
cl_rollspeed = Cvar_Get ("cl_rollspeed","200",0,"None");
// Cvar_RegisterVariable (&cl_rollangle);
cl_rollangle = Cvar_Get ("cl_rollangle","2.0",0,"None");
// Cvar_RegisterVariable (&sv_spectalk);
sv_spectalk = Cvar_Get ("sv_spectalk","1",0,"None");
// Cvar_RegisterVariable (&sv_mapcheck);
sv_mapcheck = Cvar_Get ("sv_mapcheck","1",0,"None");
}