From cefeaf6ecf87cdd80eaf287979b03c61b76f893d Mon Sep 17 00:00:00 2001 From: "Anton E. Gavrilov" Date: Sun, 19 Mar 2000 23:53:52 +0000 Subject: [PATCH] Single player support --- common/pr_edict.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/common/pr_edict.c b/common/pr_edict.c index 1f04fd4..1748b6d 100644 --- a/common/pr_edict.c +++ b/common/pr_edict.c @@ -1027,17 +1027,14 @@ void ED_LoadFromFile (char *data) data = ED_ParseEdict (data, ent); // remove things from different skill levels or deathmatch -#ifndef QUAKEWORLD if (deathmatch->value) { -#endif if (((int)ent->v.spawnflags & SPAWNFLAG_NOT_DEATHMATCH)) { ED_Free (ent); inhibit++; continue; } -#ifndef QUAKEWORLD } else if ((current_skill == 0 && ((int)ent->v.spawnflags & SPAWNFLAG_NOT_EASY)) || (current_skill == 1 && ((int)ent->v.spawnflags & SPAWNFLAG_NOT_MEDIUM)) @@ -1047,7 +1044,6 @@ void ED_LoadFromFile (char *data) inhibit++; continue; } -#endif // // immediately call spawn function