From c249d90a69c8dbbb3ee58cb4efb8d154babf6fd1 Mon Sep 17 00:00:00 2001 From: Joseph Carter Date: Thu, 10 Feb 2000 17:25:27 +0000 Subject: [PATCH] Slight reformat, nothing big --- common/cl_cam.c | 21 +++++++++------------ 1 file changed, 9 insertions(+), 12 deletions(-) diff --git a/common/cl_cam.c b/common/cl_cam.c index 8ed7d97..5875e55 100644 --- a/common/cl_cam.c +++ b/common/cl_cam.c @@ -1,4 +1,5 @@ /* +cl_cam.c - Player camera tracking in Spectator mode Copyright (C) 1996-1997 Id Software, Inc. Portions Copyright (C) 1999,2000 Nelson Rush. Copyright (C) 1999,2000 contributors of the QuakeForge project @@ -13,29 +14,25 @@ This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -See the included (GNU.txt) GNU General Public License for more details. - You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* ZOID - * - * Player camera tracking in Spectator mode * * This takes over player controls for spectator automatic camera. * Player moves as a spectator, but the camera tracks and enemy player */ -#include "qtypes.h" -#include "quakedef.h" -#include "winquake.h" -#include "mathlib.h" -#include "client.h" -#include "sbar.h" -#include "cvar.h" -#include "console.h" +#include +#include +#include +#include +#include +#include +#include +#include #define PM_SPECTATORMAXSPEED 500 #define PM_STOPSPEED 100