mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-25 13:21:04 +00:00
Some misc 3dfx changes..
Some keys changes for toggle console.. Some (not currently the /best/, but functional) speed cheat improvements.. And some stuff brought in from QuakeLives.. (max rate, and new ping system)
This commit is contained in:
parent
5f01b641b0
commit
c188df7698
8 changed files with 174 additions and 68 deletions
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@ -30,19 +30,20 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <GL/gl.h>
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#include <GL/fxmesa.h>
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#include <glide/sst1vid.h>
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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unsigned short d_8to16table[256];
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//unsigned short d_8to16table[256];
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unsigned d_8to24table[256];
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unsigned char d_15to8table[65536];
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static cvar_t vid_mode = {"vid_mode", "5", false};
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static cvar_t vid_redrawfull = {"vid_redrawfull", "0", false};
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static cvar_t vid_waitforrefresh = {"vid_waitforrefresh", "0", true};
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cvar_t gl_ztrick = {"gl_ztrick", "1", true};
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cvar_t gl_ztrick = {"gl_ztrick", "0", true};
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static fxMesaContext fc = NULL;
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static int scr_width, scr_height;
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@ -218,8 +219,6 @@ void GL_Init (void)
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gl_extensions = glGetString (GL_EXTENSIONS);
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Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
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// Con_Printf ("%s %s\n", gl_renderer, gl_version);
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glClearColor (1,0,0,0);
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glCullFace(GL_FRONT);
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glEnable(GL_TEXTURE_2D);
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@ -267,10 +266,30 @@ void GL_EndRendering (void)
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}
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static int resolutions[][3]={
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{ 320, 200, GR_RESOLUTION_320x200 },
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{ 320, 240, GR_RESOLUTION_320x240 },
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{ 400, 256, GR_RESOLUTION_400x256 },
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{ 400, 300, GR_RESOLUTION_400x300 },
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{ 512, 256, GR_RESOLUTION_512x256 },
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{ 512, 384, GR_RESOLUTION_512x384 },
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{ 640, 200, GR_RESOLUTION_640x200 },
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{ 640, 350, GR_RESOLUTION_640x350 },
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{ 640, 400, GR_RESOLUTION_640x400 },
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{ 640, 480, GR_RESOLUTION_640x480 },
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{ 800, 600, GR_RESOLUTION_800x600 }
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{ 800, 600, GR_RESOLUTION_800x600 },
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{ 856, 480, GR_RESOLUTION_856x480 },
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{ 960, 720, GR_RESOLUTION_960x720 },
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{ 1024, 768, GR_RESOLUTION_1024x768 },
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{ 1152, 864, GR_RESOLUTION_1152x864 },
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{ 1280, 960, GR_RESOLUTION_1280x960 },
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{ 1280, 1024, GR_RESOLUTION_1280x1024 },
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{ 1600, 1024, GR_RESOLUTION_1600x1024 },
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{ 1600, 1200, GR_RESOLUTION_1600x1200 },
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{ 1792, 1344, GR_RESOLUTION_1792x1344 },
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{ 1856, 1392, GR_RESOLUTION_1856x1392 },
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{ 1920, 1440, GR_RESOLUTION_1920x1440 },
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{ 2048, 1536, GR_RESOLUTION_2048x1536 },
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{ 2048, 2048, GR_RESOLUTION_2048x2048 }
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};
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#define NUM_RESOLUTIONS (sizeof(resolutions)/(sizeof(int)*3))
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@ -422,8 +441,7 @@ void VID_Init(unsigned char *palette)
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vid.width = vid.conwidth;
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vid.height = vid.conheight;
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vid.aspect = ((float)vid.height / (float)vid.width) *
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(320.0 / 240.0);
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vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
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vid.numpages = 2;
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InitSig(); // trap evil signals
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@ -531,6 +531,9 @@ void Key_SetBinding (int keynum, char *binding)
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// free old bindings
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if (keybindings[keynum])
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{
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if (!Q_strncmp (keybindings[keynum], "toggleconsole", 13)) {
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consolekeys[keynum] = true;
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}
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Z_Free (keybindings[keynum]);
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keybindings[keynum] = NULL;
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}
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@ -541,6 +544,10 @@ void Key_SetBinding (int keynum, char *binding)
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Q_strcpy (new, binding);
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new[l] = 0;
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keybindings[keynum] = new;
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if (!Q_strncmp (new, "toggleconsole", 13)) {
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consolekeys[keynum] = false;
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}
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}
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/*
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@ -1825,8 +1825,12 @@ void PF_infokey (void)
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if (!strcmp(key, "ip"))
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value = strcpy(ov, NET_BaseAdrToString (svs.clients[e1-1].netchan.remote_address));
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else if (!strcmp(key, "ping")) {
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#ifndef QUAKEWORLD
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int ping = SV_CalcPing (&svs.clients[e1-1]);
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snprintf(ov, sizeof(ov), "%d", ping);
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#else
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snprintf(ov, sizeof(ov), "%d", svs.clients[e1-1].ping);
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#endif
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value = ov;
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} else
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value = Info_ValueForKey (svs.clients[e1-1].userinfo, key);
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@ -790,7 +790,7 @@ void SpectatorMove (void)
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speed = Length (pmove.velocity);
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if (speed < 1)
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{
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VectorCopy (vec3_origin, pmove.velocity)
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VectorCopy (vec3_origin, pmove.velocity);
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}
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else
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{
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@ -26,6 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define MAX_MASTERS 8 // max recipients for heartbeat packets
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#define MAX_SIGNON_BUFFERS 8
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#define MAX_MSECS 100
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typedef enum {
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ss_dead, // no map loaded
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@ -190,8 +191,10 @@ typedef struct client_s
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//===== NETWORK ============
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int chokecount;
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int delta_sequence; // -1 = no compression
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int ping;
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netchan_t netchan;
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double frame_time_1, frame_time_2;
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int msecs[MAX_MSECS], msec_count, msec_head, msec_total;
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double frame_time;
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} client_t;
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// a client can leave the server in one of four ways:
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@ -236,7 +239,8 @@ typedef struct
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int serverflags; // episode completion information
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double last_heartbeat;
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int heartbeat_sequence;
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int beatcount;
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int mheartbeat_sequence;
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svstats_t stats;
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char info[MAX_SERVERINFO_STRING];
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@ -252,6 +256,10 @@ typedef struct
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//=============================================================================
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// HeartBeat Related things
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#define HEARTBEAT_SECONDS 3
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#define MAX_BEATCOUNT 100 // 5 Minutes
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// edict->movetype values
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#define MOVETYPE_NONE 0 // never moves
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#define MOVETYPE_ANGLENOCLIP 1
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@ -378,8 +386,9 @@ void SV_SendServerinfo (client_t *client);
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void SV_ExtractFromUserinfo (client_t *cl);
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void Master_Heartbeat (void);
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void HeartBeat_Master (void);
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void Master_Packet (void);
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void Shutdown_Master (void);
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//
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// sv_init.c
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@ -458,3 +467,6 @@ void ClientReliableWrite_Short(client_t *cl, int c);
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void ClientReliableWrite_String(client_t *cl, char *s);
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void ClientReliableWrite_SZ(client_t *cl, void *data, int len);
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// The Heartbeat function
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void HeartBeat (void);
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@ -434,7 +434,7 @@ void SV_Status_f (void)
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}
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Con_Printf ("%4i %4i %5.2f\n"
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, (int)(1000*cl->netchan.frame_rate)
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, (int)SV_CalcPing (cl)
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, cl->ping
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, 100.0*cl->netchan.drop_count / cl->netchan.incoming_sequence);
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}
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} else {
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@ -468,7 +468,7 @@ void SV_Status_f (void)
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}
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Con_Printf ("%4i %4i %3.1f %4i"
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, (int)(1000*cl->netchan.frame_rate)
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, (int)SV_CalcPing (cl)
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, cl->ping
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, 100.0*cl->netchan.drop_count / cl->netchan.incoming_sequence
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, cl->netchan.qport);
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if (cl->spectator)
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@ -36,6 +36,7 @@ netadr_t master_adr[MAX_MASTERS]; // address of group servers
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client_t *host_client; // current client
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cvar_t sv_maxrate = {"sv_maxrate","0"}; // server maximum rate
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cvar_t sv_mintic = {"sv_mintic","0.03"}; // bound the size of the
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cvar_t sv_maxtic = {"sv_maxtic","0.1"}; // physics time tic
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@ -81,7 +82,7 @@ FILE *sv_logfile;
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FILE *sv_fraglogfile;
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void SV_AcceptClient (netadr_t adr, int userid, char *userinfo);
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void Master_Shutdown (void);
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//============================================================================
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@ -99,7 +100,7 @@ Quake calls this before calling Sys_Quit or Sys_Error
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*/
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void SV_Shutdown (void)
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{
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Master_Shutdown ();
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Shutdown_Master ();
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if (sv_logfile)
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{
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fclose (sv_logfile);
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@ -289,7 +290,7 @@ void SV_FullClientUpdate (client_t *client, sizebuf_t *buf)
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MSG_WriteByte (buf, svc_updateping);
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MSG_WriteByte (buf, i);
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MSG_WriteShort (buf, SV_CalcPing (client));
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MSG_WriteShort (buf, client->ping);
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MSG_WriteByte (buf, svc_updatepl);
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MSG_WriteByte (buf, i);
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@ -361,7 +362,7 @@ void SVC_Status (void)
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bottom = atoi(Info_ValueForKey (cl->userinfo, "bottomcolor"));
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top = (top < 0) ? 0 : ((top > 13) ? 13 : top);
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bottom = (bottom < 0) ? 0 : ((bottom > 13) ? 13 : bottom);
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ping = SV_CalcPing (cl);
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ping = cl->ping;
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Con_Printf ("%i %i %i %i \"%s\" \"%s\" %i %i\n", cl->userid,
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cl->old_frags, (int)(realtime - cl->connection_started)/60,
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ping, cl->name, Info_ValueForKey (cl->userinfo, "skin"), top, bottom);
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@ -711,6 +712,15 @@ void SVC_DirectConnect (void)
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else
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Con_DPrintf ("Client %s connected\n", newcl->name);
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newcl->sendinfo = true;
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// QuakeForge stuff.
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for (i=0; i<MAX_MSECS; i++)
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newcl->msecs[i] = 0;
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newcl->msec_count = 0;
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newcl->msec_head = 0;
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newcl->msec_total = 0;
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newcl->frame_time = realtime;
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}
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int Rcon_Validate (void)
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@ -1271,8 +1281,8 @@ void SV_Frame (float time)
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// send messages back to the clients that had packets read this frame
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SV_SendClientMessages ();
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// send a heartbeat to the master if needed
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Master_Heartbeat ();
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// Breathe in... Breathe out.. breath in...
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HeartBeat ();
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// collect timing statistics
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end = Sys_DoubleTime ();
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@ -1329,6 +1339,7 @@ void SV_InitLocal (void)
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Cvar_RegisterVariable (&spawn);
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Cvar_RegisterVariable (&watervis);
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Cvar_RegisterVariable (&sv_maxrate);
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Cvar_RegisterVariable (&developer);
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Cvar_RegisterVariable (&timeout);
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@ -1387,25 +1398,68 @@ void SV_InitLocal (void)
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//============================================================================
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/*
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================
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Master_Heartbeat
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Send a message to the master every few minutes to
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let it know we are alive, and log information
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================
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*/
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#define HEARTBEAT_SECONDS 300
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void Master_Heartbeat (void)
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{
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char string[2048];
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int active;
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// Lots of nifty checks done in here.. Lives by the heartbeat
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void HeartBeat_Check( void) {
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int i;
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client_t *cl;
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for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++)
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{
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if (cl->state == cs_connected || cl->state == cs_spawned) {
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// Put stuff in here that you want done to every client
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// Slades maxrate function
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if((1/cl->netchan.rate) > sv_maxrate.value && sv_maxrate.value) {
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SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked for having his rate to high\n", cl->name);
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SV_ClientPrintf (cl, PRINT_HIGH, "You were kicked from the game for having a rate higher then %5.0f\n", sv_maxrate.value);
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SV_DropClient(cl);
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}
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// Lets build our ping query tables -- Slade
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cl->ping=SV_CalcPing(cl);
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}
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}
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}
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// This is the HeartBeat of the server.. center of alot of useful stuff
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// -- Slade
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void HeartBeat (void)
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{
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if (realtime - svs.last_heartbeat < HEARTBEAT_SECONDS)
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return; // not time to send yet
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svs.last_heartbeat = realtime;
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if(svs.beatcount == MAX_BEATCOUNT)
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svs.beatcount = 0;
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svs.beatcount++;
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// Do this stuff every HeartBeat
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HeartBeat_Check();
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// Do this every 100 Beats
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if(svs.beatcount == 100) {
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HeartBeat_Master();
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}
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}
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/*
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================
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HeartBeat_Master
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Send a message to the master every few minutes to
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let it know we are alive, and log information
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================
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*/
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void HeartBeat_Master (void)
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{
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char string[2048];
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int active;
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int i;
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//
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// count active users
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svs.clients[i].state == cs_spawned )
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active++;
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svs.heartbeat_sequence++;
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svs.mheartbeat_sequence++;
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snprintf(string, sizeof(string), "%c\n%i\n%i\n", S2M_HEARTBEAT,
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svs.heartbeat_sequence, active);
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svs.mheartbeat_sequence, active);
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// send to group master
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@ -1432,12 +1486,12 @@ void Master_Heartbeat (void)
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/*
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=================
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Master_Shutdown
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Shutdown_Master
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Informs all masters that this server is going down
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=================
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*/
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void Master_Shutdown (void)
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void Shutdown_Master (void)
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{
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char string[2048];
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int i;
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@ -39,6 +39,7 @@ extern vec3_t player_mins;
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extern int fp_messages, fp_persecond, fp_secondsdead;
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extern char fp_msg[];
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extern cvar_t pausable;
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static int loss;
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/*
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============================================================
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@ -854,7 +855,7 @@ void SV_Pings_f (void)
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ClientReliableWrite_Begin (host_client, svc_updateping, 4);
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ClientReliableWrite_Byte (host_client, j);
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ClientReliableWrite_Short (host_client, SV_CalcPing(client));
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ClientReliableWrite_Short (host_client, client->ping);
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ClientReliableWrite_Begin (host_client, svc_updatepl, 4);
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ClientReliableWrite_Byte (host_client, j);
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ClientReliableWrite_Byte (host_client, client->lossage);
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@ -1369,30 +1370,41 @@ SV_RunCmd
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void SV_RunCmd (usercmd_t *ucmd, qboolean inside)
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{
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edict_t *ent;
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int i, n;
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int oldmsec;
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int i, n, oldmsec;
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double tmp_time;
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// To prevent a infinate loop
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if (!inside) {
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oldmsec = ucmd->msec;
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// Calculate the real msec.
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tmp_time = realtime - host_client->frame_time_2;
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tmp_time /= 2;
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// Cap it at a max of 250 msec though..
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tmp_time = realtime - host_client->frame_time;
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ucmd->msec = tmp_time * 1000;
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if (loss)
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ucmd->msec /= (loss + 1);
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// Cap it at a max of 250 msec though..
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ucmd->msec = min(ucmd->msec, 250);
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ucmd->msec = max(ucmd->msec, 10);
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if (host_client->msecs[host_client->msec_head])
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host_client->msec_total-=host_client->msecs[host_client->msec_head];
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host_client->msec_total += ucmd->msec;
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host_client->msecs[host_client->msec_head] = ucmd->msec;
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host_client->msec_head = (host_client->msec_head + 1) % 100;
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host_client->msec_count = min(100, host_client->msec_count + 1);
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ucmd->msec = host_client->msec_total / host_client->msec_count;
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// If were more then 10 msecs off what the client tells us, report it.
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if (abs(oldmsec - ucmd->msec) > 10) {
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printf("tmp_time: %f, realtime: %f, frame_time_1: %f\n",
|
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tmp_time, realtime, host_client->frame_time_1);
|
||||
printf("tmp_time: %f, realtime: %f, frame_time: %f\n",
|
||||
tmp_time, realtime, host_client->frame_time);
|
||||
printf("oldmsec: '%d', msec: '%d'\n", oldmsec,
|
||||
ucmd->msec);
|
||||
}
|
||||
host_client->frame_time_2 = host_client->frame_time_1;
|
||||
host_client->frame_time_1 = realtime;
|
||||
host_client->frame_time = realtime;
|
||||
}
|
||||
|
||||
cmd = *ucmd;
|
||||
|
@ -1660,20 +1672,19 @@ void SV_ExecuteClientMessage (client_t *cl)
|
|||
if (!sv.paused) {
|
||||
SV_PreRunCmd();
|
||||
|
||||
/*
|
||||
if (net_drop < 20)
|
||||
{
|
||||
while (net_drop > 2)
|
||||
{
|
||||
SV_RunCmd (&cl->lastcmd, 0);
|
||||
loss = net_drop;
|
||||
|
||||
if (net_drop < 20) {
|
||||
while (net_drop > 2) {
|
||||
SV_RunCmd (&cl->lastcmd, 1);
|
||||
net_drop--;
|
||||
}
|
||||
if (net_drop > 1)
|
||||
SV_RunCmd (&oldest, 0);
|
||||
SV_RunCmd (&oldest, 1);
|
||||
if (net_drop > 0)
|
||||
SV_RunCmd (&oldcmd, 0);
|
||||
SV_RunCmd (&oldcmd, 1);
|
||||
}
|
||||
*/
|
||||
|
||||
SV_RunCmd (&newcmd, 0);
|
||||
|
||||
SV_PostRunCmd();
|
||||
|
|
Loading…
Reference in a new issue