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cleaned up any trademark issues
cosmetic fixes added more information, including contact information
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36
README
36
README
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@ -29,7 +29,7 @@ Table of Contents
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I. Special Thanks
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II. System Requirements
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III. Running and Compiling Quake
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III. Running and Compiling QuakeForge
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IV. Operating System Specific Issues
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V. Errata and Known Bugs
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VI. Troubleshooting
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@ -58,9 +58,11 @@ support to the QuakeForge project.
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Without all of you, we would not be where we are right now.
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Id Software, Inc. thanks MPath Interactive and Gandalf Technology for
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their help and support.
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Id Software, Inc thanks MPath Interactive and Gandalf Technology for their
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help and support.
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If you'd like to contribute code/hardware/support/suggestion/help to the
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QuakeForge project, contact Nelson Rush at: palisade@quakeforge.net
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II. System Requirements
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@ -72,8 +74,8 @@ Floating-point processor (not strictly required but a Good Idea(TM))
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30MB free disk space (shareware version, 80MB for registered version)
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III. Running and Compiling Quake
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--------------------------------
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III. Running and Compiling QuakeForge
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-------------------------------------
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Read the INSTALL file for more information on compiling.
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@ -126,10 +128,10 @@ Solution: Use of freelook (mouse or keyboard) may solve this problem, as
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VI. Troubleshooting
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-------------------
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If Quake fails to start up, or has problems not addressed elsewhere in the
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documentation, try the -safe command line switch, which disables a number
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of parts of Quake that can be problems if there are hardware or
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configuration problems. The -safe command line switch is equivalent to
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If QuakeForge fails to start up, or has problems not addressed elsewhere
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in the documentation, try the -safe command line switch, which disables a
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number of parts of QuakeForge that can be problems if there are hardware
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or configuration problems. The -safe command line switch is equivalent to
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-stdvid, -nosound, -nonet, and -nocdaudio together. Those four switches
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do the following:
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@ -140,8 +142,8 @@ do the following:
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If -safe makes the problem go away, try using each of the switches
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individually to isolate the area in which you're experiencing the problem,
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then either correct the configuration or hardware problem or play Quake
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with that functionality disabled.
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then either correct the configuration or hardware problem or play
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QuakeForge with that functionality disabled.
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If you still have problems, try booting clean in conjunction with the
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-safe command line parameter. For information on booting clean, refer to
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@ -149,16 +151,16 @@ If you still have problems, try booting clean in conjunction with the
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If you experience page faults while running Quarterdeck's QDPMI DPMI
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server, this is caused by a bug in QDPMI. Workarounds: Remove QDPMI from
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CONFIG.SYS, issue the command QDPMI OFF before running QUAKE, or get the
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update patch for QDPMI from Quarterdeck. You may be running QDPMI without
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knowing it if you have QEMM installed, because it can be installed as part
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of the QEMM installation.
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CONFIG.SYS, issue the command QDPMI OFF before running QuakeForge, or get
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the update patch for QDPMI from Quarterdeck. You may be running QDPMI
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without knowing it if you have QEMM installed, because it can be
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installed as part of the QEMM installation.
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VII. Technical Support
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----------------------
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Please do *not* contact ID Software, Inc regarding technical support
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Please do not contact ID Software, Inc regarding technical support
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issues related to QuakeForge. QuakeForge is heavily modified from the
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original Quake source release and Id Software does not support these
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modifications.
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@ -172,7 +174,7 @@ Thank you.
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VIII. Joystick notes
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--------------------
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Your joystick must be plugged in when Quake is launched.
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Your joystick must be plugged in when QuakeForge is launched.
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If you have a joystick plugged in, but do not wish QuakeForge to try to
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use it, just add the -nojoy option to the QuakeForge command line.
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