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Fixed bug that caused:
Error: Not enough RAM allocated. Try starting using "-mem 16" or higher Quakefs.c
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@ -644,6 +644,7 @@ void COM_LoadGameDirectory(char *dir)
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pak = COM_LoadPackFile(pakfile);
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if(!pak)
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break;
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search = Hunk_Alloc (sizeof(searchpath_t));
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search->pack = pak;
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