Nothing of note...

This commit is contained in:
Jeff Teunissen 1999-12-28 11:39:14 +00:00
parent 0781aaaf8c
commit b0bf08dad6
2 changed files with 8 additions and 9 deletions

View file

@ -21,7 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define QUAKE_GAME // as opposed to utilities #define QUAKE_GAME // as opposed to utilities
//define PARANOID // speed sapping error checking //#define PARANOID // speed sapping error checking
#define VERSION 0.1 #define VERSION 0.1

View file

@ -252,14 +252,13 @@ qboolean PM_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec
if (!PM_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace) ) if (!PM_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace) )
return false; return false;
#ifdef PARANOID //#ifdef PARANOID
if (PM_HullPointContents (pm_hullmodel, mid, node->children[side]) // if (PM_HullPointContents (pm_hullmodel, mid, node->children[side]) == CONTENTS_SOLID)
== CONTENTS_SOLID) // {
{ // Con_Printf ("mid PointInHullSolid\n");
Con_Printf ("mid PointInHullSolid\n"); // return false;
return false; // }
} //#endif
#endif
if (PM_HullPointContents (hull, node->children[side^1], mid) if (PM_HullPointContents (hull, node->children[side^1], mid)
!= CONTENTS_SOLID) != CONTENTS_SOLID)